Player Matchup

Pele
Pele
Jouzukage
Pele
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 32L
959 Elo+
Party 1
Ymir
Ymir
MonkeyDdank
Ymir
Level 47
God Stats
3W - 2L
1,491 SR
Queue Stats
39W - 42L
1,205 Elo+
Party 1
Sun Wukong
Sun Wukong
Nice Marmot6039
Sun Wukong
Level 68
God Stats
3W - 0L
1,912 SR
Queue Stats
196W - 199L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
R1ZzArODiem
Danzaburou
Level 99
God Stats
3W - 3L
1,238 SR
Queue Stats
9W - 7L
1,483 Elo+
Solo
Nox
Nox
SpankingSloth
Nox
Level 67
God Stats
3W - 2L
1,826 SR
Queue Stats
101W - 103L
1,455 Elo+
Party 2
Team Averages
Level 69
1,594 SR
1,305 Elo+

VS

Team Averages
Level 94
1,511 SR
1,414 Elo+
Charybdis
Charybdis
Blackjack_monbeb
Charybdis
Level 63
God Stats
15W - 17L
1,460 SR
Queue Stats
101W - 86L
1,396 Elo+
Solo
Nemesis
Nemesis
Hotsebaselpro
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,490 Elo+
Solo
Izanami
Izanami
MA5T3R P3RRY
Izanami
Level 110
God Stats
37W - 42L
1,496 SR
Queue Stats
222W - 242L
1,466 Elo+
Solo
Athena
Athena
MATA_577
Athena
Level 119
God Stats
36W - 23L
1,600 SR
Queue Stats
46W - 42L
1,438 Elo+
Solo
Maui
Maui
Overtures
Maui
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
4 / 0 / 5
8,622
1,232
7,494
5,933
2,325
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 8
8,653
1,236
3,032
5,231
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Nice Marmot6039
Sun Wukong
13
1 / 2 / 8
7,852
1,122
9,190
10,408
7,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
R1ZzArODiem
Danzaburou
13
0 / 0 / 7
7,843
1,120
7,614
5,317
2,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 0 / 6
8,622
1,232
6,830
2,687
1,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

336

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
0 / 2 / 2
7,765
1,109
8,570
9,102
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
12
0 / 3 / 1
7,539
1,077
4,857
8,922
3,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
MA5T3R P3RRY
Izanami
13
2 / 0 / 0
8,291
1,184
7,632
5,067
1,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
MATA_577
Athena
12
0 / 2 / 1
6,898
985
1,323
6,812
6,621
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maui
12
0 / 3 / 1
7,790
1,113
2,434
9,332
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
10
Kills
2
2
Deaths
10
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
2
2
0.5
L
Nemesis
0
3
1
0.17
W
Pele
4
0
5
6.5
L
Izanami
MA5T3R P3RRY
Izanami
2
0
0
2
L
Athena
MATA_577
Athena
0
2
1
0.25
W
1
0
8
5
W
Sun Wukong
Nice Marmot6039
Sun Wukong
1
2
8
2.5
L
Maui
0
3
1
0.17
W
Danzaburou
R1ZzArODiem
Danzaburou
0
0
7
3.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
24,816
29,576
Taken
39,235
18,695
Mitigated
23,915
2,408
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
8,570
5,757
0
1,273
9,102
3,795
0
2,282
6,820
0
22,683
L
Nemesis
4,857
1,591
0
237
8,922
3,440
0
1,357
7,565
0
16,626
W
Pele
7,494
3,097
0
106
5,933
2,325
0
722
5,211
0
17,672
L
Izanami
MA5T3R P3RRY
Izanami
7,632
5,647
0
547
5,067
1,911
0
1,136
3,931
0
36,036
L
Athena
MATA_577
Athena
1,323
236
0
26
6,812
6,621
0
2,175
4,637
3,595
0
W
3,032
155
0
761
5,231
5,525
0
963
4,268
15,322
0
W
Sun Wukong
Nice Marmot6039
Sun Wukong
9,190
1,866
0
473
10,408
7,157
0
1,334
9,074
0
18,721
L
Maui
2,434
780
0
589
9,332
8,148
0
2,912
6,420
5,041
0
W
Danzaburou
R1ZzArODiem
Danzaburou
7,614
3,792
261
807
5,317
2,303
0
491
4,826
0
20,968
W
6,830
1,321
0
0
2,687
1,385
0
247
2,440
16,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
38,283
132
Minions Killed
143
4
Camps Cleared
6
733,226
Distance Traveled
541,552
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,765
1,109
35
5
0
120,301
0
L
Nemesis
7,539
1,077
26
4
5
155,399
0
W
Pele
8,622
1,232
30
4
1
176,145
0
L
Izanami
8,291
1,184
70
10
0
118,869
0
L
Athena
6,898
985
5
1
0
55,692
0
W
Ymir
8,653
1,236
25
4
0
135,720
0
W
Sun Wukong
7,852
1,122
18
3
0
143,014
0
L
Maui
7,790
1,113
7
1
1
91,291
0
W
Danzaburou
7,843
1,120
38
5
1
138,288
1
W
Nox
8,622
1,232
21
3
2
140,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role