Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
CrazedJellyBean
Danzaburou
Gold III
Level 100
God Stats
4W - 6L
1,592 SR
Queue Stats
101W - 102L
1,587 MMR
Solo
Nemesis
Nemesis
Gold III
RiZll
Nemesis
Gold III
Level 136
God Stats
2W - 1L
1,857 SR
Queue Stats
45W - 42L
1,579 MMR
Party 1
Anubis
Anubis
Bronze III
StefBoe24
Anubis
Bronze III
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,553 MMR
Solo
Shiva
Shiva
Gold III
ch3lseaw0lfe
Shiva
Gold III
Level 115
God Stats
4W - 3L
1,608 SR
Queue Stats
115W - 113L
1,556 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,611 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,594 SR
1,543 MMR
Susano
Susano
Platinum V
 
Susano
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
EndoraX
Neith
Bronze III
Level 125
God Stats
1W - 0L
1,623 SR
Queue Stats
2W - 2L
1,553 MMR
Solo
Kukulkan
Kukulkan
Gold I
Gavetao
Kukulkan
Gold I
Level 128
God Stats
17W - 10L
1,651 SR
Queue Stats
137W - 132L
1,595 MMR
Solo
Mulan
Mulan
Gold I
b6lack
Mulan
Gold I
Level 123
God Stats
6W - 3L
1,695 SR
Queue Stats
413W - 401L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 2 / 0
6,371
579
3,297
6,326
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CrazedJellyBean
Danzaburou
9
0 / 1 / 0
5,549
504
4,408
7,904
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
RiZll
Nemesis
9
1 / 3 / 0
5,392
490
4,203
8,210
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
StefBoe24
Anubis
10
0 / 7 / 0
5,251
477
3,679
10,551
4,337
8
0 / 1 / 0
5,133
467
3,066
7,132
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaGilgameshVamanaIzanami

VS

Bans
ThorAo KuangHerculesAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 0 / 2
6,729
612
8,566
8,341
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
9
1 / 0 / 4
5,966
542
2,936
6,017
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
EndoraX
Neith
10
2 / 0 / 1
6,107
555
4,500
5,749
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Gavetao
Kukulkan
11
1 / 1 / 3
6,564
597
2,844
5,200
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mulan
b6lack
Mulan
13
7 / 0 / 0
8,041
731
8,385
10,079
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
14
14
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
W
Susano
 
Susano
3
0
2
4
W
Kuzenbo
 
Kuzenbo
1
0
4
3
L
Danzaburou
CrazedJellyBean
Danzaburou
0
1
0
0
W
Neith
EndoraX
Neith
2
0
1
2.5
W
Kukulkan
Gavetao
Kukulkan
1
1
3
2.5
L
Nemesis
RiZll
Nemesis
1
3
0
0.33
L
Anubis
StefBoe24
Anubis
0
7
0
0
W
Mulan
b6lack
Mulan
7
0
0
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,653
Damage
27,231
40,123
Taken
35,386
17,667
Mitigated
17,741
9,015
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,297
139
0
774
6,326
2,671
0
1,654
4,672
53,139
0
W
Susano
 
Susano
8,566
2,781
0
1,223
8,341
3,261
0
1,454
6,887
0
52,471
W
Kuzenbo
 
Kuzenbo
2,936
1,194
163
2,370
6,017
5,318
0
591
5,426
16,590
0
L
Danzaburou
CrazedJellyBean
Danzaburou
4,408
2,616
0
2,410
7,904
3,017
0
800
7,104
0
45,519
W
Neith
EndoraX
Neith
4,500
2,200
0
3,189
5,749
2,093
0
0
5,749
0
37,094
W
Kukulkan
Gavetao
Kukulkan
2,844
561
0
1,300
5,200
1,890
70
1,252
3,948
54,944
0
L
Nemesis
RiZll
Nemesis
4,203
1,526
0
1,068
8,210
2,844
0
1,634
6,576
0
36,565
L
Anubis
StefBoe24
Anubis
3,679
107
0
2,485
10,551
4,337
0
235
10,316
32,954
0
W
Mulan
b6lack
Mulan
8,385
1,490
0
6,222
10,079
5,179
284
3,679
6,400
235
61,115
L
3,066
193
220
2,058
7,132
4,798
0
1,692
5,440
0
13,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
33,407
326
Minions Killed
366
0
Camps Cleared
0
1,040,527
Distance Traveled
1,162,051
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,371
579
108
10
0
220,697
1
W
Susano
6,729
612
72
7
0
275,831
1
W
Kuzenbo
5,966
542
16
1
0
255,728
3
L
Danzaburou
5,549
504
85
8
0
186,036
2
W
Neith
6,107
555
72
7
0
191,859
3
W
Kukulkan
6,564
597
110
10
0
215,660
5
L
Nemesis
5,392
490
54
5
0
245,176
0
L
Anubis
5,251
477
61
6
0
182,934
2
W
Mulan
8,041
731
96
9
0
222,973
0
L
Shiva
5,133
467
18
2
0
205,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role