Player Matchup

Hercules
Hercules
Gold IV
OscarWide
Hercules
Gold IV
Level 108
God Stats
11W - 8L
1,538 SR
Queue Stats
191W - 187L
1,441 MMR
Solo
Khepri
Khepri
Bronze III
RKHOKAGE
Khepri
Bronze III
Level 105
God Stats
2W - 1L
1,849 SR
Queue Stats
5W - 7L
1,454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Serapho_
Morgan Le Fay
Gold V
Level 82
God Stats
1W - 3L
1,391 SR
Queue Stats
25W - 34L
1,443 MMR
Solo
Chiron
Chiron
Gold III
kevinRC
Chiron
Gold III
Level 142
God Stats
8W - 8L
1,624 SR
Queue Stats
381W - 377L
1,444 MMR
Solo
Awilix
Awilix
Gold III
xo-Lucario-ox
Awilix
Gold III
Level 111
God Stats
85W - 66L
1,662 SR
Queue Stats
489W - 507L
1,470 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,613 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,613 SR
1,449 MMR
Arachne
Arachne
Silver I
Flo LSBaron
Arachne
Silver I
Level 139
God Stats
0W - 2L
1,345 SR
Queue Stats
38W - 39L
1,488 MMR
Party 1
Chaac
Chaac
Gold V
Jesus2000
Chaac
Gold V
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,396 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
MADARAΞGY
Xbalanque
Gold IV
Level 151
God Stats
28W - 20L
1,991 SR
Queue Stats
158W - 169L
1,447 MMR
Solo
Kukulkan
Kukulkan
Silver II
Supremacy Gaia
Kukulkan
Silver II
Level 131
God Stats
14W - 10L
1,583 SR
Queue Stats
44W - 44L
1,454 MMR
Party 1
Hachiman
Hachiman
Gold IV
slappochsliten
Hachiman
Gold IV
Level 69
God Stats
3W - 5L
1,647 SR
Queue Stats
15W - 19L
1,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OscarWide
Hercules
18
0 / 0 / 4
12,470
542
9,664
14,712
19,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
RKHOKAGE
Khepri
15
0 / 1 / 12
11,235
488
5,135
12,689
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Serapho_
Morgan Le Fay
20
8 / 0 / 2
14,160
616
15,818
14,226
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
kevinRC
Chiron
20
6 / 1 / 8
13,882
604
22,457
16,356
9,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 2 / 6
14,773
642
18,662
20,763
12,458
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MartichorasHe BoYemojaSerqet

VS

Bans
AthenaMercuryAphroditeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Flo LSBaron
Arachne
16
0 / 1 / 1
10,345
450
4,366
18,942
9,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Jesus2000
Chaac
17
2 / 4 / 0
10,751
467
13,572
26,709
32,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
MADARAΞGY
Xbalanque
16
0 / 9 / 2
9,988
434
9,539
21,898
7,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
0 / 2 / 1
11,546
502
6,609
9,323
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
19
2 / 7 / 1
11,664
507
10,739
21,125
9,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
23
Kills
4
4
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Flo LSBaron
Arachne
0
1
1
0.5
L
Chaac
Jesus2000
Chaac
2
4
0
0.5
L
Xbalanque
MADARAΞGY
Xbalanque
0
9
2
0.11
W
Hercules
OscarWide
Hercules
0
0
4
2
W
Khepri
RKHOKAGE
Khepri
0
1
12
6
W
Morgan Le Fay
Serapho_
Morgan Le Fay
8
0
2
9
L
Kukulkan
0
2
1
0.25
W
Chiron
kevinRC
Chiron
6
1
8
10
L
Hachiman
2
7
1
0.36
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,736
Damage
44,825
78,746
Taken
97,997
64,648
Mitigated
62,996
32,638
Healing
28,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Flo LSBaron
Arachne
4,366
2,704
0
8,169
18,942
9,464
0
2,319
16,623
0
94,189
L
Chaac
Jesus2000
Chaac
13,572
2,429
0
6,291
26,709
32,615
0
5,067
21,642
0
84,721
L
Xbalanque
MADARAΞGY
Xbalanque
9,539
5,153
0
6,072
21,898
7,989
0
4,394
17,504
0
86,481
W
Hercules
OscarWide
Hercules
9,664
2,370
0
8,796
14,712
19,236
196
794
13,918
53
97,128
W
Khepri
RKHOKAGE
Khepri
5,135
321
0
2,696
12,689
15,997
80
1,381
11,308
31,690
0
W
Morgan Le Fay
Serapho_
Morgan Le Fay
15,818
948
0
3,035
14,226
7,348
647
4,698
9,528
117,856
0
L
Kukulkan
6,609
171
0
1,840
9,323
3,837
627
5,155
4,168
100,427
0
W
Chiron
kevinRC
Chiron
22,457
12,149
1,290
7,972
16,356
9,609
1,207
1,863
14,453
0
153,219
L
Hachiman
10,739
7,102
0
5,839
21,125
9,091
0
4,071
17,054
0
91,861
W
18,662
7,314
0
8,849
20,763
12,458
2,682
1,196
19,567
0
147,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,520
Gold Earned
54,294
771
Minions Killed
745
0
Camps Cleared
0
2,416,064
Distance Traveled
2,080,460
27
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,345
450
119
5
0
533,449
0
L
Chaac
10,751
467
145
6
0
417,854
0
L
Xbalanque
9,988
434
119
5
0
354,740
0
W
Hercules
12,470
542
159
7
0
480,990
10
W
Khepri
11,235
488
32
1
0
463,255
6
W
Morgan Le Fay
14,160
616
202
9
0
496,732
8
L
Kukulkan
11,546
502
195
8
0
366,333
2
W
Chiron
13,882
604
178
8
0
451,490
3
L
Hachiman
11,664
507
167
7
0
408,084
2
W
Awilix
14,773
642
200
9
0
523,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role