Player Matchup

He Bo
He Bo
Diamond II
 
He Bo
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Diamond II
e4Nf3Bb5
Horus
Diamond II
Level 158
God Stats
6W - 1L
1,707 SR
Queue Stats
109W - 59L
2,323 MMR
Party 1
Ishtar
Ishtar
Diamond II
oscarkillsyou
Ishtar
Diamond II
Level 159
God Stats
37W - 19L
1,799 SR
Queue Stats
86W - 42L
2,323 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,669 SR
2,049 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,635 SR
1,966 MMR
Persephone
Persephone
Diamond II
 
Persephone
Diamond II
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum II
Nmasert
Geb
Platinum II
Level 63
God Stats
51W - 60L
1,666 SR
Queue Stats
270W - 318L
1,876 MMR
Solo
Anhur
Anhur
Diamond III
Stiveng26
Anhur
Diamond III
Level 133
God Stats
1W - 1L
1,740 SR
Queue Stats
72W - 13L
2,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 2 / 2
9,592
685
8,523
13,940
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
e4Nf3Bb5
Horus
15
1 / 1 / 3
9,994
714
5,312
17,173
18,824
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

15
2 / 1 / 3
9,646
689
14,427
10,735
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThothHerculesNe ZhaAchillesMartichoras

VS

Bans
AphroditeAtlasScyllaAh Muzen CabMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 2 / 1
10,329
738
19,048
7,970
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
16
1 / 0 / 2
10,371
741
8,991
16,811
23,858
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
Stiveng26
Anhur
15
1 / 3 / 2
9,663
690
8,953
10,290
4,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
5
Kills
4
4
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
2
1.5
W
Persephone
 
Persephone
2
2
1
1.25
W
Geb
1
0
2
2
W
Anhur
Stiveng26
Anhur
1
3
2
0.67
L
Horus
e4Nf3Bb5
Horus
1
1
3
2.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
36,992
41,848
Taken
35,071
27,965
Mitigated
32,023
16,191
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,523
147
274
4,408
13,940
5,125
455
9,215
4,704
53,966
0
W
Persephone
 
Persephone
19,048
434
0
537
7,970
3,680
982
1,317
6,639
70,060
0
W
Geb
8,991
749
2,020
1,966
16,811
23,858
204
3,257
13,356
23,450
0
W
Anhur
Stiveng26
Anhur
8,953
5,663
0
1,829
10,290
4,485
1,634
3,968
6,322
0
38,346
L
Horus
e4Nf3Bb5
Horus
5,312
2,071
3,690
5,252
17,173
18,824
152
9,806
7,367
0
17,147
L
14,427
7,811
0
2,567
10,735
4,016
2,877
9,203
1,524
0
50,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,232
Gold Earned
30,363
188
Minions Killed
188
0
Camps Cleared
0
853,496
Distance Traveled
808,293
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,592
685
94
7
0
283,705
0
W
Persephone
10,329
738
104
7
0
252,666
2
W
Geb
10,371
741
23
2
0
296,876
1
W
Anhur
9,663
690
61
4
0
258,751
0
L
Horus
9,994
714
21
2
0
293,440
1
L
Ishtar
9,646
689
73
5
0
276,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role