Player Matchup

Danzaburou
Danzaburou
IIWoohooII
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,493 Elo+
Party 2
Cerberus
Cerberus
Waled5052
Cerberus
Level 127
God Stats
5W - 8L
1,439 SR
Queue Stats
376W - 380L
1,421 Elo+
Party 2
Janus
Janus
gahrhm
Janus
Level 81
God Stats
12W - 19L
1,687 SR
Queue Stats
33W - 46L
1,332 Elo+
Party 2
Bellona
Bellona
mokd6231
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
mubarkk
Nu Wa
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 68
1,525 SR
1,449 Elo+

VS

Team Averages
Level 96
1,494 SR
1,484 Elo+
King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Klohrel
He Bo
Level 86
God Stats
2W - 5L
1,328 SR
Queue Stats
16W - 26L
1,373 Elo+
Party 1
Ne Zha
Ne Zha
Maikel_980
Ne Zha
Level 153
God Stats
1W - 0L
1,398 SR
Queue Stats
12W - 17L
1,488 Elo+
Solo
Surtr
Surtr
ThelVadam777
Surtr
Level 84
God Stats
6W - 2L
1,747 SR
Queue Stats
25W - 23L
1,527 Elo+
Solo
Hou Yi
Hou Yi
h0shiz0r4
Hou Yi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIWoohooII
Danzaburou
11
0 / 7 / 0
6,268
627
2,612
9,989
3,518
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Waled5052
Cerberus
13
2 / 3 / 1
7,401
740
5,275
16,457
13,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
gahrhm
Janus
13
0 / 1 / 1
6,738
674
8,090
8,726
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
mokd6231
Bellona
12
0 / 3 / 2
6,400
640
4,026
9,908
8,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
mubarkk
Nu Wa
14
1 / 0 / 2
7,423
742
11,564
4,830
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 1 / 4
7,486
749
6,292
10,064
8,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Klohrel
He Bo
14
0 / 1 / 8
7,428
743
4,410
6,184
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Maikel_980
Ne Zha
13
4 / 1 / 8
7,349
735
14,025
9,228
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 0 / 6
7,829
783
10,949
10,067
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
h0shiz0r4
Hou Yi
13
2 / 0 / 7
7,062
706
8,520
5,723
2,243
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
14
14
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
4
5
L
Danzaburou
IIWoohooII
Danzaburou
0
7
0
0
W
He Bo
Klohrel
He Bo
0
1
8
4
W
Ne Zha
Maikel_980
Ne Zha
4
1
8
8
W
5
0
6
8
L
Cerberus
Waled5052
Cerberus
2
3
1
0.83
L
Janus
gahrhm
Janus
0
1
1
0.5
W
Hou Yi
h0shiz0r4
Hou Yi
2
0
7
5.5
L
Bellona
mokd6231
Bellona
0
3
2
0.33
L
Nu Wa
mubarkk
Nu Wa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,567
Damage
44,196
49,910
Taken
41,266
30,306
Mitigated
21,102
8,973
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,292
189
0
500
10,064
8,094
29
5,935
3,983
0
27,872
L
Danzaburou
IIWoohooII
Danzaburou
2,612
1,510
0
577
9,989
3,518
0
1,340
8,649
0
14,707
W
He Bo
Klohrel
He Bo
4,410
43
0
0
6,184
2,065
914
2,743
3,411
28,039
0
W
Ne Zha
Maikel_980
Ne Zha
14,025
2,698
0
3,598
9,228
3,576
0
4,923
4,159
0
26,243
W
10,949
3,870
0
1,664
10,067
5,124
134
6,903
3,058
841
25,737
L
Cerberus
Waled5052
Cerberus
5,275
278
1,275
2,770
16,457
13,317
0
518
15,939
15,005
0
L
Janus
gahrhm
Janus
8,090
318
0
2,564
8,726
3,001
0
777
7,949
26,408
0
W
Hou Yi
h0shiz0r4
Hou Yi
8,520
4,468
0
1,194
5,723
2,243
162
3,833
1,726
0
19,356
L
Bellona
mokd6231
Bellona
4,026
470
0
1,287
9,908
8,885
0
2,096
7,812
0
15,169
L
Nu Wa
mubarkk
Nu Wa
11,564
3,160
0
500
4,830
1,585
114
0
4,830
34,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,230
Gold Earned
37,154
210
Minions Killed
206
0
Camps Cleared
0
903,662
Distance Traveled
1,065,386
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,486
749
47
5
0
221,901
0
L
Danzaburou
6,268
627
27
3
0
137,839
0
W
He Bo
7,428
743
61
6
0
198,343
0
W
Ne Zha
7,349
735
27
3
0
225,352
0
W
Surtr
7,829
783
46
5
0
220,287
0
L
Cerberus
7,401
740
35
4
0
197,502
2
L
Janus
6,738
674
55
6
0
200,107
0
W
Hou Yi
7,062
706
25
3
0
199,503
0
L
Bellona
6,400
640
37
4
0
183,722
0
L
Nu Wa
7,423
742
56
6
0
184,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role