Player Matchup

Ix Chel
Ix Chel
CaptainPuszE
Ix Chel
Level 75
God Stats
1W - 1L
1,702 SR
Queue Stats
26W - 24L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
FledPorcupine19
Guan Yu
Level 69
God Stats
5W - 1L
1,929 SR
Queue Stats
30W - 24L
1,523 Elo+
Party 2
Kuzenbo
Kuzenbo
KingRedCorvus
Kuzenbo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Skadi
Skadi
Snow_412
Skadi
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
55W - 51L
1,547 Elo+
Party 3
Janus
Janus
Yotoby777
Janus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,524 Elo+
Party 2
Team Averages
Level 90
1,626 SR
1,518 Elo+

VS

Team Averages
Level 118
1,510 SR
1,459 Elo+
Sobek
Sobek
Blunted_777
Sobek
Level 150
God Stats
2W - 2L
1,474 SR
Queue Stats
282W - 333L
1,508 Elo+
Party 4
Ix Chel
Ix Chel
LEOTOVANI_23
Ix Chel
Level 87
God Stats
3W - 3L
1,633 SR
Queue Stats
348W - 414L
1,494 Elo+
Party 4
Artemis
Artemis
MtUP IceMan
Artemis
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 70L
1,493 Elo+
Party 1
Tyr
Tyr
NavalChip26
Tyr
Level 49
God Stats
39W - 31L
1,442 SR
Queue Stats
135W - 148L
1,328 Elo+
Solo
Fenrir
Fenrir
legacy of power
Fenrir
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 101L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CaptainPuszE
Ix Chel
8
1 / 5 / 0
5,936
371
4,392
7,431
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 0 / 2
8,150
509
9,036
13,985
12,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
11
1 / 2 / 1
7,406
463
3,392
10,332
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Snow_412
Skadi
10
0 / 6 / 2
6,179
386
9,044
11,291
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Yotoby777
Janus
14
7 / 8 / 1
8,965
560
11,052
14,058
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,893
493
8,566
13,154
7,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
LEOTOVANI_23
Ix Chel
14
2 / 2 / 6
9,120
570
6,881
7,010
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MtUP IceMan
Artemis
14
7 / 2 / 2
8,734
546
10,225
9,638
3,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 0
8,802
550
9,486
17,620
16,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 3 / 1
10,372
648
8,743
15,087
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
10
Kills
21
21
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Ix Chel
CaptainPuszE
Ix Chel
1
5
0
0.2
L
1
0
2
2
L
Kuzenbo
1
2
1
0.75
W
Ix Chel
LEOTOVANI_23
Ix Chel
2
2
6
2.5
W
Artemis
MtUP IceMan
Artemis
7
2
2
4
W
1
2
0
0.5
L
Skadi
Snow_412
Skadi
0
6
2
0.17
L
Janus
Yotoby777
Janus
7
8
1
0.94
W
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
43,901
57,097
Taken
62,509
34,794
Mitigated
36,586
10,545
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,566
627
0
2,991
13,154
7,568
390
3,492
9,662
37,498
0
L
Ix Chel
CaptainPuszE
Ix Chel
4,392
408
120
1,432
7,431
2,025
0
2,756
4,448
22,076
0
L
9,036
1,736
125
3,137
13,985
12,957
0
1,347
12,560
0
66,760
L
Kuzenbo
3,392
1,293
0
1,662
10,332
10,572
0
3,311
6,837
27,610
0
W
Ix Chel
LEOTOVANI_23
Ix Chel
6,881
1,208
824
2,200
7,010
2,708
641
4,857
2,153
58,280
0
W
Artemis
MtUP IceMan
Artemis
10,225
5,692
0
3,914
9,638
3,279
1,565
2,340
7,298
0
59,871
W
9,486
1,200
0
4,578
17,620
16,372
0
3,210
14,410
70
72,225
L
Skadi
Snow_412
Skadi
9,044
4,055
208
1,674
11,291
4,064
19
3,615
7,458
0
41,337
L
Janus
Yotoby777
Janus
11,052
896
0
2,187
14,058
5,176
0
3,577
10,277
72,292
0
W
8,743
3,085
0
5,495
15,087
6,659
1,036
5,781
9,306
0
84,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,636
Gold Earned
44,921
344
Minions Killed
512
0
Camps Cleared
0
1,318,321
Distance Traveled
1,578,016
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,893
493
51
3
0
321,821
0
L
Ix Chel
5,936
371
33
2
0
179,500
0
L
Guan Yu
8,150
509
110
7
0
311,570
0
L
Kuzenbo
7,406
463
36
2
0
291,883
0
W
Ix Chel
9,120
570
106
7
0
330,028
2
W
Artemis
8,734
546
108
7
0
281,704
2
W
Tyr
8,802
550
121
8
0
309,575
0
L
Skadi
6,179
386
56
4
0
267,565
2
L
Janus
8,965
560
109
7
0
267,803
0
W
Fenrir
10,372
648
126
8
0
334,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role