Player Matchup

Atlas
Atlas
Platinum IV
Soooo What Now
Atlas
Platinum IV
Level 148
God Stats
27W - 10L
1,804 SR
Queue Stats
84W - 70L
1,807 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
Sp00ky Siege
Xbalanque
Gold IV
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,696 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
TheSirUlrik
Morgan Le Fay
Platinum II
Level 143
God Stats
8W - 7L
1,596 SR
Queue Stats
126W - 114L
1,787 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,633 SR
1,763 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,528 SR
1,681 MMR
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
Bultero
Janus
Platinum IV
Level 146
God Stats
21W - 25L
1,430 SR
Queue Stats
526W - 530L
1,774 MMR
Solo
Da Ji
Da Ji
Platinum III
Mylesrunner2554
Da Ji
Platinum III
Level 153
God Stats
105W - 109L
1,655 SR
Queue Stats
670W - 794L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
11,106
854
7,728
14,918
13,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Sp00ky Siege
Xbalanque
16
5 / 3 / 5
10,924
840
15,079
12,052
4,776
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TheSirUlrik
Morgan Le Fay
16
3 / 4 / 6
10,453
804
12,300
11,793
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAo KuangNe ZhaAphroditeBaba Yaga

VS

Bans
BacchusHerculesGuan YuAresMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
2 / 4 / 4
9,321
717
5,589
13,581
5,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Bultero
Janus
15
4 / 4 / 2
9,550
735
16,158
11,146
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 3
9,651
742
7,626
15,180
11,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
9
9
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
4
1
L
Janus
Bultero
Janus
4
4
2
1.25
L
3
4
3
1.13
W
4
2
7
3.75
W
Xbalanque
Sp00ky Siege
Xbalanque
5
3
5
2.5
W
Morgan Le Fay
TheSirUlrik
Morgan Le Fay
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,107
Damage
29,373
38,763
Taken
39,907
22,835
Mitigated
21,790
10,745
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,589
779
481
1,639
13,581
5,344
0
5,707
7,854
0
38,867
L
Janus
Bultero
Janus
16,158
463
0
1,120
11,146
4,593
0
8,379
2,767
42,970
0
L
7,626
1,226
331
1,268
15,180
11,853
0
6,380
8,800
0
21,376
W
7,728
2,173
2,913
3,936
14,918
13,097
112
7,779
7,025
23,573
0
W
Xbalanque
Sp00ky Siege
Xbalanque
15,079
7,609
0
2,150
12,052
4,776
2,857
3,594
8,148
0
58,156
W
Morgan Le Fay
TheSirUlrik
Morgan Le Fay
12,300
633
0
1,746
11,793
4,962
703
4,872
6,611
53,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
28,522
196
Minions Killed
157
0
Camps Cleared
0
765,853
Distance Traveled
735,117
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,321
717
56
4
0
235,185
0
L
Janus
9,550
735
70
5
0
243,931
3
L
Da Ji
9,651
742
31
2
0
256,001
0
W
Atlas
11,106
854
20
2
0
253,040
0
W
Xbalanque
10,924
840
78
6
0
260,812
0
W
Morgan Le Fay
10,453
804
98
8
0
252,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role