Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ADV_LostBlood
Arachne
Level 109
God Stats
1W - 3L
1,382 SR
Queue Stats
147W - 163L
1,420 Elo+
Party 1
Fafnir
Fafnir
Herzog_Tom
Fafnir
Level 65
God Stats
8W - 4L
1,720 SR
Queue Stats
27W - 26L
1,490 Elo+
Party 1
Apollo
Apollo
Jovogeeel
Apollo
Level 147
God Stats
1W - 4L
1,805 SR
Queue Stats
101W - 132L
1,485 Elo+
Party 1
Charybdis
Charybdis
vmarcon81
Charybdis
Level 29
God Stats
55W - 63L
1,466 SR
Queue Stats
94W - 126L
1,313 Elo+
Party 1
Team Averages
Level 108
1,575 SR
1,442 Elo+

VS

Team Averages
Level 123
1,565 SR
1,493 Elo+
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FleeingLine0449
Ra
Level 126
God Stats
11W - 3L
1,646 SR
Queue Stats
111W - 109L
1,444 Elo+
Solo
Aphrodite
Aphrodite
JSthebeast25
Aphrodite
Level 124
God Stats
2W - 0L
1,616 SR
Queue Stats
19W - 12L
1,563 Elo+
Solo
Nemesis
Nemesis
Kme-112
Nemesis
Level 116
God Stats
40W - 26L
1,562 SR
Queue Stats
345W - 300L
1,544 Elo+
Solo
Ix Chel
Ix Chel
NotEternalEcho
Ix Chel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 7 / 1
5,631
469
6,414
9,479
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
9
1 / 5 / 0
5,766
481
4,602
13,722
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Herzog_Tom
Fafnir
8
0 / 4 / 1
5,393
449
2,487
11,761
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Jovogeeel
Apollo
10
0 / 4 / 1
5,820
485
4,123
11,817
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
vmarcon81
Charybdis
8
1 / 6 / 0
5,331
444
5,267
7,995
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
8 / 0 / 3
7,698
642
9,952
8,057
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
3 / 1 / 8
6,918
577
8,341
8,385
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
JSthebeast25
Aphrodite
12
5 / 0 / 4
7,112
593
7,753
8,611
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
Kme-112
Nemesis
12
7 / 1 / 5
7,309
609
6,729
9,848
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 9
6,791
566
8,693
7,173
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
26
26
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
7
1
0.21
W
Skadi
 
Skadi
8
0
3
9.5
L
Arachne
1
5
0
0.2
W
3
1
8
7
L
Fafnir
Herzog_Tom
Fafnir
0
4
1
0.13
W
Aphrodite
JSthebeast25
Aphrodite
5
0
4
7
L
Apollo
Jovogeeel
Apollo
0
4
1
0.13
W
Nemesis
Kme-112
Nemesis
7
1
5
9.5
W
3
1
9
7.5
L
Charybdis
vmarcon81
Charybdis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,893
Damage
41,468
54,774
Taken
42,074
24,714
Mitigated
16,922
10,261
Healing
21,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,414
964
173
950
9,479
3,506
0
5,002
4,385
39,653
0
W
Skadi
 
Skadi
9,952
4,869
0
2,024
8,057
2,944
1,288
1,197
6,860
0
42,402
L
Arachne
4,602
3,705
0
3,282
13,722
4,562
0
3,956
9,684
0
21,788
W
8,341
670
983
3,940
8,385
3,621
1,677
3,159
5,226
51,882
0
L
Fafnir
Herzog_Tom
Fafnir
2,487
355
0
2,736
11,761
9,695
0
5,957
5,772
11,108
0
W
Aphrodite
JSthebeast25
Aphrodite
7,753
1,616
1,663
6,850
8,611
3,589
618
1,241
7,370
37,137
0
L
Apollo
Jovogeeel
Apollo
4,123
2,665
0
3,120
11,817
4,483
0
7,082
4,393
0
42,596
W
Nemesis
Kme-112
Nemesis
6,729
3,008
0
1,175
9,848
3,656
1,332
1,376
8,472
0
49,232
W
8,693
1,726
1,975
2,935
7,173
3,112
392
1,928
5,245
37,269
0
L
Charybdis
vmarcon81
Charybdis
5,267
3,637
0
0
7,995
2,468
0
2,206
5,753
0
29,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
35,828
213
Minions Killed
351
0
Camps Cleared
0
1,051,917
Distance Traveled
1,194,227
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,631
469
62
5
0
199,320
2
W
Skadi
7,698
642
69
6
0
213,369
0
L
Arachne
5,766
481
36
3
0
234,902
0
W
Ra
6,918
577
80
7
0
246,094
0
L
Fafnir
5,393
449
10
1
0
223,427
6
W
Aphrodite
7,112
593
63
5
0
225,785
0
L
Apollo
5,820
485
61
5
0
194,703
0
W
Nemesis
7,309
609
76
6
0
290,671
0
W
Ix Chel
6,791
566
63
5
0
218,308
0
L
Charybdis
5,331
444
44
4
0
199,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role