Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Morthran
Jormungandr
Level 151
God Stats
3W - 0L
1,700 SR
Queue Stats
108W - 103L
1,547 Elo+
Party 1
Thoth
Thoth
Rampaged61
Thoth
Level 88
God Stats
1W - 5L
1,500 SR
Queue Stats
200W - 166L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
TupuDuBout
Kuzenbo
Level 154
God Stats
2W - 1L
1,567 SR
Queue Stats
93W - 87L
1,597 Elo+
Solo
Team Averages
Level 138
1,553 SR
1,537 Elo+

VS

Team Averages
Level 125
1,535 SR
1,511 Elo+
Camazotz
Camazotz
HappierTomb1077
Camazotz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,314 Elo+
Party 2
Awilix
Awilix
Manspread
Awilix
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,737 Elo+
Solo
Cernunnos
Cernunnos
Sargie
Cernunnos
Level 142
God Stats
12W - 5L
1,993 SR
Queue Stats
342W - 326L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Shi1n3
Danzaburou
Level 156
God Stats
0W - 3L
1,181 SR
Queue Stats
206W - 213L
1,558 Elo+
Solo
Serqet
Serqet
UndeadJester367
Serqet
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 4
6,860
1,372
5,565
2,981
1,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
 
Discordia
9
1 / 3 / 6
5,968
1,194
6,213
3,864
1,185
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Morthran
Jormungandr
10
2 / 1 / 5
6,146
1,229
1,634
6,522
6,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Thoth
12
2 / 1 / 6
6,495
1,299
3,806
4,895
1,952
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
TupuDuBout
Kuzenbo
9
0 / 1 / 5
5,998
1,200
2,589
5,733
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
2 / 3 / 2
5,365
1,073
3,471
7,526
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Manspread
Awilix
11
1 / 2 / 3
5,591
1,118
5,162
5,378
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Sargie
Cernunnos
5
0 / 0 / 1
4,526
905
845
899
411
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Shi1n3
Danzaburou
11
2 / 1 / 2
5,751
1,150
3,884
2,862
1,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 3
5,403
1,081
2,666
6,627
8,348
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
9
Kills
6
6
Deaths
9
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
4
6
W
Discordia
 
Discordia
1
3
6
1.33
L
Camazotz
2
3
2
1
L
Awilix
Manspread
Awilix
1
2
3
1.25
W
Jormungandr
Morthran
Jormungandr
2
1
5
4.5
W
Thoth
2
1
6
5
L
Cernunnos
Sargie
Cernunnos
0
0
1
0.5
L
Danzaburou
Shi1n3
Danzaburou
2
1
2
3
W
Kuzenbo
TupuDuBout
Kuzenbo
0
1
5
2.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
16,028
23,995
Taken
23,292
18,427
Mitigated
16,633
7,881
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,565
2,339
409
1,242
2,981
1,374
1,293
0
2,934
0
12,625
W
Discordia
 
Discordia
6,213
180
845
286
3,864
1,185
569
0
3,864
9,535
0
L
Camazotz
3,471
528
0
1,165
7,526
3,627
0
5,052
2,474
0
7,476
L
Awilix
Manspread
Awilix
5,162
1,402
89
924
5,378
2,527
0
3,561
1,817
0
8,665
W
Jormungandr
Morthran
Jormungandr
1,634
736
522
670
6,522
6,379
545
0
6,300
6,565
0
W
Thoth
3,806
352
437
1,200
4,895
1,952
1,786
0
4,761
9,510
0
L
Cernunnos
Sargie
Cernunnos
845
232
0
449
899
411
0
777
122
0
2,676
L
Danzaburou
Shi1n3
Danzaburou
3,884
1,370
319
531
2,862
1,720
0
1,617
1,245
0
9,291
W
Kuzenbo
TupuDuBout
Kuzenbo
2,589
958
958
1,312
5,733
7,537
795
0
5,648
4,944
0
L
2,666
63
0
1,198
6,627
8,348
0
3,235
3,392
0
4,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
26,636
57
Minions Killed
34
0
Camps Cleared
0
561,046
Distance Traveled
458,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,860
1,372
24
5
0
118,659
0
W
Discordia
5,968
1,194
8
2
0
111,114
0
L
Camazotz
5,365
1,073
3
1
0
104,046
0
L
Awilix
5,591
1,118
8
2
0
135,752
0
W
Jormungandr
6,146
1,229
6
1
0
103,779
0
W
Thoth
6,495
1,299
10
2
0
101,097
0
L
Cernunnos
4,526
905
5
1
0
41,310
0
L
Danzaburou
5,751
1,150
12
2
0
68,652
0
W
Kuzenbo
5,998
1,200
9
2
0
126,397
0
L
Serqet
5,403
1,081
6
1
0
108,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role