Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
MrP1usU1tra
Janus
Level 126
God Stats
7W - 7L
1,593 SR
Queue Stats
263W - 275L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
T_zaraki_T
Ne Zha
Level 159
God Stats
21W - 8L
1,494 SR
Queue Stats
701W - 706L
1,555 Elo+
Solo
Horus
Horus
juanodeboss
Horus
Level 148
God Stats
2W - 2L
1,297 SR
Queue Stats
182W - 190L
1,400 Elo+
Solo
Athena
Athena
kahalien
Athena
Level 81
God Stats
5W - 1L
1,720 SR
Queue Stats
201W - 205L
1,435 Elo+
Solo
Team Averages
Level 137
1,521 SR
1,463 Elo+

VS

Team Averages
Level 128
1,524 SR
1,507 Elo+
Zhong Kui
Zhong Kui
Ciccoman1
Zhong Kui
Level 129
God Stats
1W - 3L
1,713 SR
Queue Stats
114W - 121L
1,478 Elo+
Solo
He Bo
He Bo
Ludatheunlucky
He Bo
Level 140
God Stats
1W - 3L
1,390 SR
Queue Stats
85W - 98L
1,486 Elo+
Solo
Odin
Odin
MustyGlitter352
Odin
Level 147
God Stats
2W - 2L
1,519 SR
Queue Stats
168W - 185L
1,523 Elo+
Solo
Guan Yu
Guan Yu
Skiinnii_Boii
Guan Yu
Level 170
God Stats
1W - 4L
1,500 SR
Queue Stats
281W - 291L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
Su22YxBakA
Tsukuyomi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 99L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 1 / 6
6,149
1,230
6,548
5,184
2,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 6
5,221
1,044
5,843
2,817
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
T_zaraki_T
Ne Zha
11
2 / 0 / 7
5,671
1,134
7,143
4,215
2,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 0 / 8
6,028
1,206
2,966
5,182
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
kahalien
Athena
10
1 / 1 / 8
5,706
1,141
2,041
7,691
6,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ciccoman1
Zhong Kui
9
2 / 2 / 1
5,095
1,019
8,426
6,252
3,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

1
0 / 0 / 0
1,224
245
0
0
0
11
0 / 1 / 2
4,657
931
2,995
7,957
4,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
9
1 / 4 / 1
4,776
955
2,097
7,977
4,921
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Su22YxBakA
Tsukuyomi
10
0 / 3 / 2
4,712
942
3,753
4,852
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
10
Kills
3
3
Deaths
10
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
6
7
L
Zhong Kui
Ciccoman1
Zhong Kui
2
2
1
1.25
L
0
0
0
0
W
1
1
6
4
L
0
1
2
1
L
Guan Yu
1
4
1
0.38
L
Tsukuyomi
Su22YxBakA
Tsukuyomi
0
3
2
0.33
W
Ne Zha
T_zaraki_T
Ne Zha
2
0
7
5.5
W
2
0
8
6
W
Athena
kahalien
Athena
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,541
Damage
17,271
25,089
Taken
27,038
17,433
Mitigated
14,294
13,429
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,548
2,576
1,837
2,382
5,184
2,522
282
1,770
3,414
0
12,642
L
Zhong Kui
Ciccoman1
Zhong Kui
8,426
419
99
2,876
6,252
3,646
0
2,138
4,114
13,672
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,843
517
262
181
2,817
1,223
112
676
2,141
9,067
0
L
2,995
110
340
3,283
7,957
4,238
0
2,245
5,712
0
6,076
L
Guan Yu
2,097
406
1,328
1,177
7,977
4,921
0
2,841
5,136
0
5,052
L
Tsukuyomi
Su22YxBakA
Tsukuyomi
3,753
947
86
294
4,852
1,489
0
1,740
3,112
0
6,703
W
Ne Zha
T_zaraki_T
Ne Zha
7,143
901
380
862
4,215
2,199
0
1,073
3,142
0
15,537
W
2,966
952
2,311
2,816
5,182
4,721
40
2,802
2,380
2,050
4,494
W
Athena
kahalien
Athena
2,041
545
997
1,401
7,691
6,768
17
2,105
5,586
3,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
20,464
53
Minions Killed
34
0
Camps Cleared
0
528,663
Distance Traveled
369,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,149
1,230
20
4
0
106,387
0
L
Zhong Kui
5,095
1,019
13
3
0
88,283
0
L
He Bo
1,224
245
0
0
0
0
0
W
Janus
5,221
1,044
10
2
0
90,690
0
L
Odin
4,657
931
7
1
0
108,076
0
L
Guan Yu
4,776
955
7
1
0
77,467
0
L
Tsukuyomi
4,712
942
7
1
0
95,843
0
W
Ne Zha
5,671
1,134
11
2
0
113,108
0
W
Horus
6,028
1,206
9
2
0
102,440
0
W
Athena
5,706
1,141
3
1
0
116,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role