Player Matchup

Kuzenbo
Kuzenbo
Gold I
Soooo What Now
Kuzenbo
Gold I
Level 148
God Stats
1W - 1L
1,375 SR
Queue Stats
84W - 70L
1,751 MMR
Party 1
Charybdis
Charybdis
Gold IV
Sp00ky Siege
Charybdis
Gold IV
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,640 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
TheSirUlrik
Morgan Le Fay
Platinum II
Level 143
God Stats
8W - 7L
1,432 SR
Queue Stats
126W - 114L
1,731 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,436 SR
1,707 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,602 SR
1,735 MMR
Kumbhakarna
Kumbhakarna
Gold V
Aeon_Cadaver
Kumbhakarna
Gold V
Level 119
God Stats
1W - 2L
1,518 SR
Queue Stats
67W - 47L
1,745 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
RyanTheGOATYT
Baron Samedi
Gold V
Level 128
God Stats
2W - 3L
1,786 SR
Queue Stats
73W - 53L
1,745 MMR
Party 2
Neith
Neith
Gold I
lMvngol
Neith
Gold I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
10,546
753
7,663
17,258
25,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Sp00ky Siege
Charybdis
16
3 / 5 / 4
10,596
757
13,803
12,814
6,304
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheSirUlrik
Morgan Le Fay
17
3 / 3 / 3
10,857
776
19,984
13,662
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesBaba YagaNe ZhaGuan YuAphrodite

VS

Bans
AtlasHerculesAnhurBacchusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aeon_Cadaver
Kumbhakarna
14
0 / 1 / 7
9,882
706
4,982
17,418
19,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
RyanTheGOATYT
Baron Samedi
15
4 / 4 / 2
10,214
730
11,301
14,191
9,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
lMvngol
Neith
15
4 / 2 / 2
9,760
697
15,026
15,112
8,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
7
Kills
8
8
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aeon_Cadaver
Kumbhakarna
0
1
7
3.5
L
Baron Samedi
RyanTheGOATYT
Baron Samedi
4
4
2
1.25
W
1
0
6
4
W
Charybdis
Sp00ky Siege
Charybdis
3
5
4
1
W
Morgan Le Fay
TheSirUlrik
Morgan Le Fay
3
3
3
1.5
L
Neith
lMvngol
Neith
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,450
Damage
31,309
43,734
Taken
46,721
39,509
Mitigated
36,971
12,528
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aeon_Cadaver
Kumbhakarna
4,982
877
0
3,524
17,418
19,208
225
8,029
9,389
9,989
0
L
Baron Samedi
RyanTheGOATYT
Baron Samedi
11,301
1,135
2,463
4,237
14,191
9,760
430
9,589
4,602
53,503
0
W
7,663
2,981
3,231
5,964
17,258
25,623
260
6,821
10,437
23,146
0
W
Charybdis
Sp00ky Siege
Charybdis
13,803
7,942
0
1,463
12,814
6,304
2,727
4,053
8,761
0
53,840
W
Morgan Le Fay
TheSirUlrik
Morgan Le Fay
19,984
1,102
325
1,545
13,662
7,582
973
5,469
8,193
67,376
0
L
Neith
lMvngol
Neith
15,026
6,489
0
3,556
15,112
8,003
838
10,217
4,895
0
54,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
29,856
191
Minions Killed
165
0
Camps Cleared
0
749,756
Distance Traveled
796,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,882
706
2
0
0
283,757
0
L
Baron Samedi
10,214
730
92
7
0
252,682
0
W
Kuzenbo
10,546
753
16
1
0
277,740
0
W
Charybdis
10,596
757
75
5
0
218,737
0
W
Morgan Le Fay
10,857
776
100
7
0
253,279
0
L
Neith
9,760
697
71
5
0
260,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role