Player Matchup

Shiva
Shiva
Aefexo
Shiva
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,110 Elo+
Party 3
Ah Puch
Ah Puch
Akimori2001
Ah Puch
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 4
Fenrir
Fenrir
Demkolaj
Fenrir
Level 34
God Stats
1W - 4L
1,272 SR
Queue Stats
18W - 30L
1,500 Elo+
Party 4
Khepri
Khepri
DragonbornAsasin
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,303 Elo+
Party 3
Neith
Neith
SiemaZiomeek
Neith
Level 9
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 26
1,397 SR
1,383 Elo+

VS

Team Averages
Level 55
1,569 SR
1,416 Elo+
Anhur
Anhur
Exstezy
Anhur
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,440 Elo+
Party 1
Ratatoskr
Ratatoskr
Ipølse
Ratatoskr
Level 85
God Stats
2W - 1L
1,707 SR
Queue Stats
51W - 44L
1,386 Elo+
Party 2
Artio
Artio
LoLPRIEST
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,610 Elo+
Party 1
Tiamat
Tiamat
jomess
Tiamat
Level 119
God Stats
2W - 0L
1,636 SR
Queue Stats
27W - 20L
1,461 Elo+
Party 2
King Arthur
King Arthur
zfang147
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aefexo
Shiva
12
2 / 4 / 1
7,555
504
8,626
13,197
10,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Akimori2001
Ah Puch
11
1 / 6 / 0
6,594
440
6,979
12,101
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Demkolaj
Fenrir
13
3 / 8 / 3
7,866
524
7,402
17,072
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 4 / 1
7,080
472
2,368
9,525
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 2 / 0
4,730
315
0
1,732
416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Exstezy
Anhur
13
5 / 1 / 1
8,549
570
8,814
7,241
2,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Ipølse
Ratatoskr
14
10 / 2 / 2
9,473
632
10,865
11,009
4,017
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
LoLPRIEST
Artio
12
2 / 1 / 9
8,246
550
3,831
9,930
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
jomess
Tiamat
15
7 / 2 / 5
9,930
662
13,905
10,789
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
zfang147
King Arthur
12
0 / 3 / 4
7,450
497
3,286
12,447
10,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
24
24
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Shiva
Aefexo
Shiva
2
4
1
0.63
L
Ah Puch
Akimori2001
Ah Puch
1
6
0
0.17
L
Fenrir
Demkolaj
Fenrir
3
8
3
0.56
L
2
4
1
0.63
W
Anhur
Exstezy
Anhur
5
1
1
5.5
W
Ratatoskr
Ipølse
Ratatoskr
10
2
2
5.5
W
Artio
LoLPRIEST
Artio
2
1
9
6.5
L
0
2
0
0
W
Tiamat
jomess
Tiamat
7
2
5
4.75
W
King Arthur
zfang147
King Arthur
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,375
Damage
40,701
53,627
Taken
51,416
30,639
Mitigated
33,158
8,557
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Aefexo
Shiva
8,626
2,553
0
2,084
13,197
10,129
203
1,673
11,524
0
48,846
L
Ah Puch
Akimori2001
Ah Puch
6,979
232
0
2,265
12,101
4,352
52
8,575
3,526
35,409
0
L
Fenrir
Demkolaj
Fenrir
7,402
2,228
0
2,102
17,072
7,137
0
6,416
10,656
0
51,264
L
2,368
229
0
2,106
9,525
8,605
0
982
8,543
16,942
0
W
Anhur
Exstezy
Anhur
8,814
6,080
0
2,406
7,241
2,593
6,828
1,875
5,366
0
60,864
W
Ratatoskr
Ipølse
Ratatoskr
10,865
5,649
0
1,415
11,009
4,017
33
1,714
9,295
0
62,008
W
Artio
LoLPRIEST
Artio
3,831
872
329
2,534
9,930
8,708
112
2,037
7,893
14,877
0
L
0
0
0
0
1,732
416
0
90
1,642
0
1,545
W
Tiamat
jomess
Tiamat
13,905
986
0
2,734
10,789
6,958
871
3,484
7,305
71,992
0
W
King Arthur
zfang147
King Arthur
3,286
216
0
1,681
12,447
10,882
0
237
12,210
0
27,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
43,648
216
Minions Killed
355
0
Camps Cleared
0
1,073,129
Distance Traveled
1,500,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,555
504
68
5
0
286,129
0
L
Ah Puch
6,594
440
56
4
0
236,741
0
L
Fenrir
7,866
524
70
5
0
295,764
0
L
Khepri
7,080
472
18
1
0
172,859
0
W
Anhur
8,549
570
102
7
0
254,545
0
W
Ratatoskr
9,473
632
87
6
0
336,650
0
W
Artio
8,246
550
17
1
0
304,392
0
L
Neith
4,730
315
4
0
0
81,636
0
W
Tiamat
9,930
662
117
8
0
329,147
0
W
King Arthur
7,450
497
32
2
0
275,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role