Player Matchup

Olorun
Olorun
PingMeForAWayOut
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
SpiteUsAll
Gilgamesh
Level 65
God Stats
3W - 1L
1,597 SR
Queue Stats
49W - 56L
1,422 Elo+
Party 3
Raijin
Raijin
azvelint
Raijin
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 77L
1,378 Elo+
Party 1
Thanatos
Thanatos
javi-berd
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,156 Elo+
Party 1
Serqet
Serqet
o1i2
Serqet
Level 6
God Stats
5W - 6L
1,500 SR
Queue Stats
28W - 39L
1,500 Elo+
Party 3
Team Averages
Level 37
1,519 SR
1,405 Elo+

VS

Team Averages
Level 49
1,484 SR
1,481 Elo+
Cerberus
Cerberus
CaptnMobileSuit
Cerberus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Anubis
Anubis
NextOriginalKing
Anubis
Level 43
God Stats
3W - 2L
1,501 SR
Queue Stats
150W - 155L
1,585 Elo+
Solo
Bellona
Bellona
Nzzz03
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
OGpaintball808
Izanami
Level 14
God Stats
1W - 0L
1,272 SR
Queue Stats
7W - 7L
1,375 Elo+
Party 2
Thanatos
Thanatos
RippDadd
Thanatos
Level 83
God Stats
15W - 10L
1,647 SR
Queue Stats
124W - 107L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 0
9,740
573
13,176
17,009
6,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SpiteUsAll
Gilgamesh
13
0 / 1 / 1
8,269
486
6,453
12,840
11,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
azvelint
Raijin
15
3 / 7 / 0
9,472
557
6,248
13,043
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
javi-berd
Thanatos
12
2 / 5 / 1
8,260
486
6,273
19,140
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
o1i2
Serqet
11
0 / 8 / 3
7,493
441
1,792
11,728
3,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 1 / 19
9,629
566
6,186
11,202
10,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
11 / 2 / 1
10,365
610
12,995
10,504
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Nzzz03
Bellona
14
0 / 1 / 2
8,218
483
3,937
9,807
10,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 2 / 3
10,814
636
6,841
10,286
4,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
RippDadd
Thanatos
17
9 / 2 / 4
10,386
611
11,980
17,129
7,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
8
Kills
27
28
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
19
10.5
W
11
2
1
5.75
W
Bellona
Nzzz03
Bellona
0
1
2
1
W
6
2
3
3.75
L
3
7
0
0.43
W
Thanatos
RippDadd
Thanatos
9
2
4
5.5
L
Gilgamesh
SpiteUsAll
Gilgamesh
0
1
1
0.5
L
Raijin
azvelint
Raijin
3
7
0
0.43
L
Thanatos
javi-berd
Thanatos
2
5
1
0.5
L
Serqet
o1i2
Serqet
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,942
Damage
41,939
73,760
Taken
58,928
32,420
Mitigated
38,607
20,763
Healing
24,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,186
869
1,802
2,981
11,202
10,424
298
5,020
6,182
26,820
0
W
12,995
897
0
3,075
10,504
6,261
656
4,981
5,523
83,399
0
W
Bellona
Nzzz03
Bellona
3,937
1,771
0
1,794
9,807
10,259
89
166
9,641
0
36,552
W
6,841
5,233
0
3,141
10,286
4,166
436
5,262
5,024
0
90,332
L
13,176
7,863
0
6,288
17,009
6,821
378
2,745
14,264
92,304
0
W
Thanatos
RippDadd
Thanatos
11,980
3,738
0
11,365
17,129
7,497
0
4,781
12,348
0
84,545
L
Gilgamesh
SpiteUsAll
Gilgamesh
6,453
1,909
0
2,839
12,840
11,915
0
2,673
10,167
415
43,992
L
Raijin
azvelint
Raijin
6,248
195
0
625
13,043
3,701
0
6,126
6,917
63,201
0
L
Thanatos
javi-berd
Thanatos
6,273
2,033
0
10,524
19,140
6,276
0
5,552
13,588
0
52,871
L
Serqet
o1i2
Serqet
1,792
709
0
487
11,728
3,707
1,042
2,085
9,643
0
35,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,234
Gold Earned
49,412
432
Minions Killed
476
0
Camps Cleared
0
1,625,896
Distance Traveled
1,795,229
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,629
566
50
3
0
346,555
5
W
Anubis
10,365
610
122
7
0
334,213
0
W
Bellona
8,218
483
45
3
0
343,125
0
W
Izanami
10,814
636
156
9
0
363,543
0
L
Olorun
9,740
573
132
8
0
295,677
0
W
Thanatos
10,386
611
103
6
0
407,793
1
L
Gilgamesh
8,269
486
69
4
0
325,319
0
L
Raijin
9,472
557
100
6
0
314,921
0
L
Thanatos
8,260
486
76
4
0
342,876
0
L
Serqet
7,493
441
55
3
0
347,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role