Player Matchup

Ullr
Ullr
Haviesmite
Ullr
Level 61
God Stats
1W - 3L
1,378 SR
Queue Stats
27W - 19L
1,599 Elo+
Party 1
Horus
Horus
SomiKon
Horus
Level 26
God Stats
4W - 2L
1,456 SR
Queue Stats
25W - 29L
1,363 Elo+
Party 1
Anubis
Anubis
SomiKonX
Anubis
Level 63
God Stats
8W - 5L
1,731 SR
Queue Stats
126W - 114L
1,417 Elo+
Party 1
Team Averages
Level 50
1,521 SR
1,460 Elo+

VS

Team Averages
Level 149
1,494 SR
1,528 Elo+
Kumbhakarna
Kumbhakarna
Crispy__Kris
Kumbhakarna
Level 224
God Stats
51W - 60L
1,526 SR
Queue Stats
625W - 646L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
FarTilFranner
Danzaburou
Level 118
God Stats
2W - 3L
1,437 SR
Queue Stats
233W - 251L
1,560 Elo+
Party 2
Olorun
Olorun
HrBrodersen
Olorun
Level 106
God Stats
4W - 4L
1,519 SR
Queue Stats
136W - 134L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
10,084
776
11,117
12,580
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
SomiKon
Horus
13
1 / 2 / 5
8,705
670
5,523
12,863
16,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
SomiKonX
Anubis
16
5 / 4 / 3
10,606
816
10,504
12,721
8,196
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crispy__Kris
Kumbhakarna
14
0 / 4 / 8
9,770
752
4,377
16,739
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
FarTilFranner
Danzaburou
16
5 / 2 / 4
10,381
799
15,660
10,189
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
4 / 3 / 5
10,132
779
12,765
11,224
5,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
9
9
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Crispy__Kris
Kumbhakarna
0
4
8
1
W
Danzaburou
FarTilFranner
Danzaburou
5
2
4
3.5
L
3
3
5
1.83
W
Olorun
4
3
5
2.17
L
Horus
SomiKon
Horus
1
2
5
1.75
L
Anubis
SomiKonX
Anubis
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,144
Damage
32,802
38,164
Taken
38,152
30,565
Mitigated
25,036
9,791
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Crispy__Kris
Kumbhakarna
4,377
439
0
1,943
16,739
15,260
37
4,967
11,298
10,292
0
W
Danzaburou
FarTilFranner
Danzaburou
15,660
7,045
0
3,721
10,189
4,329
1,648
3,828
6,313
0
66,144
L
11,117
4,689
0
893
12,580
5,890
790
5,724
6,856
0
50,657
W
Olorun
12,765
7,121
430
2,916
11,224
5,447
1,185
1,772
9,221
48,917
0
L
Horus
SomiKon
Horus
5,523
2,367
1,928
3,642
12,863
16,479
0
6,642
6,221
0
8,528
L
Anubis
SomiKonX
Anubis
10,504
246
0
3,328
12,721
8,196
469
4,860
7,861
46,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
30,283
149
Minions Killed
151
0
Camps Cleared
0
686,373
Distance Traveled
707,687
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,770
752
8
1
0
247,330
1
W
Danzaburou
10,381
799
78
6
0
240,793
0
L
Ullr
10,084
776
64
5
0
236,315
0
W
Olorun
10,132
779
65
5
0
219,564
0
L
Horus
8,705
670
11
1
0
242,081
0
L
Anubis
10,606
816
74
6
0
207,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role