Player Matchup

Danzaburou
Danzaburou
DeusWill
Danzaburou
Level 83
God Stats
8W - 7L
1,499 SR
Queue Stats
433W - 407L
1,471 Elo+
Solo
Scylla
Scylla
ForeverStangin
Scylla
Level 129
God Stats
0W - 1L
1,320 SR
Queue Stats
35W - 39L
1,511 Elo+
Solo
Guan Yu
Guan Yu
JetSkiZzz
Guan Yu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,486 Elo+
Party 2
Ao Kuang
Ao Kuang
ShacoClones
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,299 Elo+
Party 2
Artemis
Artemis
UnWantedSmokeR
Artemis
Level 88
God Stats
1W - 8L
1,197 SR
Queue Stats
352W - 358L
1,540 Elo+
Solo
Team Averages
Level 91
1,403 SR
1,461 Elo+

VS

Team Averages
Level 72
1,674 SR
1,472 Elo+
Fafnir
Fafnir
 
Fafnir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Eriku Aseru
Zeus
Level 18
God Stats
3W - 0L
1,921 SR
Queue Stats
121W - 126L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
TAzz_Cdc
Sylvanus
Level 24
God Stats
1W - 1L
1,301 SR
Queue Stats
45W - 60L
1,309 Elo+
Solo
Nu Wa
Nu Wa
TimbusGimbus24
Nu Wa
Level 107
God Stats
7W - 2L
1,782 SR
Queue Stats
126W - 139L
1,480 Elo+
Party 1
Ares
Ares
undern33t
Ares
Level 108
God Stats
8W - 3L
1,869 SR
Queue Stats
722W - 728L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeusWill
Danzaburou
13
1 / 5 / 6
7,462
746
10,765
11,935
4,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 5
9,932
993
19,374
8,612
3,706
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JetSkiZzz
Guan Yu
13
2 / 5 / 5
7,712
771
7,013
14,594
8,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
ShacoClones
Ao Kuang
13
4 / 5 / 7
8,541
854
5,967
12,377
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 3
7,906
791
9,063
10,131
3,876
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
4 / 3 / 14
9,902
990
4,422
14,130
23,626
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
9 / 2 / 8
9,963
996
22,502
8,493
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
TAzz_Cdc
Sylvanus
14
2 / 4 / 17
8,682
868
8,260
19,810
16,156
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 2 / 14
9,051
905
12,041
6,915
4,972
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
16
4 / 3 / 11
9,352
935
5,093
20,005
20,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
13
Kills
22
22
Deaths
14
26
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
3
14
3.67
L
Danzaburou
DeusWill
Danzaburou
1
5
6
0.8
W
9
2
8
6.5
L
5
3
5
2.5
L
Guan Yu
JetSkiZzz
Guan Yu
2
5
5
0.9
L
Ao Kuang
ShacoClones
Ao Kuang
4
5
7
1.5
W
Sylvanus
TAzz_Cdc
Sylvanus
2
4
17
2.63
W
3
2
14
5
L
1
4
3
0.63
W
Ares
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,182
Damage
52,318
57,649
Taken
69,353
29,959
Mitigated
69,874
16,555
Healing
28,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,422
1,292
2,395
2,662
14,130
23,626
566
5,077
8,667
5,874
0
L
Danzaburou
DeusWill
Danzaburou
10,765
2,726
228
2,923
11,935
4,155
0
11,368
567
0
19,372
W
22,502
1,453
607
1,277
8,493
4,827
1,917
3,454
4,874
45,713
0
L
19,374
1,101
1,290
1,701
8,612
3,706
583
7,281
1,331
37,404
0
L
Guan Yu
JetSkiZzz
Guan Yu
7,013
628
3,047
2,657
14,594
8,392
0
13,879
715
0
10,499
L
Ao Kuang
ShacoClones
Ao Kuang
5,967
1,547
135
2,550
12,377
9,830
502
10,723
1,654
8,819
0
W
Sylvanus
TAzz_Cdc
Sylvanus
8,260
2,070
9,191
7,902
19,810
16,156
2,212
6,658
12,636
16,003
0
W
12,041
3,017
82
234
6,915
4,972
2,413
2,980
3,860
29,778
0
L
9,063
3,423
497
1,527
10,131
3,876
833
9,067
1,064
0
21,647
W
Ares
5,093
434
233
4,363
20,005
20,293
1,063
5,675
13,975
10,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
46,950
110
Minions Killed
119
0
Camps Cleared
0
923,620
Distance Traveled
805,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,902
990
5
1
0
158,089
0
L
Danzaburou
7,462
746
13
1
0
194,139
0
W
Zeus
9,963
996
46
5
0
176,085
0
L
Scylla
9,932
993
53
5
0
191,213
0
L
Guan Yu
7,712
771
10
1
0
201,029
0
L
Ao Kuang
8,541
854
9
1
0
173,839
0
W
Sylvanus
8,682
868
17
2
0
147,829
0
W
Nu Wa
9,051
905
37
4
0
158,079
0
L
Artemis
7,906
791
25
3
0
163,400
0
W
Ares
9,352
935
14
1
0
165,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role