Player Matchup

Medusa
Medusa
FatWheez v2
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
pIugy
Baron Samedi
Level 127
God Stats
57W - 35L
1,613 SR
Queue Stats
284W - 275L
1,588 Elo+
Solo
Maui
Maui
xSiiLVeRZ
Maui
Level 153
God Stats
1W - 0L
1,294 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Team Averages
Level 94
1,469 SR
1,529 Elo+

VS

Team Averages
Level 86
1,462 SR
1,464 Elo+
Ishtar
Ishtar
CuteFuse
Ishtar
Level 22
God Stats
2W - 2L
1,531 SR
Queue Stats
46W - 40L
1,471 Elo+
Party 2
Athena
Athena
JezusOnlline
Athena
Level 150
God Stats
1W - 7L
1,175 SR
Queue Stats
460W - 474L
1,526 Elo+
Solo
Anubis
Anubis
LegitTacoGUY2
Anubis
Level 87
God Stats
14W - 6L
1,682 SR
Queue Stats
86W - 80L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 2 / 5
10,603
816
7,217
9,433
3,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
pIugy
Baron Samedi
17
8 / 1 / 7
11,163
859
16,482
14,078
7,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
14
1 / 1 / 14
10,090
776
4,899
11,774
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CuteFuse
Ishtar
14
2 / 6 / 0
9,139
703
15,937
14,060
6,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
12
1 / 2 / 1
8,569
659
3,688
8,528
7,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 7 / 2
9,144
703
8,085
12,505
7,141
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
4
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CuteFuse
Ishtar
2
6
0
0.33
W
Medusa
6
2
5
4.25
L
Athena
1
2
1
0.75
L
1
7
2
0.29
W
Baron Samedi
pIugy
Baron Samedi
8
1
7
11.5
W
Maui
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,598
Damage
27,710
35,285
Taken
35,093
22,319
Mitigated
21,273
14,472
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CuteFuse
Ishtar
15,937
11,362
0
2,001
14,060
6,278
580
7,364
6,494
0
47,798
W
Medusa
7,217
3,958
0
2,582
9,433
3,963
1,379
3,167
6,266
0
45,002
L
Athena
3,688
1,254
0
1,932
8,528
7,854
116
3,843
4,544
13,757
0
L
8,085
108
0
2,830
12,505
7,141
46
9,475
2,644
48,099
0
W
Baron Samedi
pIugy
Baron Samedi
16,482
1,864
1,990
8,011
14,078
7,376
1,247
4,812
9,266
66,597
0
W
Maui
4,899
1,031
0
1,889
11,774
10,980
0
4,154
7,620
9,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
26,852
177
Minions Killed
170
0
Camps Cleared
0
649,665
Distance Traveled
598,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,139
703
70
5
0
208,157
0
W
Medusa
10,603
816
73
6
0
233,401
0
L
Athena
8,569
659
19
1
0
200,781
0
L
Anubis
9,144
703
81
6
0
189,426
0
W
Baron Samedi
11,163
859
96
7
0
216,209
0
W
Maui
10,090
776
8
1
0
200,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role