Player Matchup

Horus
Horus
AZAEL9991091
Horus
Level 106
God Stats
4W - 3L
1,763 SR
Queue Stats
497W - 530L
1,501 Elo+
Party 1
Anubis
Anubis
Improbable97
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 418L
1,486 Elo+
Party 1
Bakasura
Bakasura
KeptThunder178
Bakasura
Level 124
God Stats
20W - 11L
1,726 SR
Queue Stats
295W - 260L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Masoncon101
Kukulkan
Level 108
God Stats
1W - 2L
1,494 SR
Queue Stats
101W - 111L
1,524 Elo+
Solo
Charybdis
Charybdis
viaxgrace
Charybdis
Level 54
God Stats
11W - 12L
1,555 SR
Queue Stats
60W - 52L
1,509 Elo+
Party 1
Team Averages
Level 104
1,608 SR
1,499 Elo+

VS

Team Averages
Level 93
1,504 SR
1,460 Elo+
Vamana
Vamana
Godoftrix
Vamana
Level 127
God Stats
31W - 18L
1,684 SR
Queue Stats
569W - 568L
1,538 Elo+
Party 2
Ares
Ares
GreekFreak_k
Ares
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
797W - 751L
1,338 Elo+
Solo
Ao Kuang
Ao Kuang
OneEy3dLotus
Ao Kuang
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 326L
1,462 Elo+
Solo
Ishtar
Ishtar
Qeccer123
Ishtar
Level 48
God Stats
8W - 10L
1,228 SR
Queue Stats
589W - 611L
1,373 Elo+
Party 2
Persephone
Persephone
Sierra_936
Persephone
Level 88
God Stats
38W - 20L
1,609 SR
Queue Stats
150W - 131L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,823
441
5,486
18,257
19,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
14
0 / 6 / 0
8,923
446
6,003
14,093
7,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
20
13 / 4 / 1
12,727
636
18,394
22,074
11,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Masoncon101
Kukulkan
15
0 / 8 / 4
9,422
471
8,653
16,175
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
viaxgrace
Charybdis
15
1 / 2 / 1
9,318
466
6,643
12,302
5,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Godoftrix
Vamana
20
11 / 1 / 2
14,275
714
17,453
21,092
24,941
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 2
8,864
443
3,655
11,586
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
OneEy3dLotus
Ao Kuang
18
3 / 3 / 4
11,187
559
6,723
16,189
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Qeccer123
Ishtar
18
4 / 4 / 2
11,608
580
13,345
14,929
7,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Sierra_936
Persephone
17
5 / 4 / 2
12,032
602
16,633
11,871
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
15
Kills
23
23
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Vamana
Godoftrix
Vamana
11
1
2
12
W
0
3
2
0.33
L
Anubis
0
6
0
0
L
Bakasura
13
4
1
3.38
L
Kukulkan
Masoncon101
Kukulkan
0
8
4
0.25
W
Ao Kuang
OneEy3dLotus
Ao Kuang
3
3
4
1.67
W
Ishtar
Qeccer123
Ishtar
4
4
2
1.25
W
Persephone
Sierra_936
Persephone
5
4
2
1.5
L
Charybdis
viaxgrace
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,179
Damage
57,809
82,901
Taken
75,667
50,334
Mitigated
54,188
22,893
Healing
18,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,486
3,229
1,673
6,274
18,257
19,337
58
7,571
10,182
0
25,799
W
Vamana
Godoftrix
Vamana
17,453
11,226
0
6,133
21,092
24,941
3,680
7,946
12,295
0
134,272
W
3,655
413
0
2,633
11,586
10,158
219
1,411
9,917
32,364
0
L
Anubis
6,003
410
0
5,007
14,093
7,137
0
0
14,093
69,694
0
L
Bakasura
18,394
11,981
0
5,811
22,074
11,273
0
6,451
15,498
0
98,064
L
Kukulkan
Masoncon101
Kukulkan
8,653
278
141
580
16,175
6,953
835
10,579
5,554
75,069
0
W
Ao Kuang
OneEy3dLotus
Ao Kuang
6,723
1,911
0
3,222
16,189
6,884
207
912
14,697
95,213
0
W
Ishtar
Qeccer123
Ishtar
13,345
8,683
0
4,413
14,929
7,203
2,984
0
13,855
0
96,887
W
Persephone
Sierra_936
Persephone
16,633
260
0
2,128
11,871
5,002
0
4,787
6,407
99,784
0
L
Charybdis
viaxgrace
Charybdis
6,643
4,271
0
3,407
12,302
5,634
785
1,478
10,563
0
77,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,213
Gold Earned
57,966
586
Minions Killed
701
0
Camps Cleared
0
1,843,846
Distance Traveled
1,915,719
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,823
441
39
2
0
416,667
2
W
Vamana
14,275
714
220
11
0
428,663
0
W
Ares
8,864
443
48
2
0
387,091
4
L
Anubis
8,923
446
110
6
0
283,266
0
L
Bakasura
12,727
636
170
9
0
441,731
0
L
Kukulkan
9,422
471
137
7
0
342,307
1
W
Ao Kuang
11,187
559
121
6
0
381,620
2
W
Ishtar
11,608
580
157
8
0
345,191
1
W
Persephone
12,032
602
155
8
0
373,154
0
L
Charybdis
9,318
466
130
7
0
359,875
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role