Player Matchup

Thor
Thor
Diamond III
AdditiveVenus
Thor
Diamond III
Level 127
God Stats
5W - 3L
1,727 SR
Queue Stats
144W - 136L
2,061 MMR
Solo
Ishtar
Ishtar
Diamond IV
Kalwei
Ishtar
Diamond IV
Level 157
God Stats
11W - 7L
1,673 SR
Queue Stats
209W - 190L
2,101 MMR
Solo
Bacchus
Bacchus
Diamond IV
Ráyyz
Bacchus
Diamond IV
Level 163
God Stats
2W - 1L
1,870 SR
Queue Stats
225W - 210L
2,207 MMR
Solo
Merlin
Merlin
Diamond I
alph21
Merlin
Diamond I
Level 123
God Stats
36W - 36L
1,644 SR
Queue Stats
416W - 418L
2,396 MMR
Solo
Surtr
Surtr
Diamond III
bigweinerkuzenbo
Surtr
Diamond III
Level 160
God Stats
24W - 6L
1,750 SR
Queue Stats
239W - 200L
2,196 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,733 SR
2,192 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,599 SR
2,193 MMR
Charybdis
Charybdis
Masters
Drаgoon
Charybdis
Masters
Level 141
God Stats
16W - 19L
1,527 SR
Queue Stats
460W - 411L
2,709 MMR
Solo
Mulan
Mulan
Platinum II
PGK0WWWWW
Mulan
Platinum II
Level 145
God Stats
8W - 18L
1,592 SR
Queue Stats
371W - 373L
2,040 MMR
Solo
Ganesha
Ganesha
Platinum I
TwitchHeadless
Ganesha
Platinum I
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
290W - 274L
2,093 MMR
Party 1
Yu Huang
Yu Huang
Platinum II
Xeruidlusaha
Yu Huang
Platinum II
Level 58
God Stats
2W - 2L
1,733 SR
Queue Stats
52W - 48L
2,031 MMR
Party 1
Chaac
Chaac
Diamond V
bansallseasons
Chaac
Diamond V
Level 84
God Stats
1W - 2L
1,640 SR
Queue Stats
87W - 90L
2,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,040
618
7,993
11,190
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Kalwei
Ishtar
14
5 / 2 / 6
8,497
654
8,652
9,274
4,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Ráyyz
Bacchus
12
4 / 1 / 10
7,973
613
6,582
13,343
15,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
alph21
Merlin
13
4 / 2 / 4
8,195
630
9,727
7,164
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 2 / 3
9,521
732
12,292
12,188
7,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
CernunnosVamanaAphroditeSerqet

VS

Bans
MauiBakasuraHe BoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drаgoon
Charybdis
12
2 / 6 / 0
7,005
539
8,175
11,363
4,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
PGK0WWWWW
Mulan
12
2 / 8 / 1
7,143
549
7,586
15,847
9,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 2
6,530
502
3,439
12,207
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Xeruidlusaha
Yu Huang
10
1 / 5 / 0
6,532
502
6,394
9,906
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 2
7,663
589
6,864
8,640
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
26
Kills
8
8
Deaths
26
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Charybdis
Drаgoon
Charybdis
2
6
0
0.33
W
Ishtar
Kalwei
Ishtar
5
2
6
4
L
Mulan
PGK0WWWWW
Mulan
2
8
1
0.31
W
Bacchus
Ráyyz
Bacchus
4
1
10
9
L
0
5
2
0.2
L
Yu Huang
Xeruidlusaha
Yu Huang
1
5
0
0.2
W
Merlin
alph21
Merlin
4
2
4
3
L
3
2
2
2
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,246
Damage
32,458
53,159
Taken
57,963
35,694
Mitigated
33,782
10,884
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,993
1,816
0
1,128
11,190
4,941
0
2,167
9,023
0
57,451
L
Charybdis
Drаgoon
Charybdis
8,175
4,936
0
2,472
11,363
4,230
0
2,249
9,114
0
49,351
W
Ishtar
Kalwei
Ishtar
8,652
6,052
0
2,676
9,274
4,602
373
397
8,877
0
72,325
L
Mulan
PGK0WWWWW
Mulan
7,586
945
0
3,288
15,847
9,670
38
1,491
14,356
0
48,523
W
Bacchus
Ráyyz
Bacchus
6,582
1,298
0
2,701
13,343
15,749
0
3,308
10,035
18,880
0
L
3,439
319
0
2,094
12,207
10,688
0
6,634
5,573
16,910
0
L
Yu Huang
Xeruidlusaha
Yu Huang
6,394
1,125
0
539
9,906
3,391
0
5,890
4,016
46,915
0
W
Merlin
alph21
Merlin
9,727
828
0
625
7,164
2,727
703
3,914
3,250
66,942
0
L
6,864
1,380
0
4,078
8,640
5,803
0
768
7,872
0
56,277
W
12,292
5,971
0
3,754
12,188
7,675
435
607
11,581
1,721
59,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
34,873
423
Minions Killed
381
0
Camps Cleared
0
1,367,225
Distance Traveled
1,278,154
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,040
618
84
6
0
294,053
4
L
Charybdis
7,005
539
91
7
0
222,004
2
W
Ishtar
8,497
654
118
9
0
265,136
2
L
Mulan
7,143
549
77
6
0
245,137
0
W
Bacchus
7,973
613
22
2
0
300,773
2
L
Ganesha
6,530
502
8
1
0
247,230
0
L
Yu Huang
6,532
502
102
8
0
261,287
6
W
Merlin
8,195
630
106
8
0
245,265
0
L
Chaac
7,663
589
103
8
0
302,496
0
W
Surtr
9,521
732
93
7
0
261,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role