Player Matchup

Tiamat
Tiamat
Cookieman1224
Tiamat
Level 125
God Stats
5W - 5L
1,151 SR
Queue Stats
352W - 364L
1,407 Elo+
Party 1
Terra
Terra
Divinity7038
Terra
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
245W - 258L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
Pyro2988
Kuzenbo
Level 96
God Stats
0W - 1L
1,128 SR
Queue Stats
18W - 15L
1,443 Elo+
Party 1
Khepri
Khepri
WisiiicK M12
Khepri
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Pele
Pele
alssis
Pele
Level 66
God Stats
1W - 3L
1,298 SR
Queue Stats
119W - 114L
1,488 Elo+
Solo
Team Averages
Level 92
1,316 SR
1,458 Elo+

VS

Team Averages
Level 94
1,587 SR
1,522 Elo+
Maui
Maui
Acro5969
Maui
Level 38
God Stats
4W - 3L
1,715 SR
Queue Stats
125W - 118L
1,597 Elo+
Solo
Sylvanus
Sylvanus
Fatal Blight
Sylvanus
Level 88
God Stats
3W - 0L
1,794 SR
Queue Stats
128W - 124L
1,525 Elo+
Party 2
Persephone
Persephone
KillinCaper11
Persephone
Level 106
God Stats
2W - 1L
1,228 SR
Queue Stats
117W - 105L
1,505 Elo+
Party 2
Janus
Janus
Prince Juel
Janus
Level 128
God Stats
3W - 7L
1,443 SR
Queue Stats
184W - 161L
1,493 Elo+
Solo
Tiamat
Tiamat
raymondlynx
Tiamat
Level 108
God Stats
4W - 0L
1,755 SR
Queue Stats
225W - 195L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,272
727
13,455
8,923
8,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 2
7,019
702
7,613
11,908
8,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Pyro2988
Kuzenbo
12
1 / 3 / 2
7,375
738
4,531
11,037
17,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Khepri
13
0 / 4 / 5
7,495
750
5,123
11,516
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
alssis
Pele
14
3 / 6 / 2
8,295
830
13,593
12,682
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
0 / 0 / 15
8,500
850
2,789
8,704
8,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Fatal Blight
Sylvanus
15
2 / 1 / 12
8,824
882
7,285
14,341
15,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
KillinCaper11
Persephone
14
3 / 2 / 10
8,558
856
10,920
11,718
6,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 6
9,307
931
19,017
10,232
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
15
5 / 1 / 9
8,596
860
10,162
8,594
9,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
5
Kills
18
18
Deaths
5
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Maui
0
0
15
7.5
L
1
4
3
0.63
L
0
1
2
1
W
Sylvanus
Fatal Blight
Sylvanus
2
1
12
8
W
Persephone
KillinCaper11
Persephone
3
2
10
4
W
8
1
6
11
L
Kuzenbo
Pyro2988
Kuzenbo
1
3
2
0.67
L
Khepri
0
4
5
0.63
L
Pele
alssis
Pele
3
6
2
0.67
W
Tiamat
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
50,173
56,066
Taken
53,589
55,277
Mitigated
45,683
15,597
Healing
33,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
2,789
311
3,048
2,087
8,704
8,246
172
4,137
4,567
6,710
0
L
13,455
495
355
1,931
8,923
8,978
0
7,823
1,100
24,433
0
L
7,613
437
1,863
4,917
11,908
8,501
0
10,594
1,314
16,761
0
W
Sylvanus
Fatal Blight
Sylvanus
7,285
1,081
5,213
6,203
14,341
15,863
491
8,466
5,875
10,991
0
W
Persephone
KillinCaper11
Persephone
10,920
1,687
2,797
3,972
11,718
6,467
442
7,195
4,505
21,117
0
W
19,017
962
3,656
3,819
10,232
5,822
382
5,721
4,511
38,051
0
L
Kuzenbo
Pyro2988
Kuzenbo
4,531
1,383
1,881
2,002
11,037
17,924
0
10,169
868
7,896
0
L
Khepri
5,123
228
320
942
11,516
13,846
0
10,389
1,127
10,798
0
L
Pele
alssis
Pele
13,593
1,461
0
1,386
12,682
6,028
0
11,198
1,484
0
27,305
W
Tiamat
10,162
461
932
1,317
8,594
9,285
144
5,199
3,395
23,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,456
Gold Earned
43,785
104
Minions Killed
121
0
Camps Cleared
0
963,572
Distance Traveled
1,071,278
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,500
850
13
1
0
221,865
0
L
Tiamat
7,272
727
17
2
0
211,807
0
L
Terra
7,019
702
39
4
0
193,746
0
W
Sylvanus
8,824
882
6
1
0
202,129
0
W
Persephone
8,558
856
18
2
0
197,457
0
W
Janus
9,307
931
46
5
0
229,305
4
L
Kuzenbo
7,375
738
6
1
0
160,398
0
L
Khepri
7,495
750
18
2
0
192,141
0
L
Pele
8,295
830
24
2
0
205,480
0
W
Tiamat
8,596
860
38
4
0
220,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role