Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Asetrise
Sylvanus
Level 63
God Stats
10W - 10L
1,396 SR
Queue Stats
130W - 134L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
FITherMen
Nu Wa
Level 104
God Stats
7W - 2L
1,706 SR
Queue Stats
255W - 263L
1,426 Elo+
Party 2
Neith
Neith
MikeyMarxx
Neith
Level 63
God Stats
4W - 0L
1,847 SR
Queue Stats
10W - 4L
1,685 Elo+
Solo
Team Averages
Level 96
1,590 SR
1,505 Elo+

VS

Team Averages
Level 63
1,566 SR
1,416 Elo+
Chang'e
Chang'e
AwakenedSouls_
Chang'e
Level 88
God Stats
6W - 4L
1,587 SR
Queue Stats
351W - 383L
1,373 Elo+
Party 1
Arachne
Arachne
DogyTheKid
Arachne
Level 56
God Stats
4W - 9L
1,363 SR
Queue Stats
81W - 99L
1,460 Elo+
Party 4
Xing Tian
Xing Tian
KapitaenVollbart
Xing Tian
Level 63
God Stats
0W - 1L
1,729 SR
Queue Stats
74W - 64L
1,419 Elo+
Party 4
Hou Yi
Hou Yi
Leon_ovicH
Hou Yi
Level 48
God Stats
6W - 7L
1,652 SR
Queue Stats
43W - 64L
1,454 Elo+
Party 4
Amaterasu
Amaterasu
SheLuvsGiIbert
Amaterasu
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 132L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
9 / 4 / 5
12,339
617
19,658
15,802
8,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
18
12 / 4 / 5
11,341
567
20,272
18,712
9,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Asetrise
Sylvanus
15
2 / 0 / 10
9,234
462
6,213
12,582
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
FITherMen
Nu Wa
16
2 / 1 / 10
9,896
495
12,457
7,747
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
1 / 3 / 7
9,462
473
11,717
12,856
6,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 2
11,391
570
14,935
19,442
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
DogyTheKid
Arachne
13
1 / 7 / 4
8,875
444
6,347
20,164
7,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
11
1 / 4 / 2
7,871
394
3,401
21,496
20,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Leon_ovicH
Hou Yi
16
4 / 6 / 2
10,025
501
10,781
17,359
7,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Amaterasu
SheLuvsGiIbert
Amaterasu
17
2 / 5 / 3
9,734
487
6,134
18,981
11,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
26
Kills
11
12
Deaths
26
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
4
5
2.88
W
Fenrir
 
Fenrir
12
4
5
3.63
W
Sylvanus
Asetrise
Sylvanus
2
0
10
7
L
3
4
2
1
L
Arachne
DogyTheKid
Arachne
1
7
4
0.43
W
Nu Wa
FITherMen
Nu Wa
2
1
10
7
L
Xing Tian
1
4
2
0.5
L
Hou Yi
Leon_ovicH
Hou Yi
4
6
2
0.83
W
Neith
1
3
7
1.5
L
Amaterasu
SheLuvsGiIbert
Amaterasu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,317
Damage
41,598
67,699
Taken
97,442
39,222
Mitigated
54,120
33,294
Healing
24,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,658
1,174
0
7,015
15,802
8,860
480
4,613
11,189
104,475
0
W
Fenrir
 
Fenrir
20,272
8,516
0
8,309
18,712
9,519
54
4,928
13,784
0
80,197
W
Sylvanus
Asetrise
Sylvanus
6,213
1,283
4,417
7,032
12,582
11,378
385
4,370
8,212
30,390
0
L
14,935
68
600
7,424
19,442
7,602
0
9,717
9,725
99,836
0
L
Arachne
DogyTheKid
Arachne
6,347
3,795
0
4,036
20,164
7,181
0
7,976
12,188
0
58,620
W
Nu Wa
FITherMen
Nu Wa
12,457
1,575
0
2,034
7,747
3,159
279
4,015
3,732
92,500
0
L
Xing Tian
3,401
536
0
2,957
21,496
20,374
0
7,740
13,756
16,353
0
L
Hou Yi
Leon_ovicH
Hou Yi
10,781
6,413
0
3,415
17,359
7,597
877
5,083
12,276
0
80,622
W
Neith
11,717
3,856
280
4,207
12,856
6,306
3,061
410
12,446
0
73,294
L
Amaterasu
SheLuvsGiIbert
Amaterasu
6,134
1,594
0
5,938
18,981
11,366
0
8,120
10,861
0
65,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,272
Gold Earned
47,896
557
Minions Killed
474
0
Camps Cleared
0
1,870,759
Distance Traveled
1,906,534
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,339
617
171
9
0
334,719
0
W
Fenrir
11,341
567
103
5
0
413,323
0
W
Sylvanus
9,234
462
39
2
0
349,232
0
L
Chang'e
11,391
570
150
8
0
366,759
0
L
Arachne
8,875
444
78
4
0
413,366
0
W
Nu Wa
9,896
495
135
7
0
377,937
4
L
Xing Tian
7,871
394
19
1
0
395,341
3
L
Hou Yi
10,025
501
130
7
0
341,037
0
W
Neith
9,462
473
109
5
0
395,548
5
L
Amaterasu
9,734
487
97
5
0
390,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role