Player Matchup

Kukulkan
Kukulkan
JKILLER715
Kukulkan
Level 145
God Stats
5W - 3L
1,823 SR
Queue Stats
92W - 95L
1,553 Elo+
Party 1
Mercury
Mercury
Jusblaze318
Mercury
Level 137
God Stats
12W - 9L
1,647 SR
Queue Stats
147W - 136L
1,595 Elo+
Party 1
Ganesha
Ganesha
RED D 4 U
Ganesha
Level 156
God Stats
0W - 2L
1,220 SR
Queue Stats
75W - 87L
1,535 Elo+
Party 1
Rama
Rama
SnubbyGod
Rama
Level 155
God Stats
4W - 3L
1,924 SR
Queue Stats
169W - 172L
1,589 Elo+
Party 1
Jing Wei
Jing Wei
carreando_bots
Jing Wei
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 282L
1,546 Elo+
Solo
Team Averages
Level 130
1,623 SR
1,563 Elo+

VS

Team Averages
Level 158
1,602 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
BadmanJSav
Ah Muzen Cab
Level 187
God Stats
3W - 1L
1,998 SR
Queue Stats
299W - 295L
1,480 Elo+
Solo
Vulcan
Vulcan
BiggDyzell
Vulcan
Level 142
God Stats
9W - 10L
1,652 SR
Queue Stats
274W - 251L
1,561 Elo+
Party 2
Hercules
Hercules
Conkrates
Hercules
Level 129
God Stats
2W - 2L
1,226 SR
Queue Stats
224W - 244L
1,562 Elo+
Solo
Awilix
Awilix
Dino651
Awilix
Level 194
God Stats
24W - 18L
1,633 SR
Queue Stats
346W - 304L
1,570 Elo+
Solo
Ix Chel
Ix Chel
spartanruler526
Ix Chel
Level 137
God Stats
15W - 16L
1,500 SR
Queue Stats
203W - 191L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JKILLER715
Kukulkan
12
0 / 1 / 0
6,796
485
4,012
5,557
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Jusblaze318
Mercury
10
0 / 1 / 1
6,541
467
3,937
11,133
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ganesha
RED D 4 U
Ganesha
10
0 / 2 / 0
6,628
473
3,623
12,627
8,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
13
1 / 2 / 0
7,470
534
9,636
12,356
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
13
0 / 2 / 0
7,141
510
2,850
10,161
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BadmanJSav
Ah Muzen Cab
15
0 / 1 / 3
8,412
601
10,124
14,424
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
BiggDyzell
Vulcan
13
1 / 0 / 1
7,488
535
5,863
4,534
1,875
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Conkrates
Hercules
14
2 / 0 / 3
8,588
613
4,299
5,856
3,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Dino651
Awilix
14
5 / 0 / 0
8,255
590
6,043
8,568
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 4
7,110
508
5,071
8,368
3,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BadmanJSav
Ah Muzen Cab
0
1
3
1.5
W
Vulcan
BiggDyzell
Vulcan
1
0
1
1.5
W
Hercules
Conkrates
Hercules
2
0
3
3.5
W
Awilix
Dino651
Awilix
5
0
0
5
L
Kukulkan
JKILLER715
Kukulkan
0
1
0
0
L
Mercury
Jusblaze318
Mercury
0
1
1
0.5
L
Ganesha
RED D 4 U
Ganesha
0
2
0
0
L
Rama
1
2
0
0.5
L
Jing Wei
0
2
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,058
Damage
31,400
51,834
Taken
41,750
23,756
Mitigated
19,072
16,973
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BadmanJSav
Ah Muzen Cab
10,124
5,850
0
5,922
14,424
6,714
264
603
13,821
0
86,014
W
Vulcan
BiggDyzell
Vulcan
5,863
2,789
0
1,767
4,534
1,875
0
2,138
2,396
74,524
0
W
Hercules
Conkrates
Hercules
4,299
1,647
0
2,655
5,856
3,889
0
243
5,613
0
56,035
W
Awilix
Dino651
Awilix
6,043
2,166
0
1,412
8,568
3,201
0
1,063
7,505
0
71,553
L
Kukulkan
JKILLER715
Kukulkan
4,012
94
0
750
5,557
2,325
0
3,088
2,469
61,255
0
L
Mercury
Jusblaze318
Mercury
3,937
2,188
0
2,615
11,133
3,978
0
1,545
9,588
0
47,421
L
Ganesha
RED D 4 U
Ganesha
3,623
409
1,525
3,252
12,627
8,916
0
5,628
6,999
20,237
0
L
Rama
9,636
8,688
0
4,185
12,356
4,992
0
673
11,683
0
67,987
L
Jing Wei
2,850
2,307
0
4,646
10,161
3,545
0
0
10,161
0
59,923
W
5,071
1,064
1,922
4,370
8,368
3,393
0
3,588
4,780
18,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
39,853
451
Minions Killed
516
0
Camps Cleared
0
1,404,437
Distance Traveled
1,527,034
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,412
601
138
10
0
266,741
2
W
Vulcan
7,488
535
131
9
0
328,472
4
W
Hercules
8,588
613
113
8
0
282,667
0
W
Awilix
8,255
590
110
8
0
372,246
0
L
Kukulkan
6,796
485
137
10
0
293,522
1
L
Mercury
6,541
467
86
6
0
303,990
0
L
Ganesha
6,628
473
4
0
0
264,798
4
L
Rama
7,470
534
142
10
0
262,338
4
L
Jing Wei
7,141
510
82
6
0
279,789
3
W
Ix Chel
7,110
508
24
2
0
276,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role