Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KazooGoblin
Izanami
Level 5
God Stats
19W - 4L
1,700 SR
Queue Stats
68W - 49L
1,288 Elo+
Party 1
Amaterasu
Amaterasu
Scarabouff86
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Vexx Flare
Ah Puch
Level 136
God Stats
1W - 1L
1,688 SR
Queue Stats
3W - 12L
1,248 Elo+
Party 1
Kuzenbo
Kuzenbo
ziterdo
Kuzenbo
Level 9
God Stats
3W - 2L
1,700 SR
Queue Stats
3W - 8L
1,376 Elo+
Party 1
Team Averages
Level 62
1,618 SR
1,383 Elo+

VS

Team Averages
Level 104
1,448 SR
1,501 Elo+
Hercules
Hercules
DrTrace3
Hercules
Level 158
God Stats
8W - 12L
1,267 SR
Queue Stats
369W - 404L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
Lsqweek419
Ratatoskr
Level 85
God Stats
3W - 5L
1,354 SR
Queue Stats
128W - 128L
1,487 Elo+
Solo
Thanatos
Thanatos
MrWhite0734
Thanatos
Level 72
God Stats
10W - 14L
1,620 SR
Queue Stats
286W - 281L
1,492 Elo+
Solo
Olorun
Olorun
SmokenTTV
Olorun
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
327W - 356L
1,467 Elo+
Solo
Hel
Hel
onedynasty
Hel
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 172L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 0 / 6
9,244
1,321
14,158
5,495
2,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
KazooGoblin
Izanami
14
1 / 1 / 8
8,010
1,144
7,299
7,268
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Scarabouff86
Amaterasu
13
0 / 2 / 8
7,361
1,052
1,602
5,004
3,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
Vexx Flare
Ah Puch
14
4 / 0 / 8
9,206
1,315
12,308
2,125
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
ziterdo
Kuzenbo
14
1 / 1 / 9
8,028
1,147
5,562
7,013
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

342

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrTrace3
Hercules
13
2 / 2 / 0
7,648
1,093
6,958
14,843
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Lsqweek419
Ratatoskr
13
0 / 6 / 2
7,312
1,045
2,597
10,192
3,624
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
MrWhite0734
Thanatos
13
1 / 5 / 2
7,646
1,092
4,231
10,122
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
SmokenTTV
Olorun
13
1 / 0 / 1
7,655
1,094
2,503
2,660
1,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 2
7,567
1,081
7,213
7,098
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
14
Kills
4
4
Deaths
14
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
6
11
L
Hercules
DrTrace3
Hercules
2
2
0
1
W
Izanami
KazooGoblin
Izanami
1
1
8
5
L
Ratatoskr
Lsqweek419
Ratatoskr
0
6
2
0.17
L
Thanatos
MrWhite0734
Thanatos
1
5
2
0.4
W
Amaterasu
Scarabouff86
Amaterasu
0
2
8
2
L
Olorun
SmokenTTV
Olorun
1
0
1
1.5
W
Ah Puch
Vexx Flare
Ah Puch
4
0
8
8
L
0
1
2
1
W
Kuzenbo
ziterdo
Kuzenbo
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,929
Damage
23,502
26,905
Taken
44,915
18,423
Mitigated
22,014
5,026
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,158
593
0
1,519
5,495
2,759
0
1,157
4,166
28,192
0
L
Hercules
DrTrace3
Hercules
6,958
1,789
0
3,024
14,843
10,687
0
10,028
4,563
0
14,726
W
Izanami
KazooGoblin
Izanami
7,299
4,592
0
705
7,268
2,737
0
2,516
4,593
0
15,525
L
Ratatoskr
Lsqweek419
Ratatoskr
2,597
365
0
0
10,192
3,624
0
7,152
2,955
0
7,560
L
Thanatos
MrWhite0734
Thanatos
4,231
647
0
2,022
10,122
3,316
0
7,991
2,007
0
14,349
W
Amaterasu
Scarabouff86
Amaterasu
1,602
627
0
904
5,004
3,702
0
2,198
2,758
0
2,556
L
Olorun
SmokenTTV
Olorun
2,503
1,198
406
765
2,660
1,485
0
1,848
764
21,993
0
W
Ah Puch
Vexx Flare
Ah Puch
12,308
554
0
1,365
2,125
983
0
577
1,462
45,034
0
L
7,213
745
796
1,561
7,098
2,902
0
4,310
2,598
26,240
0
W
Kuzenbo
ziterdo
Kuzenbo
5,562
1,978
0
533
7,013
8,242
0
3,268
3,556
6,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
37,828
149
Minions Killed
148
5
Camps Cleared
7
725,043
Distance Traveled
625,169
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,244
1,321
37
5
1
145,825
0
L
Hercules
7,648
1,093
14
2
0
139,906
0
W
Izanami
8,010
1,144
17
2
2
150,706
0
L
Ratatoskr
7,312
1,045
14
2
0
127,975
0
L
Thanatos
7,646
1,092
13
2
4
105,474
0
W
Amaterasu
7,361
1,052
2
0
0
117,060
1
L
Olorun
7,655
1,094
50
7
1
106,382
0
W
Ah Puch
9,206
1,315
88
13
1
157,245
0
L
Hel
7,567
1,081
57
8
2
145,432
0
W
Kuzenbo
8,028
1,147
5
1
1
154,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role