Player Matchup

Anubis
Anubis
CAN-BIT
Anubis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,341 Elo+
Party 3
Hades
Hades
ElKatastrofi
Hades
Level 80
God Stats
12W - 4L
1,643 SR
Queue Stats
175W - 158L
1,532 Elo+
Party 1
Artemis
Artemis
MantalopeCowGirl
Artemis
Level 128
God Stats
4W - 5L
1,435 SR
Queue Stats
654W - 627L
1,454 Elo+
Party 1
Ix Chel
Ix Chel
ReaperGamingGR
Ix Chel
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
527W - 497L
1,432 Elo+
Party 1
Thor
Thor
blank_IzuMi
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,341 Elo+
Party 3
Team Averages
Level 102
1,515 SR
1,420 Elo+

VS

Team Averages
Level 103
1,421 SR
1,424 Elo+
Amaterasu
Amaterasu
BigBoulQC
Amaterasu
Level 107
God Stats
4W - 9L
1,228 SR
Queue Stats
193W - 196L
1,428 Elo+
Solo
Neith
Neith
DEC Lahm02
Neith
Level 98
God Stats
82W - 72L
1,561 SR
Queue Stats
314W - 343L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
Gilbou9458397
Aphrodite
Level 84
God Stats
51W - 32L
1,557 SR
Queue Stats
406W - 423L
1,413 Elo+
Party 2
Thanatos
Thanatos
TTV_Opt1c_zombie
Thanatos
Level 105
God Stats
5W - 5L
1,268 SR
Queue Stats
206W - 208L
1,420 Elo+
Solo
Hel
Hel
licher96
Hel
Level 123
God Stats
4W - 3L
1,491 SR
Queue Stats
131W - 137L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CAN-BIT
Anubis
9
2 / 5 / 0
5,798
580
5,144
6,452
2,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 0 / 2
5,122
512
2,964
6,437
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

9
1 / 1 / 1
4,994
499
2,292
5,365
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
4,823
482
4,292
8,580
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 6 / 0
4,730
473
2,043
8,241
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBoulQC
Amaterasu
10
3 / 1 / 2
6,310
631
1,730
7,719
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
10
0 / 0 / 1
5,442
544
3,626
4,272
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Gilbou9458397
Aphrodite
9
0 / 2 / 2
5,866
587
2,821
6,465
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
9 / 0 / 1
7,187
719
6,785
7,752
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 3
7,096
710
7,975
5,002
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
15
15
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BigBoulQC
Amaterasu
3
1
2
4
L
Anubis
CAN-BIT
Anubis
2
5
0
0.4
W
Neith
0
0
1
0.5
L
0
0
2
1
W
Aphrodite
Gilbou9458397
Aphrodite
0
2
2
0.5
L
1
1
1
1.5
L
0
3
1
0.17
W
9
0
1
9.5
L
1
6
0
0.17
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,735
Damage
22,937
35,075
Taken
31,210
13,785
Mitigated
14,217
6,526
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BigBoulQC
Amaterasu
1,730
646
0
3,079
7,719
4,203
430
4,083
3,636
0
25,520
L
Anubis
CAN-BIT
Anubis
5,144
573
0
1,282
6,452
2,427
407
691
5,761
33,289
0
W
Neith
3,626
1,297
0
1,831
4,272
1,755
703
1,523
2,749
0
45,917
L
2,964
579
140
2,720
6,437
4,738
0
1,716
4,721
18,686
0
W
Aphrodite
Gilbou9458397
Aphrodite
2,821
264
1,379
2,716
6,465
3,519
428
2,159
4,306
26,110
0
L
2,292
877
0
959
5,365
1,503
0
1,353
4,012
0
26,347
L
4,292
160
50
1,375
8,580
2,763
0
4,546
4,034
28,437
0
W
6,785
2,245
0
8,279
7,752
2,861
0
2,254
5,498
0
36,536
L
2,043
898
0
0
8,241
2,354
0
2,490
5,751
0
15,969
W
7,975
304
616
2,413
5,002
1,879
758
2,381
2,621
62,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
31,901
213
Minions Killed
332
0
Camps Cleared
0
986,609
Distance Traveled
964,515
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,310
631
48
5
0
180,407
1
L
Anubis
5,798
580
71
7
0
180,210
1
W
Neith
5,442
544
79
8
0
164,260
0
L
Hades
5,122
512
25
3
0
217,366
2
W
Aphrodite
5,866
587
33
3
0
197,402
0
L
Artemis
4,994
499
51
5
0
193,512
0
L
Ix Chel
4,823
482
35
4
0
200,495
1
W
Thanatos
7,187
719
70
7
0
249,585
0
L
Thor
4,730
473
31
3
0
195,026
0
W
Hel
7,096
710
102
10
0
172,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role