Player Matchup

Mercury
Mercury
 
Mercury
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Atleast10babies
King Arthur
Level 88
God Stats
3W - 9L
1,310 SR
Queue Stats
210W - 236L
1,471 Elo+
Party 1
The Morrigan
The Morrigan
Coal2Crazy
The Morrigan
Level 76
God Stats
0W - 2L
1,217 SR
Queue Stats
175W - 202L
1,487 Elo+
Party 1
Artio
Artio
TheMainMan01
Artio
Level 149
God Stats
4W - 8L
1,186 SR
Queue Stats
517W - 490L
1,532 Elo+
Solo
Rama
Rama
amills9
Rama
Level 123
God Stats
0W - 3L
1,207 SR
Queue Stats
261W - 236L
1,547 Elo+
Solo
Team Averages
Level 99
1,284 SR
1,507 Elo+

VS

Team Averages
Level 92
1,664 SR
1,567 Elo+
Rama
Rama
Asverix
Rama
Level 79
God Stats
2W - 1L
2,029 SR
Queue Stats
115W - 107L
1,505 Elo+
Solo
Awilix
Awilix
Drew704
Awilix
Level 101
God Stats
29W - 28L
1,617 SR
Queue Stats
202W - 166L
1,549 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mianooo
Morgan Le Fay
Level 105
God Stats
6W - 6L
1,500 SR
Queue Stats
165W - 135L
1,562 Elo+
Party 3
Anubis
Anubis
Szechaun
Anubis
Level 109
God Stats
11W - 8L
1,623 SR
Queue Stats
81W - 54L
1,661 Elo+
Party 2
Khepri
Khepri
bison3238
Khepri
Level 66
God Stats
6W - 2L
1,552 SR
Queue Stats
12W - 6L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 4 / 0
7,255
518
3,570
12,289
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Atleast10babies
King Arthur
10
0 / 6 / 2
6,008
429
2,718
15,206
8,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Coal2Crazy
The Morrigan
10
2 / 5 / 1
6,410
458
4,227
9,608
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
6,089
435
3,036
12,768
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
amills9
Rama
12
1 / 3 / 0
7,185
513
6,961
10,162
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Asverix
Rama
12
3 / 1 / 2
7,367
526
7,615
7,204
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Awilix
Drew704
Awilix
13
12 / 0 / 3
8,462
604
10,220
6,285
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Mianooo
Morgan Le Fay
12
0 / 2 / 8
7,282
520
10,117
7,308
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Szechaun
Anubis
14
4 / 1 / 7
8,560
611
10,443
6,230
3,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
bison3238
Khepri
10
1 / 1 / 4
6,742
482
2,909
8,680
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
20
20
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
0
0.5
W
Rama
Asverix
Rama
3
1
2
4
L
King Arthur
Atleast10babies
King Arthur
0
6
2
0.17
L
The Morrigan
Coal2Crazy
The Morrigan
2
5
1
0.5
W
Awilix
Drew704
Awilix
12
0
3
13.5
W
Morgan Le Fay
Mianooo
Morgan Le Fay
0
2
8
2
W
Anubis
Szechaun
Anubis
4
1
7
7.5
L
0
2
1
0.25
L
Rama
amills9
Rama
1
3
0
0.33
W
Khepri
bison3238
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
41,304
60,033
Taken
35,707
30,322
Mitigated
18,556
10,814
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,570
1,627
0
648
12,289
3,739
0
4,036
8,179
0
50,267
W
Rama
Asverix
Rama
7,615
5,780
0
2,730
7,204
2,921
609
520
6,684
0
47,293
L
King Arthur
Atleast10babies
King Arthur
2,718
48
0
2,495
15,206
8,242
0
6,403
8,736
0
30,321
L
The Morrigan
Coal2Crazy
The Morrigan
4,227
1,113
0
902
9,608
3,409
0
5,940
3,166
38,260
0
W
Awilix
Drew704
Awilix
10,220
3,837
0
720
6,285
2,340
42
597
5,584
0
47,865
W
Morgan Le Fay
Mianooo
Morgan Le Fay
10,117
2,138
0
927
7,308
3,157
118
2,805
4,223
52,510
0
W
Anubis
Szechaun
Anubis
10,443
424
0
3,392
6,230
3,200
801
8
6,222
73,637
0
L
3,036
676
495
3,482
12,768
10,961
0
5,043
7,524
18,687
0
L
Rama
amills9
Rama
6,961
6,512
0
2,792
10,162
3,971
0
1,203
8,959
0
62,448
W
Khepri
bison3238
Khepri
2,909
319
160
2,811
8,680
6,938
110
2,863
5,731
16,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
38,413
324
Minions Killed
371
0
Camps Cleared
0
1,349,627
Distance Traveled
1,400,108
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,255
518
82
6
0
318,527
0
W
Rama
7,367
526
74
5
0
245,498
0
L
King Arthur
6,008
429
48
3
0
274,097
1
L
The Morrigan
6,410
458
67
5
0
243,905
4
W
Awilix
8,462
604
56
4
0
355,441
1
W
Morgan Le Fay
7,282
520
97
7
0
263,321
0
W
Anubis
8,560
611
129
9
0
265,505
0
L
Artio
6,089
435
27
2
0
272,622
1
L
Rama
7,185
513
100
7
0
240,476
1
W
Khepri
6,742
482
15
1
0
270,343
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role