Player Matchup

Nemesis
Nemesis
Ashfell
Nemesis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 88L
1,557 Elo+
Solo
Medusa
Medusa
ElectroFoxes
Medusa
Level 80
God Stats
1W - 1L
1,345 SR
Queue Stats
3W - 2L
1,468 Elo+
Party 1
He Bo
He Bo
Klohrel
He Bo
Level 86
God Stats
14W - 22L
1,260 SR
Queue Stats
53W - 79L
1,401 Elo+
Solo
Kumbhakarna
Kumbhakarna
kashonakis
Kumbhakarna
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,500 Elo+
Solo
Fafnir
Fafnir
zNIXIOSz
Fafnir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,468 Elo+
Party 1
Team Averages
Level 75
1,421 SR
1,479 Elo+

VS

Team Averages
Level 74
1,474 SR
1,403 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Impressio
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,382 Elo+
Solo
Artemis
Artemis
TorBik
Artemis
Level 62
God Stats
2W - 4L
1,408 SR
Queue Stats
24W - 29L
1,387 Elo+
Solo
Xbalanque
Xbalanque
julman
Xbalanque
Level 33
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 5L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ashfell
Nemesis
12
4 / 0 / 3
8,250
1,375
7,368
7,480
3,742
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
12
0 / 1 / 2
6,757
1,126
9,135
4,825
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Klohrel
He Bo
13
4 / 1 / 3
7,959
1,327
8,908
5,636
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
kashonakis
Kumbhakarna
12
0 / 1 / 5
7,416
1,236
3,845
7,780
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
zNIXIOSz
Fafnir
12
0 / 2 / 7
7,697
1,283
4,240
8,228
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

357

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 1 / 4
7,114
1,186
5,681
9,271
9,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
 
Aphrodite
12
0 / 1 / 5
6,941
1,157
6,678
7,303
6,330
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Impressio
Morgan Le Fay
12
3 / 3 / 1
7,695
1,283
9,918
9,079
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TorBik
Artemis
12
1 / 0 / 3
6,963
1,161
4,791
6,579
3,282
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
julman
Xbalanque
11
0 / 3 / 1
6,242
1,040
2,195
3,625
1,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
8
Kills
5
5
Deaths
8
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
4
3
L
Aphrodite
 
Aphrodite
0
1
5
2.5
W
Nemesis
Ashfell
Nemesis
4
0
3
5.5
W
Medusa
0
1
2
1
L
Morgan Le Fay
Impressio
Morgan Le Fay
3
3
1
1.17
W
He Bo
Klohrel
He Bo
4
1
3
5.5
L
Artemis
TorBik
Artemis
1
0
3
2.5
L
Xbalanque
julman
Xbalanque
0
3
1
0.17
W
Kumbhakarna
kashonakis
Kumbhakarna
0
1
5
2.5
W
Fafnir
zNIXIOSz
Fafnir
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,496
Damage
29,263
33,949
Taken
35,857
25,772
Mitigated
25,298
4,785
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,681
1,813
0
0
9,271
9,897
0
3,218
6,053
17,668
0
L
Aphrodite
 
Aphrodite
6,678
1,244
2,635
2,912
7,303
6,330
0
2,890
4,413
10,692
0
W
Nemesis
Ashfell
Nemesis
7,368
3,109
0
2,031
7,480
3,742
0
4,680
2,779
0
17,376
W
Medusa
9,135
4,790
0
586
4,825
2,030
0
3,471
1,245
0
26,118
L
Morgan Le Fay
Impressio
Morgan Le Fay
9,918
1,580
0
102
9,079
4,560
0
4,526
4,553
27,779
0
W
He Bo
Klohrel
He Bo
8,908
79
0
0
5,636
2,287
0
3,520
2,084
19,622
0
L
Artemis
TorBik
Artemis
4,791
1,572
0
0
6,579
3,282
0
4,921
1,658
0
10,675
L
Xbalanque
julman
Xbalanque
2,195
1,889
0
70
3,625
1,229
0
1,438
2,187
0
3,118
W
Kumbhakarna
kashonakis
Kumbhakarna
3,845
185
0
568
7,780
7,609
0
4,756
2,949
13,681
0
W
Fafnir
zNIXIOSz
Fafnir
4,240
1,613
0
1,600
8,228
10,104
0
5,565
2,615
7,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,079
Gold Earned
34,955
123
Minions Killed
96
8
Camps Cleared
4
644,344
Distance Traveled
557,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,114
1,186
32
5
0
126,675
0
L
Aphrodite
6,941
1,157
6
1
1
133,941
0
W
Nemesis
8,250
1,375
14
2
5
143,578
0
W
Medusa
6,757
1,126
37
6
0
132,526
0
L
Morgan Le Fay
7,695
1,283
43
7
1
107,644
0
W
He Bo
7,959
1,327
38
6
2
141,780
0
L
Artemis
6,963
1,161
12
2
2
142,188
0
L
Xbalanque
6,242
1,040
3
1
0
47,096
0
W
Kumbhakarna
7,416
1,236
22
4
0
110,720
0
W
Fafnir
7,697
1,283
12
2
1
115,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role