Player Matchup

Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Cwispy D
Fenrir
Level 66
God Stats
6W - 3L
1,646 SR
Queue Stats
451W - 415L
1,495 Elo+
Solo
Vamana
Vamana
UrAllNerdsStop
Vamana
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,052 Elo+
Solo
Geb
Geb
babyboy4203
Geb
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
83W - 84L
1,521 Elo+
Party 2
Ix Chel
Ix Chel
dbsteelers
Ix Chel
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 340L
1,506 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,415 Elo+

VS

Team Averages
Level 147
1,530 SR
1,516 Elo+
Maui
Maui
King_Clown_
Maui
Level 188
God Stats
2W - 1L
1,349 SR
Queue Stats
166W - 176L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
MxLeviathan
Ix Chel
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 118L
1,589 Elo+
Solo
Martichoras
Martichoras
NILLAWAFER78708
Martichoras
Level 75
God Stats
172W - 116L
1,577 SR
Queue Stats
273W - 237L
1,556 Elo+
Solo
Surtr
Surtr
ds_huntsman
Surtr
Level 163
God Stats
27W - 19L
1,696 SR
Queue Stats
177W - 197L
1,482 Elo+
Party 1
Vulcan
Vulcan
xchaoticsxx
Vulcan
Level 154
God Stats
6W - 4L
1,526 SR
Queue Stats
144W - 173L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 4 / 0
6,697
515
4,979
10,116
6,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Cwispy D
Fenrir
12
2 / 3 / 2
7,102
546
7,241
13,155
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,707
516
7,557
10,097
8,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 2
6,092
469
4,483
12,853
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
dbsteelers
Ix Chel
12
4 / 4 / 2
7,785
599
6,223
10,469
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
7,440
572
3,409
10,532
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
MxLeviathan
Ix Chel
14
1 / 0 / 1
8,121
625
9,855
9,904
4,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
NILLAWAFER78708
Martichoras
14
3 / 0 / 3
8,310
639
9,943
7,822
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 1 / 4
8,401
646
7,998
10,829
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
13
1 / 4 / 3
7,748
596
7,448
7,497
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
L
Fenrir
Cwispy D
Fenrir
2
3
2
1
W
3
1
4
5
W
Ix Chel
MxLeviathan
Ix Chel
1
0
1
1.5
W
Martichoras
NILLAWAFER78708
Martichoras
3
0
3
4.5
L
0
1
0
0
L
0
3
2
0.33
L
Ix Chel
dbsteelers
Ix Chel
4
4
2
1.25
W
7
1
4
9
W
Vulcan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,483
Damage
38,653
56,690
Taken
46,584
33,525
Mitigated
26,523
13,184
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,979
1,000
0
2,262
10,116
6,644
0
1,362
8,754
0
54,942
L
Fenrir
Cwispy D
Fenrir
7,241
1,553
0
2,130
13,155
5,514
0
3,512
9,601
0
51,173
W
3,409
1,449
206
2,581
10,532
10,285
0
3,560
6,972
12,328
0
W
Ix Chel
MxLeviathan
Ix Chel
9,855
1,175
659
6,175
9,904
4,145
81
486
9,418
76,936
0
W
Martichoras
NILLAWAFER78708
Martichoras
9,943
4,762
105
3,218
7,822
3,715
0
1,448
6,374
0
74,179
L
7,557
3,468
65
3,290
10,097
8,043
0
6,534
3,535
0
59,143
L
4,483
1,611
141
2,984
12,853
9,615
0
4,245
8,538
23,446
0
L
Ix Chel
dbsteelers
Ix Chel
6,223
1,352
711
1,601
10,469
3,709
0
5,054
5,115
59,628
0
W
7,998
2,926
0
1,914
10,829
5,467
20
2,326
8,503
1,840
65,543
W
Vulcan
7,448
2,821
0
750
7,497
2,911
548
2,886
4,611
56,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
40,020
399
Minions Killed
460
0
Camps Cleared
0
1,415,420
Distance Traveled
1,349,305
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,697
515
105
8
0
275,969
0
L
Fenrir
7,102
546
78
6
0
309,100
0
W
Maui
7,440
572
22
2
0
237,957
0
W
Ix Chel
8,121
625
119
9
0
257,504
4
W
Martichoras
8,310
639
126
10
0
257,813
4
L
Vamana
6,707
516
84
6
0
279,359
0
L
Geb
6,092
469
24
2
0
279,816
0
L
Ix Chel
7,785
599
108
8
0
271,176
3
W
Surtr
8,401
646
102
8
0
330,893
3
W
Vulcan
7,748
596
91
7
0
265,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role