Player Matchup

Ix Chel
Ix Chel
Hooots
Ix Chel
Level 158
God Stats
14W - 12L
1,606 SR
Queue Stats
53W - 62L
1,499 Elo+
Party 1
Ymir
Ymir
Ismagz_816
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,490 Elo+
Solo
Da Ji
Da Ji
Konfuzius533
Da Ji
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,429 Elo+
Solo
Mercury
Mercury
StaIone
Mercury
Level 143
God Stats
2W - 5L
1,483 SR
Queue Stats
126W - 206L
1,471 Elo+
Party 1
Izanami
Izanami
TheLordGarmadone
Izanami
Level 134
God Stats
2W - 3L
1,702 SR
Queue Stats
51W - 48L
1,530 Elo+
Party 1
Team Averages
Level 140
1,558 SR
1,484 Elo+

VS

Team Averages
Level 124
1,610 SR
1,607 Elo+
Bellona
Bellona
Borgarkinq
Bellona
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,714 Elo+
Party 2
Merlin
Merlin
Crell664
Merlin
Level 122
God Stats
194W - 151L
1,649 SR
Queue Stats
304W - 291L
1,498 Elo+
Solo
Ishtar
Ishtar
Eivan-lol
Ishtar
Level 75
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 36L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
Ju31
Erlang Shen
Level 148
God Stats
6W - 0L
1,624 SR
Queue Stats
293W - 109L
1,717 Elo+
Solo
Chang'e
Chang'e
KyoJinx
Chang'e
Level 157
God Stats
20W - 11L
1,775 SR
Queue Stats
100W - 101L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Hooots
Ix Chel
16
6 / 4 / 2
9,124
829
13,941
9,809
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 3
7,608
692
5,071
16,273
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 2
7,554
687
5,957
15,033
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
StaIone
Mercury
13
0 / 7 / 4
7,408
673
6,359
11,085
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 2 / 6
8,538
776
8,899
6,419
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Borgarkinq
Bellona
16
4 / 2 / 11
8,834
803
6,568
9,852
10,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Crell664
Merlin
17
4 / 2 / 11
9,361
851
11,268
5,852
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
Eivan-lol
Ishtar
15
4 / 4 / 10
8,497
772
8,538
10,067
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Ju31
Erlang Shen
15
7 / 2 / 12
8,905
810
10,548
15,185
17,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
KyoJinx
Chang'e
16
7 / 0 / 14
9,374
852
12,672
8,304
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
10
Kills
26
26
Deaths
10
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bellona
Borgarkinq
Bellona
4
2
11
4.75
W
Merlin
Crell664
Merlin
4
2
11
4.75
W
Ishtar
Eivan-lol
Ishtar
4
4
10
2.25
L
Ix Chel
Hooots
Ix Chel
6
4
2
1.75
L
1
6
3
0.42
W
Erlang Shen
Ju31
Erlang Shen
7
2
12
6.5
L
2
7
2
0.43
W
Chang'e
KyoJinx
Chang'e
7
0
14
14
L
Mercury
StaIone
Mercury
0
7
4
0.29
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,227
Damage
49,594
58,619
Taken
49,260
34,268
Mitigated
41,503
5,493
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Borgarkinq
Bellona
6,568
1,371
0
1,335
9,852
10,222
304
3,191
6,661
0
21,150
W
Merlin
Crell664
Merlin
11,268
578
0
250
5,852
3,045
211
1,585
4,267
50,668
0
W
Ishtar
Eivan-lol
Ishtar
8,538
4,692
0
1,204
10,067
4,978
490
4,569
5,498
0
28,812
L
Ix Chel
Hooots
Ix Chel
13,941
1,955
878
1,261
9,809
4,412
0
2,832
6,719
39,289
0
L
5,071
910
389
902
16,273
15,275
0
8,201
7,305
15,377
0
W
Erlang Shen
Ju31
Erlang Shen
10,548
5,282
0
3,060
15,185
17,421
367
6,242
8,943
0
19,536
L
5,957
1,373
0
606
15,033
7,755
0
5,042
9,428
0
21,412
W
Chang'e
KyoJinx
Chang'e
12,672
1,161
3,544
5,837
8,304
5,837
725
3,425
4,879
33,865
0
L
Mercury
StaIone
Mercury
6,359
3,625
0
15
11,085
4,116
0
4,344
6,394
0
21,881
L
8,899
6,469
0
1,442
6,419
2,710
1,460
2,230
3,859
0
40,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,232
Gold Earned
44,971
216
Minions Killed
255
0
Camps Cleared
0
1,051,139
Distance Traveled
1,217,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,834
803
35
3
0
279,269
0
W
Merlin
9,361
851
101
9
0
226,343
0
W
Ishtar
8,497
772
41
4
0
233,996
0
L
Ix Chel
9,124
829
62
6
0
218,177
0
L
Ymir
7,608
692
27
2
0
188,823
0
W
Erlang Shen
8,905
810
10
1
0
233,371
0
L
Da Ji
7,554
687
25
2
0
201,323
0
W
Chang'e
9,374
852
68
6
0
244,162
0
L
Mercury
7,408
673
26
2
0
233,217
0
L
Izanami
8,538
776
76
7
0
209,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role