Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BatWithDowns
Apollo
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
306W - 281L
1,562 Elo+
Solo
Ix Chel
Ix Chel
CuIex
Ix Chel
Level 192
God Stats
9W - 5L
1,963 SR
Queue Stats
274W - 253L
1,539 Elo+
Party 1
Anubis
Anubis
ThunderyFire90
Anubis
Level 125
God Stats
4W - 0L
1,355 SR
Queue Stats
6W - 0L
1,828 Elo+
Solo
Janus
Janus
juanjoseabril
Janus
Level 95
God Stats
11W - 8L
1,672 SR
Queue Stats
198W - 186L
1,465 Elo+
Solo
Team Averages
Level 140
1,598 SR
1,579 Elo+

VS

Team Averages
Level 127
1,488 SR
1,525 Elo+
Hou Yi
Hou Yi
Inzzanity
Hou Yi
Level 162
God Stats
13W - 22L
1,340 SR
Queue Stats
333W - 304L
1,513 Elo+
Solo
Geb
Geb
SALTineKracker
Geb
Level 129
God Stats
0W - 2L
1,695 SR
Queue Stats
84W - 91L
1,523 Elo+
Solo
King Arthur
King Arthur
SWiFTLAWLESS
King Arthur
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
375W - 379L
1,512 Elo+
Solo
Hera
Hera
astralfaerie
Hera
Level 158
God Stats
7W - 6L
1,376 SR
Queue Stats
936W - 861L
1,583 Elo+
Solo
Anubis
Anubis
nmezero
Anubis
Level 63
God Stats
58W - 48L
1,531 SR
Queue Stats
912W - 785L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 3 / 3
6,637
511
5,871
8,873
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
11
1 / 2 / 3
7,013
539
3,186
9,755
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
CuIex
Ix Chel
11
3 / 2 / 2
7,055
543
4,192
10,568
5,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
6 / 2 / 2
7,934
610
9,011
7,822
3,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 4
6,464
497
5,937
7,357
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Inzzanity
Hou Yi
12
3 / 1 / 0
7,208
554
6,137
7,014
2,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
6,200
477
2,914
9,896
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SWiFTLAWLESS
King Arthur
9
0 / 4 / 1
5,568
428
1,217
8,599
5,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 1 / 2
7,865
605
10,839
6,119
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
nmezero
Anubis
10
2 / 5 / 3
6,690
515
4,271
10,795
6,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
10
10
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
3
3
0.83
W
Apollo
1
2
3
1.25
W
Ix Chel
CuIex
Ix Chel
3
2
2
2
L
Hou Yi
Inzzanity
Hou Yi
3
1
0
3
L
0
1
0
0
L
King Arthur
SWiFTLAWLESS
King Arthur
0
4
1
0.13
W
6
2
2
3.5
L
5
1
2
6
W
1
1
4
3
L
Anubis
nmezero
Anubis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
25,378
44,375
Taken
42,423
20,635
Mitigated
20,090
12,601
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,871
696
0
2,564
8,873
5,475
1,029
838
8,035
44,308
0
W
Apollo
3,186
1,750
0
500
9,755
3,352
2,002
3,617
6,138
0
42,438
W
Ix Chel
CuIex
Ix Chel
4,192
521
2,405
2,934
10,568
5,622
88
4,948
5,620
27,631
0
L
Hou Yi
Inzzanity
Hou Yi
6,137
3,842
0
2,097
7,014
2,645
419
4,121
2,893
0
49,251
L
2,914
98
0
3,206
9,896
3,644
0
4,591
5,305
37,425
0
L
King Arthur
SWiFTLAWLESS
King Arthur
1,217
167
0
360
8,599
5,252
0
5,838
2,761
0
20,302
W
9,011
682
0
3,573
7,822
3,688
608
3,043
4,779
50,426
0
L
10,839
2,131
0
1,500
6,119
2,028
0
2,745
3,374
62,017
0
W
5,937
279
0
625
7,357
2,498
484
5,578
1,779
44,782
0
L
Anubis
nmezero
Anubis
4,271
337
737
1,248
10,795
6,521
0
7,527
3,079
24,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
33,531
315
Minions Killed
323
0
Camps Cleared
0
1,282,111
Distance Traveled
1,238,416
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,637
511
73
6
0
223,582
0
W
Apollo
7,013
539
79
6
0
275,456
0
W
Ix Chel
7,055
543
22
2
0
283,668
0
L
Hou Yi
7,208
554
88
7
0
250,175
4
L
Geb
6,200
477
73
6
0
291,868
0
L
King Arthur
5,568
428
40
3
0
184,862
4
W
Anubis
7,934
610
64
5
0
233,461
0
L
Hera
7,865
605
97
7
0
271,217
3
W
Janus
6,464
497
77
6
0
265,944
5
L
Anubis
6,690
515
25
2
0
240,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role