Player Matchup

Fafnir
Fafnir
TMellzz
Fafnir
Level 169
God Stats
1W - 2L
1,883 SR
Queue Stats
121W - 131L
1,546 Elo+
Party 1
Atlas
Atlas
l Cawker l
Atlas
Level 154
God Stats
9W - 9L
1,623 SR
Queue Stats
46W - 43L
1,536 Elo+
Party 1
Chaac
Chaac
zXIronHeartXz
Chaac
Level 65
God Stats
24W - 13L
1,546 SR
Queue Stats
26W - 16L
1,542 Elo+
Party 1
Team Averages
Level 129
1,684 SR
1,541 Elo+

VS

Team Averages
Level 91
1,617 SR
1,541 Elo+
Surtr
Surtr
Buttslapper420
Surtr
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 105L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Bĺadez
Baron Samedi
Level 120
God Stats
1W - 1L
1,805 SR
Queue Stats
49W - 35L
1,621 Elo+
Solo
Achilles
Achilles
leonelalex10
Achilles
Level 105
God Stats
6W - 2L
1,545 SR
Queue Stats
77W - 72L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
TMellzz
Fafnir
11
0 / 3 / 2
7,459
622
5,014
10,219
8,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
13
1 / 2 / 1
8,342
695
9,605
13,781
14,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 1
7,670
639
6,658
11,297
14,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,526
711
9,663
10,973
10,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Bĺadez
Baron Samedi
14
2 / 1 / 4
8,555
713
11,268
7,356
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
leonelalex10
Achilles
14
3 / 0 / 3
8,871
739
10,145
13,463
17,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
6
6
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Baron Samedi
Bĺadez
Baron Samedi
2
1
4
4
L
Fafnir
TMellzz
Fafnir
0
3
2
0.33
L
Atlas
1
2
1
0.75
W
Achilles
leonelalex10
Achilles
3
0
3
4.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
31,076
35,297
Taken
31,792
37,035
Mitigated
32,159
6,949
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,663
2,421
557
2,451
10,973
10,479
307
4,159
6,391
936
32,173
W
Baron Samedi
Bĺadez
Baron Samedi
11,268
1,113
1,352
2,501
7,356
3,964
1,123
4,084
3,152
37,875
0
L
Fafnir
TMellzz
Fafnir
5,014
1,188
0
1,195
10,219
8,661
0
2,058
8,161
29,694
0
L
Atlas
9,605
3,900
1,725
2,169
13,781
14,308
0
5,322
8,459
29,320
0
W
Achilles
leonelalex10
Achilles
10,145
2,029
0
5,265
13,463
17,716
870
6,410
6,768
0
26,444
L
6,658
729
0
1,860
11,297
14,066
0
4,419
6,878
0
20,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,471
Gold Earned
25,952
149
Minions Killed
148
0
Camps Cleared
0
633,850
Distance Traveled
705,097
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,526
711
54
5
0
242,124
0
W
Baron Samedi
8,555
713
55
5
0
233,764
0
L
Fafnir
7,459
622
55
5
0
180,613
1
L
Atlas
8,342
695
53
4
0
225,837
0
W
Achilles
8,871
739
39
3
0
229,209
0
L
Chaac
7,670
639
41
3
0
227,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role