Player Matchup

Maui
Maui
DualExperience
Maui
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,521 Elo+
Solo
Achilles
Achilles
RiskcoMike
Achilles
Level 56
God Stats
0W - 1L
1,347 SR
Queue Stats
14W - 25L
1,423 Elo+
Solo
Yu Huang
Yu Huang
XIJusticeIX
Yu Huang
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 90L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
moosty_08
Sun Wukong
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,307 Elo+
Solo
Thor
Thor
skiDmarK9169
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,527 Elo+
Party 1
Team Averages
Level 62
1,469 SR
1,440 Elo+

VS

Team Averages
Level 64
1,485 SR
1,438 Elo+
Chronos
Chronos
 
Chronos
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DrRoboMancer
Hera
Level 157
God Stats
2W - 3L
1,376 SR
Queue Stats
350W - 366L
1,500 Elo+
Solo
Zeus
Zeus
DrSip97
Zeus
Level 76
God Stats
3W - 2L
1,548 SR
Queue Stats
123W - 111L
1,491 Elo+
Solo
Amaterasu
Amaterasu
Edolot
Amaterasu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 96L
1,349 Elo+
Party 2
Vamana
Vamana
MrZbujacz
Vamana
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 120L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
8,354
696
6,170
14,546
18,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
RiskcoMike
Achilles
15
4 / 7 / 3
8,560
713
11,437
17,915
25,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
XIJusticeIX
Yu Huang
18
2 / 2 / 7
8,982
749
17,801
10,754
7,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
moosty_08
Sun Wukong
6
0 / 2 / 0
6,099
508
1,218
3,007
2,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 7 / 2
9,174
765
8,835
15,155
9,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 3 / 10
9,156
763
6,940
11,371
5,403
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 2 / 14
9,743
812
13,511
12,740
9,384
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
DrSip97
Zeus
16
5 / 3 / 13
9,989
832
16,242
10,879
5,625
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Edolot
Amaterasu
18
4 / 1 / 14
10,191
849
9,209
17,040
18,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
MrZbujacz
Vamana
17
7 / 2 / 10
10,430
869
10,701
13,466
14,234
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
11
Kills
21
21
Deaths
11
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
3
10
2.33
W
3
2
14
5
W
Zeus
DrSip97
Zeus
5
3
13
3.83
L
0
3
7
1.17
W
Amaterasu
Edolot
Amaterasu
4
1
14
11
W
Vamana
MrZbujacz
Vamana
7
2
10
6
L
Achilles
RiskcoMike
Achilles
4
7
3
0.79
L
Yu Huang
XIJusticeIX
Yu Huang
2
2
7
2.75
L
Sun Wukong
moosty_08
Sun Wukong
0
2
0
0
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,461
Damage
56,603
61,377
Taken
65,496
64,162
Mitigated
53,375
13,308
Healing
22,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,940
2,923
0
1,230
11,371
5,403
1,835
4,507
6,613
22,831
0
W
13,511
4,493
4,000
3,035
12,740
9,384
1,205
5,376
7,284
34,124
832
W
Zeus
DrSip97
Zeus
16,242
4,311
4,234
1,795
10,879
5,625
3,046
3,734
7,094
30,925
0
L
6,170
1,070
2,185
1,874
14,546
18,599
0
8,790
5,385
10,903
0
W
Amaterasu
Edolot
Amaterasu
9,209
2,970
688
4,630
17,040
18,729
805
6,040
10,739
0
12,633
W
Vamana
MrZbujacz
Vamana
10,701
4,898
1,595
1,009
13,466
14,234
884
4,314
8,879
0
19,397
L
Achilles
RiskcoMike
Achilles
11,437
2,194
517
1,350
17,915
25,874
0
9,839
7,468
0
16,471
L
Yu Huang
XIJusticeIX
Yu Huang
17,801
1,162
1,116
3,792
10,754
7,517
0
5,117
5,295
39,610
0
L
Sun Wukong
moosty_08
Sun Wukong
1,218
186
407
429
3,007
2,564
0
2,233
774
0
3,064
L
8,835
2,456
70
1,568
15,155
9,608
0
9,882
5,225
0
18,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
49,509
82
Minions Killed
134
0
Camps Cleared
0
907,806
Distance Traveled
1,145,659
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,156
763
29
2
0
196,212
0
W
Hera
9,743
812
35
3
0
201,489
4
W
Zeus
9,989
832
36
3
0
224,134
0
L
Maui
8,354
696
12
1
0
251,680
0
W
Amaterasu
10,191
849
7
1
0
259,747
0
W
Vamana
10,430
869
27
2
0
264,077
0
L
Achilles
8,560
713
5
0
0
185,564
0
L
Yu Huang
8,982
749
41
3
0
235,847
0
L
Sun Wukong
6,099
508
3
0
0
46,483
0
L
Thor
9,174
765
21
2
0
188,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role