Player Matchup

Serqet
Serqet
 
Serqet
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MythicGT3
The Morrigan
Level 89
God Stats
1W - 1L
1,775 SR
Queue Stats
117W - 86L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Ryqik
Danzaburou
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,510 Elo+
Solo
Chronos
Chronos
Smüshie
Chronos
Level 178
God Stats
5W - 1L
1,748 SR
Queue Stats
243W - 197L
1,540 Elo+
Solo
Team Averages
Level 163
1,604 SR
1,513 Elo+

VS

Team Averages
Level 114
1,471 SR
1,514 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BielK19
Geb
Level 147
God Stats
0W - 2L
1,342 SR
Queue Stats
10W - 13L
1,532 Elo+
Solo
King Arthur
King Arthur
SaberPlush
King Arthur
Level 87
God Stats
12W - 12L
1,512 SR
Queue Stats
466W - 398L
1,530 Elo+
Solo
Ishtar
Ishtar
Silip9
Ishtar
Level 83
God Stats
0W - 2L
1,502 SR
Queue Stats
185W - 185L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 2 / 3
8,536
854
5,447
9,008
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
 
Nu Wa
14
1 / 1 / 12
7,821
782
7,722
6,409
4,542
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
MythicGT3
The Morrigan
15
2 / 2 / 9
8,283
828
6,758
6,919
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ryqik
Danzaburou
15
1 / 1 / 10
7,931
793
7,560
6,327
2,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Smüshie
Chronos
17
10 / 0 / 5
9,662
966
16,902
9,766
4,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 4 / 0
7,251
725
4,072
8,391
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nox
 
Nox
13
0 / 4 / 2
6,844
684
3,488
7,294
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
12
0 / 2 / 5
7,256
726
3,678
9,045
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SaberPlush
King Arthur
14
2 / 5 / 4
7,657
766
10,074
14,949
14,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Silip9
Ishtar
14
2 / 3 / 3
7,540
754
7,914
11,296
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
18
Kills
6
6
Deaths
18
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
2
3
2.75
W
Nu Wa
 
Nu Wa
1
1
12
7
L
Ix Chel
 
Ix Chel
2
4
0
0.5
L
Nox
 
Nox
0
4
2
0.25
L
Geb
0
2
5
1.25
W
The Morrigan
MythicGT3
The Morrigan
2
2
9
3.25
W
Danzaburou
Ryqik
Danzaburou
1
1
10
6
L
King Arthur
SaberPlush
King Arthur
2
5
4
0.8
L
Ishtar
Silip9
Ishtar
2
3
3
1.17
W
Chronos
Smüshie
Chronos
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,389
Damage
29,226
38,429
Taken
50,975
21,023
Mitigated
32,796
4,761
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,447
1,063
0
535
9,008
5,411
440
1,406
7,602
0
22,260
W
Nu Wa
 
Nu Wa
7,722
3,006
138
954
6,409
4,542
749
2,201
4,208
21,856
0
L
Ix Chel
 
Ix Chel
4,072
552
443
930
8,391
3,032
539
6,515
1,876
26,393
0
L
Nox
 
Nox
3,488
547
0
1,139
7,294
2,929
741
3,407
3,822
25,493
0
L
Geb
3,678
214
0
599
9,045
7,382
0
6,583
2,462
11,000
0
W
The Morrigan
MythicGT3
The Morrigan
6,758
686
0
500
6,919
3,431
0
2,580
4,339
29,526
0
W
Danzaburou
Ryqik
Danzaburou
7,560
3,119
0
1,992
6,327
2,994
1,154
2,586
3,741
0
30,491
L
King Arthur
SaberPlush
King Arthur
10,074
793
0
450
14,949
14,357
0
8,790
5,991
0
32,844
L
Ishtar
Silip9
Ishtar
7,914
5,631
0
1,434
11,296
5,096
0
6,087
4,543
0
24,572
W
Chronos
Smüshie
Chronos
16,902
4,309
0
642
9,766
4,645
3,238
2,465
7,301
42,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
36,548
243
Minions Killed
213
0
Camps Cleared
0
1,089,749
Distance Traveled
997,651
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,536
854
45
5
0
231,738
0
W
Nu Wa
7,821
782
35
4
0
190,970
0
L
Ix Chel
7,251
725
45
5
0
200,097
2
L
Nox
6,844
684
56
6
0
181,196
1
L
Geb
7,256
726
12
1
0
202,757
3
W
The Morrigan
8,283
828
52
5
0
218,705
0
W
Danzaburou
7,931
793
50
5
0
205,217
2
L
King Arthur
7,657
766
52
5
0
207,178
0
L
Ishtar
7,540
754
48
5
0
206,423
0
W
Chronos
9,662
966
61
6
0
243,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role