Player Matchup

Nemesis
Nemesis
FR0ST BL1TZ
Nemesis
Level 263
God Stats
1W - 2L
1,792 SR
Queue Stats
422W - 442L
1,548 Elo+
Party 2
Ix Chel
Ix Chel
IcyRift
Ix Chel
Level 155
God Stats
4W - 2L
1,769 SR
Queue Stats
210W - 205L
1,512 Elo+
Solo
Neith
Neith
Simple Karly
Neith
Level 154
God Stats
17W - 25L
1,499 SR
Queue Stats
236W - 261L
1,535 Elo+
Party 2
Surtr
Surtr
flashgordo2
Surtr
Level 225
God Stats
25W - 27L
1,525 SR
Queue Stats
219W - 238L
1,535 Elo+
Party 2
Lancelot
Lancelot
xSvenny
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 50L
1,635 Elo+
Solo
Team Averages
Level 185
1,617 SR
1,553 Elo+

VS

Team Averages
Level 148
1,606 SR
1,527 Elo+
Maui
Maui
FinesseIsHim
Maui
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 67L
1,411 Elo+
Party 1
Ix Chel
Ix Chel
I may be Matt
Ix Chel
Level 162
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 147L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jacob7u7r
Tsukuyomi
Level 185
God Stats
2W - 0L
1,753 SR
Queue Stats
102W - 92L
1,511 Elo+
Solo
Awilix
Awilix
LargeWrench1086
Awilix
Level 146
God Stats
13W - 6L
1,717 SR
Queue Stats
598W - 549L
1,611 Elo+
Solo
Medusa
Medusa
Sir Phen Burd
Medusa
Level 105
God Stats
27W - 21L
1,559 SR
Queue Stats
258W - 221L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FR0ST BL1TZ
Nemesis
15
6 / 4 / 2
9,157
654
11,798
14,886
7,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ix Chel
IcyRift
Ix Chel
12
0 / 4 / 1
7,257
518
6,145
9,134
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 4
8,815
630
6,205
7,093
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 6 / 2
8,169
584
6,272
14,224
12,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
xSvenny
Lancelot
3
0 / 0 / 0
4,763
340
94
1,659
484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,267
519
2,514
9,930
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
14
2 / 1 / 4
8,332
595
6,786
6,734
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Jacob7u7r
Tsukuyomi
14
3 / 3 / 2
8,220
587
8,146
11,471
7,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 3 / 2
8,466
605
9,836
11,865
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 3 / 0
7,504
536
2,912
7,913
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
11
Kills
15
16
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FR0ST BL1TZ
Nemesis
6
4
2
1.75
W
1
1
8
5
W
Ix Chel
2
1
4
4
L
Ix Chel
IcyRift
Ix Chel
0
4
1
0.13
W
Tsukuyomi
Jacob7u7r
Tsukuyomi
3
3
2
1.33
W
7
3
2
2.67
L
3
2
4
2.5
W
2
3
0
0.67
L
2
6
2
0.5
L
Lancelot
xSvenny
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
30,194
46,996
Taken
47,913
26,601
Mitigated
27,362
12,341
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FR0ST BL1TZ
Nemesis
11,798
6,105
0
4,047
14,886
7,396
924
2,604
12,282
0
67,448
W
2,514
570
0
2,645
9,930
8,898
0
1,876
7,974
16,506
0
W
Ix Chel
6,786
727
425
2,232
6,734
2,427
0
2,516
4,171
76,639
0
L
Ix Chel
IcyRift
Ix Chel
6,145
797
490
828
9,134
3,421
0
4,766
4,368
55,065
0
W
Tsukuyomi
Jacob7u7r
Tsukuyomi
8,146
2,373
0
3,476
11,471
7,761
0
163
11,231
0
63,461
W
9,836
3,764
0
1,129
11,865
4,742
0
1,803
10,033
0
58,735
L
6,205
2,220
0
1,457
7,093
3,067
771
465
6,628
0
63,798
W
2,912
1,075
0
696
7,913
3,534
0
0
7,795
0
58,403
L
6,272
2,562
0
4,753
14,224
12,233
1,130
584
13,640
1,463
50,571
L
Lancelot
xSvenny
Lancelot
94
51
0
766
1,659
484
0
881
778
0
1,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,161
Gold Earned
39,789
368
Minions Killed
453
0
Camps Cleared
0
1,116,394
Distance Traveled
1,378,745
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,157
654
92
7
0
308,926
0
W
Maui
7,267
519
32
2
0
244,012
2
W
Ix Chel
8,332
595
122
9
0
301,957
2
L
Ix Chel
7,257
518
90
6
0
250,863
5
W
Tsukuyomi
8,220
587
113
8
0
273,630
0
W
Awilix
8,466
605
87
6
0
313,585
1
L
Neith
8,815
630
106
8
0
246,777
4
W
Medusa
7,504
536
99
7
0
245,561
4
L
Surtr
8,169
584
79
6
0
265,450
0
L
Lancelot
4,763
340
1
0
0
44,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role