Player Matchup

Vamana
Vamana
Elfeden
Vamana
Level 157
God Stats
12W - 9L
1,522 SR
Queue Stats
414W - 378L
1,587 Elo+
Party 2
Nox
Nox
Idrilou
Nox
Level 126
God Stats
6W - 16L
1,439 SR
Queue Stats
296W - 263L
1,545 Elo+
Party 2
Serqet
Serqet
Kayraesn
Serqet
Level 121
God Stats
22W - 19L
1,505 SR
Queue Stats
88W - 82L
1,590 Elo+
Solo
Heimdallr
Heimdallr
deadwalker010
Heimdallr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,560 Elo+
Party 4
Artio
Artio
wolfaniac
Artio
Level 148
God Stats
5W - 7L
1,498 SR
Queue Stats
27W - 26L
1,571 Elo+
Party 4
Team Averages
Level 140
1,493 SR
1,570 Elo+

VS

Team Averages
Level 104
1,544 SR
1,522 Elo+
Serqet
Serqet
MrNobleDcheese
Serqet
Level 37
God Stats
7W - 13L
1,408 SR
Queue Stats
424W - 448L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
Nordicrune
Guan Yu
Level 124
God Stats
4W - 0L
1,797 SR
Queue Stats
194W - 185L
1,519 Elo+
Solo
Hades
Hades
OnDexTu
Hades
Level 158
God Stats
1W - 1L
1,275 SR
Queue Stats
69W - 60L
1,591 Elo+
Party 3
Hel
Hel
iimSeebs
Hel
Level 45
God Stats
2W - 1L
1,566 SR
Queue Stats
41W - 40L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
nepokist
Cernunnos
Level 155
God Stats
11W - 5L
1,674 SR
Queue Stats
172W - 155L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Elfeden
Vamana
15
2 / 5 / 0
9,326
549
13,374
20,447
17,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nox
15
1 / 1 / 1
8,610
506
10,468
9,272
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Kayraesn
Serqet
12
1 / 5 / 0
7,764
457
7,093
13,948
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
deadwalker010
Heimdallr
12
0 / 6 / 0
7,816
460
8,353
12,466
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artio
wolfaniac
Artio
11
0 / 3 / 2
7,704
453
5,959
18,396
9,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
10,295
606
8,445
11,450
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Guan Yu
Nordicrune
Guan Yu
15
2 / 2 / 1
9,743
573
12,923
18,415
15,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
OnDexTu
Hades
15
4 / 2 / 4
9,373
551
15,946
13,887
7,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 0 / 9
8,790
517
7,391
14,237
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
nepokist
Cernunnos
16
7 / 0 / 3
10,084
593
11,835
12,354
6,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
20
20
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
Elfeden
Vamana
2
5
0
0.4
L
Nox
1
1
1
1.5
L
Serqet
Kayraesn
Serqet
1
5
0
0.2
W
6
0
8
10
W
Guan Yu
Nordicrune
Guan Yu
2
2
1
1.25
W
Hades
OnDexTu
Hades
4
2
4
3
L
Heimdallr
deadwalker010
Heimdallr
0
6
0
0
W
1
0
9
5.5
W
Cernunnos
nepokist
Cernunnos
7
0
3
8.5
L
Artio
wolfaniac
Artio
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,247
Damage
56,540
74,529
Taken
70,343
40,818
Mitigated
46,897
18,942
Healing
33,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Elfeden
Vamana
13,374
5,937
0
5,911
20,447
17,445
24
0
20,447
0
87,032
L
Nox
10,468
587
0
1,426
9,272
3,358
0
6,382
2,890
89,270
0
L
Serqet
Kayraesn
Serqet
7,093
1,594
0
1,506
13,948
5,396
0
5,599
8,233
0
48,836
W
8,445
1,200
0
592
11,450
5,288
0
2,633
8,746
0
96,929
W
Guan Yu
Nordicrune
Guan Yu
12,923
3,482
81
5,895
18,415
15,636
116
0
17,180
0
80,541
W
Hades
OnDexTu
Hades
15,946
1,910
40
6,028
13,887
7,296
316
5,935
7,422
82,054
0
L
Heimdallr
deadwalker010
Heimdallr
8,353
4,234
0
1,869
12,466
4,735
0
1,295
11,171
0
67,816
W
7,391
536
6,736
8,966
14,237
12,529
220
7,318
6,558
34,533
0
W
Cernunnos
nepokist
Cernunnos
11,835
7,595
0
5,649
12,354
6,148
0
541
11,813
0
84,564
L
Artio
wolfaniac
Artio
5,959
697
3,322
4,908
18,396
9,884
0
10,061
8,296
16,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,220
Gold Earned
48,285
501
Minions Killed
586
0
Camps Cleared
0
1,696,184
Distance Traveled
1,825,753
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,326
549
139
8
0
313,231
5
L
Nox
8,610
506
157
9
0
367,862
5
L
Serqet
7,764
457
64
4
0
354,692
6
W
Serqet
10,295
606
135
8
0
425,625
0
W
Guan Yu
9,743
573
130
8
0
348,366
0
W
Hades
9,373
551
138
8
0
316,222
2
L
Heimdallr
7,816
460
113
7
0
325,626
0
W
Hel
8,790
517
39
2
0
376,918
2
W
Cernunnos
10,084
593
144
8
0
358,622
4
L
Artio
7,704
453
28
2
0
334,773
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role