Player Matchup

Martichoras
Martichoras
AceVandalz
Martichoras
Level 157
God Stats
21W - 15L
1,855 SR
Queue Stats
661W - 602L
1,552 Elo+
Solo
Maui
Maui
DrAnimeWatcher
Maui
Level 64
God Stats
0W - 2L
1,166 SR
Queue Stats
25W - 13L
1,538 Elo+
Solo
Chaac
Chaac
Hawke34m
Chaac
Level 114
God Stats
22W - 23L
1,592 SR
Queue Stats
38W - 32L
1,538 Elo+
Solo
Ah Puch
Ah Puch
Minazuki57
Ah Puch
Level 125
God Stats
3W - 7L
1,602 SR
Queue Stats
636W - 593L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
xXTh3Gam3RzXx
Sun Wukong
Level 132
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 10L
1,574 Elo+
Solo
Team Averages
Level 118
1,589 SR
1,542 Elo+

VS

Team Averages
Level 102
1,557 SR
1,522 Elo+
Charybdis
Charybdis
Disneylander
Charybdis
Level 77
God Stats
19W - 19L
1,455 SR
Queue Stats
235W - 290L
1,460 Elo+
Party 1
Kali
Kali
NefariousNicky
Kali
Level 107
God Stats
6W - 1L
1,884 SR
Queue Stats
169W - 127L
1,634 Elo+
Solo
Aphrodite
Aphrodite
ReC0nics
Aphrodite
Level 156
God Stats
5W - 6L
1,534 SR
Queue Stats
19W - 16L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
ReedRaggles
Baron Samedi
Level 62
God Stats
1W - 0L
1,279 SR
Queue Stats
70W - 68L
1,443 Elo+
Party 1
Anubis
Anubis
xDeathHimselfx
Anubis
Level 108
God Stats
87W - 49L
1,634 SR
Queue Stats
451W - 400L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AceVandalz
Martichoras
16
3 / 4 / 1
10,332
470
12,372
18,522
7,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 4
9,154
416
5,286
18,861
22,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Hawke34m
Chaac
18
8 / 3 / 4
12,374
562
19,359
22,886
32,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Minazuki57
Ah Puch
16
2 / 4 / 4
9,988
454
11,984
11,501
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
xXTh3Gam3RzXx
Sun Wukong
16
6 / 3 / 3
10,617
483
8,515
19,841
13,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Disneylander
Charybdis
18
1 / 1 / 3
11,013
501
7,168
10,246
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 2 / 5
13,807
628
22,492
26,809
18,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
ReC0nics
Aphrodite
15
1 / 2 / 10
10,545
479
6,895
19,712
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ReedRaggles
Baron Samedi
15
1 / 7 / 6
10,533
479
16,155
17,503
11,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 7 / 3
11,709
532
13,329
14,935
12,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
19
Kills
17
17
Deaths
19
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AceVandalz
Martichoras
3
4
1
0.88
W
Charybdis
Disneylander
Charybdis
1
1
3
2.5
L
0
3
4
0.67
L
Chaac
Hawke34m
Chaac
8
3
4
3.33
L
Ah Puch
Minazuki57
Ah Puch
2
4
4
1
W
10
2
5
6.25
W
Aphrodite
ReC0nics
Aphrodite
1
2
10
3
W
Baron Samedi
ReedRaggles
Baron Samedi
1
7
6
0.57
W
4
7
3
0.79
L
Sun Wukong
xXTh3Gam3RzXx
Sun Wukong
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,516
Damage
66,039
91,611
Taken
89,205
82,429
Mitigated
67,809
30,372
Healing
44,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AceVandalz
Martichoras
12,372
4,984
0
7,616
18,522
7,641
296
8,391
10,131
0
88,203
W
Charybdis
Disneylander
Charybdis
7,168
3,481
0
3,817
10,246
5,466
2,662
959
9,287
0
99,517
L
5,286
748
755
3,207
18,861
22,428
0
8,098
10,763
21,957
0
L
Chaac
Hawke34m
Chaac
19,359
2,768
0
10,056
22,886
32,940
161
10,151
12,735
0
108,462
L
Ah Puch
Minazuki57
Ah Puch
11,984
43
0
2,559
11,501
5,466
0
5,317
6,184
76,710
0
W
22,492
15,504
0
12,938
26,809
18,190
402
2,727
24,082
0
148,563
W
Aphrodite
ReC0nics
Aphrodite
6,895
1,209
5,202
11,381
19,712
20,724
231
5,295
14,417
39,583
182
W
Baron Samedi
ReedRaggles
Baron Samedi
16,155
1,475
1,478
3,660
17,503
11,367
486
7,761
9,742
73,273
0
W
13,329
167
0
5,759
14,935
12,062
0
1,116
13,819
103,461
0
L
Sun Wukong
xXTh3Gam3RzXx
Sun Wukong
8,515
1,681
0
6,179
19,841
13,954
0
4,422
15,419
0
56,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,465
Gold Earned
57,607
547
Minions Killed
646
0
Camps Cleared
0
2,108,801
Distance Traveled
2,065,925
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,332
470
167
8
0
434,468
7
W
Charybdis
11,013
501
163
7
0
381,417
0
L
Maui
9,154
416
26
1
0
413,878
0
L
Chaac
12,374
562
169
8
0
453,150
1
L
Ah Puch
9,988
454
115
5
0
407,111
7
W
Kali
13,807
628
162
7
0
481,766
0
W
Aphrodite
10,545
479
39
2
0
417,258
4
W
Baron Samedi
10,533
479
133
6
0
372,076
1
W
Anubis
11,709
532
149
7
0
413,408
7
L
Sun Wukong
10,617
483
70
3
0
400,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role