Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Dragoon-_-liquid
Nemesis
Level 52
God Stats
47W - 32L
1,454 SR
Queue Stats
111W - 105L
1,368 Elo+
Solo
Ganesha
Ganesha
ShanonSharpe303
Ganesha
Level 120
God Stats
2W - 2L
1,201 SR
Queue Stats
120W - 133L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
WaynerBreath
Gilgamesh
Level 120
God Stats
2W - 3L
1,495 SR
Queue Stats
30W - 47L
1,354 Elo+
Solo
Anubis
Anubis
sandoval3765
Anubis
Level 50
God Stats
26W - 13L
1,590 SR
Queue Stats
164W - 147L
1,395 Elo+
Solo
Team Averages
Level 94
1,448 SR
1,414 Elo+

VS

Team Averages
Level 71
1,481 SR
1,424 Elo+
King Arthur
King Arthur
crazybeast2425
King Arthur
Level 65
God Stats
0W - 1L
1,827 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
droptongun21
Chaac
Level 42
God Stats
1W - 2L
1,162 SR
Queue Stats
4W - 2L
1,192 Elo+
Solo
Sol
Sol
ffx_sofia
Sol
Level 61
God Stats
38W - 32L
1,532 SR
Queue Stats
132W - 117L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
trpl_tp_mcha_frp
Aphrodite
Level 105
God Stats
6W - 7L
1,353 SR
Queue Stats
189W - 173L
1,468 Elo+
Party 2
Ratatoskr
Ratatoskr
xMontro
Ratatoskr
Level 80
God Stats
39W - 26L
1,534 SR
Queue Stats
87W - 74L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 3 / 6
7,311
457
11,784
10,739
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 4
8,627
539
8,939
11,925
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 9
8,212
513
5,529
13,681
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
WaynerBreath
Gilgamesh
15
1 / 4 / 3
8,967
560
11,515
13,749
12,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
16
11 / 3 / 1
10,166
635
15,634
8,336
4,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
crazybeast2425
King Arthur
11
1 / 6 / 5
6,962
435
5,980
17,351
10,808
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 2 / 1
9,631
602
8,053
15,368
12,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 3
6,928
433
7,976
13,131
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
11
1 / 3 / 5
7,444
465
4,506
12,834
11,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
xMontro
Ratatoskr
15
9 / 5 / 1
9,989
624
11,624
15,596
6,799
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
18
Kills
15
16
Deaths
19
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
3
6
1.67
W
3
2
4
2.5
W
1
4
9
1.38
W
Gilgamesh
WaynerBreath
Gilgamesh
1
4
3
0.63
L
King Arthur
crazybeast2425
King Arthur
1
6
5
0.58
L
3
2
1
1.75
L
1
3
3
0.83
W
Anubis
11
3
1
3.83
L
Aphrodite
1
3
5
1.17
L
Ratatoskr
xMontro
Ratatoskr
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,401
Damage
38,139
58,430
Taken
74,280
39,652
Mitigated
47,091
10,885
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,784
5,576
191
2,601
10,739
4,479
408
5,636
5,103
0
39,551
W
8,939
4,911
0
854
11,925
4,975
1,179
819
11,106
0
69,229
W
5,529
683
462
1,802
13,681
13,244
0
5,621
8,060
28,191
0
W
Gilgamesh
WaynerBreath
Gilgamesh
11,515
4,428
0
1,190
13,749
12,593
0
0
13,749
0
70,276
L
King Arthur
crazybeast2425
King Arthur
5,980
590
0
250
17,351
10,808
64
8,475
8,876
197
28,177
L
8,053
1,884
0
5,420
15,368
12,488
0
0
15,368
0
76,696
L
7,976
2,589
0
4,134
13,131
5,634
2,423
4,749
8,382
52,109
0
W
Anubis
15,634
803
208
3,577
8,336
4,361
322
583
7,753
75,192
0
L
Aphrodite
4,506
685
2,735
5,565
12,834
11,362
368
4,725
8,109
27,222
0
L
Ratatoskr
xMontro
Ratatoskr
11,624
5,986
0
2,294
15,596
6,799
33
3,214
12,382
0
66,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,283
Gold Earned
40,954
409
Minions Killed
390
0
Camps Cleared
0
1,565,399
Distance Traveled
1,533,433
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,311
457
77
5
0
276,298
0
W
Nemesis
8,627
539
99
6
0
368,605
5
W
Ganesha
8,212
513
3
0
0
325,471
0
W
Gilgamesh
8,967
560
122
8
0
327,021
0
L
King Arthur
6,962
435
30
2
0
288,078
0
L
Chaac
9,631
602
152
10
0
318,923
0
L
Sol
6,928
433
76
5
0
277,234
3
W
Anubis
10,166
635
108
7
0
268,004
0
L
Aphrodite
7,444
465
40
3
0
278,726
3
L
Ratatoskr
9,989
624
92
6
0
370,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role