Player Matchup

Tyr
Tyr
HoneyB0i
Tyr
Level 140
God Stats
0W - 3L
1,245 SR
Queue Stats
36W - 35L
1,577 Elo+
Solo
Hel
Hel
Hrbulino
Hel
Level 166
God Stats
20W - 9L
1,653 SR
Queue Stats
118W - 104L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
InsaneBuddha
Tsukuyomi
Level 156
God Stats
15W - 6L
1,905 SR
Queue Stats
688W - 705L
1,550 Elo+
Solo
Sol
Sol
deathmill
Sol
Level 123
God Stats
1W - 1L
1,511 SR
Queue Stats
67W - 72L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
jkuu213
Sun Wukong
Level 181
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 170L
1,477 Elo+
Party 2
Team Averages
Level 153
1,563 SR
1,540 Elo+

VS

Team Averages
Level 179
1,541 SR
1,602 Elo+
Cabrakan
Cabrakan
Joshfernidaz
Cabrakan
Level 172
God Stats
1W - 1L
1,702 SR
Queue Stats
419W - 347L
1,592 Elo+
Party 1
Ix Chel
Ix Chel
SorHades
Ix Chel
Level 298
God Stats
10W - 12L
1,252 SR
Queue Stats
99W - 76L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
abriot
Erlang Shen
Level 193
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 128L
1,626 Elo+
Party 1
Medusa
Medusa
dontlooka7me
Medusa
Level 87
God Stats
16W - 11L
1,553 SR
Queue Stats
835W - 869L
1,575 Elo+
Solo
Guan Yu
Guan Yu
iErthan
Guan Yu
Level 147
God Stats
12W - 8L
1,701 SR
Queue Stats
202W - 136L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,080
708
8,470
16,656
10,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 3
7,576
758
6,559
10,025
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
InsaneBuddha
Tsukuyomi
13
2 / 7 / 2
7,108
711
7,752
12,309
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 1
6,828
683
8,462
8,292
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
jkuu213
Sun Wukong
12
2 / 3 / 1
7,099
710
7,842
14,704
11,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Joshfernidaz
Cabrakan
13
4 / 3 / 9
7,954
795
9,609
13,202
9,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
SorHades
Ix Chel
17
7 / 1 / 13
9,282
928
18,216
8,456
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
abriot
Erlang Shen
14
4 / 1 / 9
7,868
787
7,497
13,606
14,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
16
4 / 1 / 10
8,559
856
13,042
10,207
4,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
iErthan
Guan Yu
15
4 / 0 / 10
8,157
816
5,952
11,828
11,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
5
Kills
23
23
Deaths
6
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
4
3
0.38
L
Tsukuyomi
InsaneBuddha
Tsukuyomi
2
7
2
0.43
W
Cabrakan
Joshfernidaz
Cabrakan
4
3
9
2.83
W
Ix Chel
SorHades
Ix Chel
7
1
13
13.5
W
Erlang Shen
abriot
Erlang Shen
4
1
9
8.5
L
0
4
1
0.13
W
Medusa
4
1
10
9
W
Guan Yu
iErthan
Guan Yu
4
0
10
9
L
Sun Wukong
jkuu213
Sun Wukong
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,085
Damage
54,316
61,986
Taken
57,299
33,745
Mitigated
45,128
11,180
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,470
1,688
0
1,876
16,656
10,299
0
7,849
8,565
0
22,865
L
6,559
114
2,708
3,753
10,025
4,013
0
4,793
5,016
34,734
0
L
Tsukuyomi
InsaneBuddha
Tsukuyomi
7,752
1,540
0
88
12,309
4,040
0
5,116
7,072
0
21,003
W
Cabrakan
Joshfernidaz
Cabrakan
9,609
976
0
1,000
13,202
9,654
174
2,551
10,651
16,643
0
W
Ix Chel
SorHades
Ix Chel
18,216
2,732
3,023
1,775
8,456
4,197
1,215
2,927
5,529
46,356
0
W
Erlang Shen
abriot
Erlang Shen
7,497
3,171
0
2,284
13,606
14,965
108
3,949
9,657
0
18,478
L
8,462
2,898
0
1,078
8,292
3,593
1,136
2,614
5,414
23,192
1,271
W
Medusa
13,042
4,768
0
3,931
10,207
4,544
4,281
3,228
6,979
0
43,056
W
Guan Yu
iErthan
Guan Yu
5,952
258
3,135
2,947
11,828
11,768
716
1,947
9,881
0
20,625
L
Sun Wukong
jkuu213
Sun Wukong
7,842
1,346
0
1,677
14,704
11,800
0
7,453
7,204
0
18,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,691
Gold Earned
41,820
195
Minions Killed
217
0
Camps Cleared
0
1,006,399
Distance Traveled
1,112,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,080
708
36
4
0
219,142
0
L
Hel
7,576
758
76
8
0
202,168
0
L
Tsukuyomi
7,108
711
31
3
0
199,194
0
W
Cabrakan
7,954
795
15
2
0
211,565
0
W
Ix Chel
9,282
928
81
8
0
226,661
0
W
Erlang Shen
7,868
787
15
2
0
241,063
0
L
Sol
6,828
683
31
3
0
169,968
0
W
Medusa
8,559
856
73
7
0
196,143
0
W
Guan Yu
8,157
816
33
3
0
237,084
0
L
Sun Wukong
7,099
710
21
2
0
215,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role