Player Matchup

Artemis
Artemis
Dången
Artemis
Level 105
God Stats
8W - 18L
1,295 SR
Queue Stats
53W - 70L
1,342 Elo+
Party 3
Sun Wukong
Sun Wukong
Jarlthurnax
Sun Wukong
Level 46
God Stats
2W - 0L
1,794 SR
Queue Stats
24W - 28L
1,474 Elo+
Party 1
Thanatos
Thanatos
godsfriend
Thanatos
Level 109
God Stats
2W - 1L
1,689 SR
Queue Stats
18W - 18L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
livingartifart
Baron Samedi
Level 61
God Stats
8W - 16L
1,429 SR
Queue Stats
39W - 51L
1,351 Elo+
Party 3
Nu Wa
Nu Wa
plushok1
Nu Wa
Level 105
God Stats
115W - 97L
1,485 SR
Queue Stats
125W - 126L
1,403 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,417 Elo+

VS

Team Averages
Level 98
1,478 SR
1,447 Elo+
Vamana
Vamana
 
Vamana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FORrMAN
Heimdallr
Level 103
God Stats
11W - 10L
1,406 SR
Queue Stats
79W - 75L
1,413 Elo+
Party 2
Ix Chel
Ix Chel
Jaevlaa
Ix Chel
Level 66
God Stats
1W - 2L
1,486 SR
Queue Stats
69W - 67L
1,426 Elo+
Party 2
Artemis
Artemis
Perytone
Artemis
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
68W - 55L
1,471 Elo+
Solo
Tiamat
Tiamat
Raycherds
Tiamat
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
61W - 64L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dången
Artemis
14
1 / 5 / 8
8,470
471
9,560
13,675
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Jarlthurnax
Sun Wukong
16
1 / 1 / 4
9,491
527
5,065
11,422
10,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
godsfriend
Thanatos
19
18 / 4 / 4
12,673
704
19,307
22,432
11,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
livingartifart
Baron Samedi
14
3 / 5 / 7
8,412
467
11,530
21,796
22,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
plushok1
Nu Wa
17
3 / 2 / 7
11,027
613
15,090
8,236
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
8 / 5 / 0
10,628
590
16,496
18,939
8,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
FORrMAN
Heimdallr
14
3 / 5 / 6
8,646
480
10,629
17,576
6,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Jaevlaa
Ix Chel
11
5 / 5 / 3
7,753
431
11,109
14,822
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Perytone
Artemis
16
1 / 4 / 2
9,847
547
6,448
13,896
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Raycherds
Tiamat
12
0 / 7 / 2
7,636
424
5,326
12,896
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
26
Kills
17
17
Deaths
26
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
8
5
0
1.6
W
Artemis
Dången
Artemis
1
5
8
1
L
Heimdallr
FORrMAN
Heimdallr
3
5
6
1.2
L
Ix Chel
Jaevlaa
Ix Chel
5
5
3
1.3
W
Sun Wukong
Jarlthurnax
Sun Wukong
1
1
4
3
L
Artemis
Perytone
Artemis
1
4
2
0.5
L
Tiamat
Raycherds
Tiamat
0
7
2
0.14
W
Thanatos
godsfriend
Thanatos
18
4
4
5
W
Baron Samedi
livingartifart
Baron Samedi
3
5
7
1.3
W
Nu Wa
plushok1
Nu Wa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,552
Damage
50,008
77,561
Taken
78,129
55,026
Mitigated
30,935
28,693
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
16,496
11,470
0
1,194
18,939
8,563
0
4,575
14,350
0
100,128
W
Artemis
Dången
Artemis
9,560
3,490
0
2,811
13,675
6,189
624
5,048
8,606
0
61,850
L
Heimdallr
FORrMAN
Heimdallr
10,629
5,208
0
6,013
17,576
6,841
289
7,355
10,220
0
68,904
L
Ix Chel
Jaevlaa
Ix Chel
11,109
1,204
1,057
1,749
14,822
4,979
343
7,350
7,467
41,151
0
W
Sun Wukong
Jarlthurnax
Sun Wukong
5,065
592
0
2,023
11,422
10,468
0
132
11,290
0
60,118
L
Artemis
Perytone
Artemis
6,448
2,150
0
4,202
13,896
5,166
422
2,854
11,023
0
76,423
L
Tiamat
Raycherds
Tiamat
5,326
949
0
1,468
12,896
5,386
0
4,442
8,449
42,586
0
W
Thanatos
godsfriend
Thanatos
19,307
8,424
0
15,973
22,432
11,386
0
2,921
19,442
0
106,450
W
Baron Samedi
livingartifart
Baron Samedi
11,530
1,082
966
5,648
21,796
22,737
0
6,849
14,937
40,125
0
W
Nu Wa
plushok1
Nu Wa
15,090
3,510
0
1,272
8,236
4,246
1,784
2,103
6,094
97,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,073
Gold Earned
44,510
524
Minions Killed
519
0
Camps Cleared
0
1,735,704
Distance Traveled
1,682,531
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,628
590
141
8
0
421,309
0
W
Artemis
8,470
471
88
5
0
316,361
0
L
Heimdallr
8,646
480
116
6
0
292,371
0
L
Ix Chel
7,753
431
48
3
0
310,506
0
W
Sun Wukong
9,491
527
101
6
0
356,935
3
L
Artemis
9,847
547
130
7
0
303,261
4
L
Tiamat
7,636
424
84
5
0
355,084
0
W
Thanatos
12,673
704
121
7
0
403,592
2
W
Baron Samedi
8,412
467
41
2
0
313,834
4
W
Nu Wa
11,027
613
173
10
0
344,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role