Player Matchup

Ah Puch
Ah Puch
DarckMons
Ah Puch
Level 127
God Stats
12W - 10L
1,526 SR
Queue Stats
350W - 319L
1,498 Elo+
Solo
Thanatos
Thanatos
Fckboyardee
Thanatos
Level 127
God Stats
2W - 4L
1,722 SR
Queue Stats
127W - 107L
1,741 Elo+
Solo
Medusa
Medusa
JarlVarg
Medusa
Level 45
God Stats
2W - 1L
1,774 SR
Queue Stats
68W - 93L
1,513 Elo+
Solo
Chang'e
Chang'e
PrimalRaindrop
Chang'e
Level 128
God Stats
0W - 2L
1,185 SR
Queue Stats
133W - 131L
1,569 Elo+
Solo
Izanami
Izanami
coolroco101
Izanami
Level 112
God Stats
13W - 9L
1,604 SR
Queue Stats
62W - 53L
1,557 Elo+
Solo
Team Averages
Level 108
1,562 SR
1,576 Elo+

VS

Team Averages
Level 111
1,634 SR
1,503 Elo+
Hercules
Hercules
BlazeDoinks
Hercules
Level 83
God Stats
6W - 5L
1,673 SR
Queue Stats
89W - 119L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
DeathMonky
Danzaburou
Level 8
God Stats
10W - 12L
1,625 SR
Queue Stats
18W - 23L
1,536 Elo+
Party 1
Anubis
Anubis
GokuwithanAfro
Anubis
Level 176
God Stats
45W - 35L
1,497 SR
Queue Stats
175W - 168L
1,464 Elo+
Solo
Loki
Loki
TheSarcasticKing
Loki
Level 129
God Stats
21W - 11L
1,751 SR
Queue Stats
256W - 227L
1,463 Elo+
Solo
Ymir
Ymir
UnknwnElemnt
Ymir
Level 158
God Stats
6W - 3L
1,625 SR
Queue Stats
392W - 340L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarckMons
Ah Puch
8
0 / 0 / 0
4,541
454
0
1,131
267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Fckboyardee
Thanatos
8
2 / 3 / 1
5,339
534
5,719
10,791
8,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
JarlVarg
Medusa
5
0 / 0 / 0
4,457
446
0
2,429
595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,382
538
3,037
6,606
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
coolroco101
Izanami
9
1 / 4 / 1
5,523
552
3,794
7,261
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlazeDoinks
Hercules
11
1 / 0 / 2
6,443
644
4,747
6,963
5,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
DeathMonky
Danzaburou
10
1 / 1 / 4
6,345
635
5,773
7,320
2,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 3
6,260
626
2,923
2,432
990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 2
6,817
682
3,491
7,492
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 5
5,983
598
1,703
7,334
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
9
9
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
BlazeDoinks
Hercules
1
0
2
2
L
Ah Puch
DarckMons
Ah Puch
0
0
0
0
W
Danzaburou
DeathMonky
Danzaburou
1
1
4
3
L
Thanatos
Fckboyardee
Thanatos
2
3
1
0.83
W
2
0
3
3.5
L
Medusa
JarlVarg
Medusa
0
0
0
0
L
0
2
0
0
W
4
1
2
5
W
1
1
5
3.5
L
Izanami
coolroco101
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,550
Damage
18,637
28,218
Taken
31,541
13,763
Mitigated
16,125
9,931
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BlazeDoinks
Hercules
4,747
1,134
0
3,025
6,963
5,568
0
2,917
4,046
0
37,176
L
Ah Puch
DarckMons
Ah Puch
0
0
0
384
1,131
267
0
0
1,131
14,980
0
W
Danzaburou
DeathMonky
Danzaburou
5,773
2,735
0
2,941
7,320
2,460
186
0
7,320
0
49,458
L
Thanatos
Fckboyardee
Thanatos
5,719
825
0
5,065
10,791
8,252
0
3,744
7,047
0
16,485
W
2,923
38
0
1,577
2,432
990
0
361
2,071
44,082
0
L
Medusa
JarlVarg
Medusa
0
0
0
625
2,429
595
0
207
2,222
0
12,246
L
3,037
170
8
2,599
6,606
2,231
0
35
6,571
31,943
0
W
3,491
1,145
0
408
7,492
2,259
0
120
7,372
0
50,323
W
1,703
650
378
2,410
7,334
4,848
0
153
7,181
14,593
0
L
Izanami
coolroco101
Izanami
3,794
2,976
0
1,250
7,261
2,418
0
640
6,621
0
40,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
31,848
212
Minions Killed
321
0
Camps Cleared
0
784,624
Distance Traveled
1,024,848
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,443
644
55
6
0
193,187
0
L
Ah Puch
4,541
454
29
3
0
167,191
0
W
Danzaburou
6,345
635
72
7
0
206,124
0
L
Thanatos
5,339
534
23
2
0
192,652
1
W
Anubis
6,260
626
70
7
0
188,707
2
L
Medusa
4,457
446
25
3
0
64,147
0
L
Chang'e
5,382
538
59
6
0
179,434
4
W
Loki
6,817
682
99
10
0
229,657
0
W
Ymir
5,983
598
25
3
0
207,173
2
L
Izanami
5,523
552
76
8
0
181,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role