Player Matchup

Sylvanus
Sylvanus
Dkdansk
Sylvanus
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,561 Elo+
Party 1
Maui
Maui
NeroWolfer
Maui
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,566 Elo+
Party 1
Osiris
Osiris
mrlaisbo
Osiris
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,537 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,555 Elo+

VS

Team Averages
Level 90
1,545 SR
1,567 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Monolith57
Ganesha
Level 49
God Stats
3W - 7L
1,634 SR
Queue Stats
4W - 14L
1,715 Elo+
Solo
Charybdis
Charybdis
MrFlexer66
Charybdis
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
336W - 371L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dkdansk
Sylvanus
14
4 / 0 / 3
9,474
790
9,328
10,157
6,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 0 / 7
9,351
779
3,553
7,016
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
mrlaisbo
Osiris
14
3 / 2 / 3
9,495
791
10,986
13,025
9,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
1 / 0 / 0
7,266
606
0
221
68
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Monolith57
Ganesha
14
0 / 2 / 2
8,420
702
6,269
14,776
14,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
MrFlexer66
Charybdis
14
1 / 5 / 0
7,943
662
11,234
12,705
5,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
0
0
1
W
Sylvanus
Dkdansk
Sylvanus
4
0
3
5.5
L
Ganesha
Monolith57
Ganesha
0
2
2
0.5
L
Charybdis
MrFlexer66
Charybdis
1
5
0
0.2
W
0
0
7
3.5
W
Osiris
mrlaisbo
Osiris
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,867
Damage
17,503
30,198
Taken
27,702
25,045
Mitigated
20,248
11,984
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
0
0
0
0
221
68
0
0
221
2,462
0
W
Sylvanus
Dkdansk
Sylvanus
9,328
2,328
3,572
4,528
10,157
6,097
807
2,098
7,986
48,463
0
L
Ganesha
Monolith57
Ganesha
6,269
870
1,192
1,447
14,776
14,705
0
6,412
7,337
16,097
0
L
Charybdis
MrFlexer66
Charybdis
11,234
6,303
0
1,642
12,705
5,475
0
5,956
6,066
0
41,487
W
3,553
555
0
1,679
7,016
9,425
506
1,812
5,204
13,215
0
W
Osiris
mrlaisbo
Osiris
10,986
4,399
0
2,205
13,025
9,523
1,181
2,398
10,408
0
35,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
23,629
134
Minions Killed
77
0
Camps Cleared
0
681,957
Distance Traveled
404,947
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,266
606
6
1
0
15,704
0
W
Sylvanus
9,474
790
69
6
0
201,889
0
L
Ganesha
8,420
702
2
0
0
224,317
0
L
Charybdis
7,943
662
69
6
0
164,926
3
W
Maui
9,351
779
15
1
0
247,869
0
W
Osiris
9,495
791
50
4
0
232,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role