Player Matchup

Athena
Athena
Lady_Moonlite
Athena
Level 67
God Stats
57W - 62L
1,455 SR
Queue Stats
122W - 155L
1,355 Elo+
Party 1
Hun Batz
Hun Batz
Mechanical_Choir
Hun Batz
Level 69
God Stats
12W - 20L
1,507 SR
Queue Stats
187W - 228L
1,395 Elo+
Party 1
Geb
Geb
Scottyb513
Geb
Level 81
God Stats
2W - 3L
1,193 SR
Queue Stats
202W - 227L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Unique_GamerMom
Baron Samedi
Level 25
God Stats
12W - 13L
1,604 SR
Queue Stats
54W - 57L
1,425 Elo+
Party 1
Janus
Janus
vaughnwamsly
Janus
Level 52
God Stats
2W - 4L
1,554 SR
Queue Stats
33W - 49L
1,409 Elo+
Solo
Team Averages
Level 59
1,462 SR
1,404 Elo+

VS

Team Averages
Level 87
1,382 SR
1,480 Elo+
Anubis
Anubis
IronLungStoner
Anubis
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,705 Elo+
Solo
Ratatoskr
Ratatoskr
SA DSZ8814
Ratatoskr
Level 40
God Stats
43W - 47L
1,366 SR
Queue Stats
200W - 207L
1,371 Elo+
Solo
Terra
Terra
TheRealNashC666
Terra
Level 101
God Stats
4W - 3L
1,397 SR
Queue Stats
176W - 178L
1,369 Elo+
Solo
Horus
Horus
lil Slattboi
Horus
Level 125
God Stats
1W - 0L
1,091 SR
Queue Stats
93W - 75L
1,561 Elo+
Solo
Bastet
Bastet
vic_may43
Bastet
Level 48
God Stats
43W - 44L
1,558 SR
Queue Stats
218W - 236L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,956
1,106
8,083
19,929
25,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 2
9,001
1,000
5,255
9,608
4,366
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 4 / 3
9,584
1,065
4,378
19,878
23,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Unique_GamerMom
Baron Samedi
14
0 / 4 / 2
8,469
941
8,391
7,475
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 2
8,276
920
4,017
3,334
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

179

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
10,499
1,167
21,050
5,898
4,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
SA DSZ8814
Ratatoskr
15
3 / 0 / 8
9,689
1,077
8,943
5,865
3,160
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 8
9,413
1,046
5,417
14,065
15,090
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 9
9,403
1,045
11,240
11,967
9,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
vic_may43
Bastet
15
1 / 0 / 13
9,746
1,083
7,862
3,509
1,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
3
Kills
14
14
Deaths
3
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
2
5
1
0.5
L
1
0
2
2
W
Ratatoskr
SA DSZ8814
Ratatoskr
3
0
8
7
L
0
4
3
0.38
W
2
2
8
3
L
Baron Samedi
Unique_GamerMom
Baron Samedi
0
4
2
0.25
W
2
1
9
6.5
L
0
1
2
1
W
Bastet
vic_may43
Bastet
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,124
Damage
54,512
60,224
Taken
41,304
57,579
Mitigated
34,668
4,474
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,050
2,552
154
3,794
5,898
4,609
0
4,509
1,389
51,968
0
L
8,083
1,499
0
902
19,929
25,333
0
9,726
10,203
16,881
0
L
5,255
976
0
0
9,608
4,366
0
5,440
4,168
0
23,835
W
Ratatoskr
SA DSZ8814
Ratatoskr
8,943
3,903
0
86
5,865
3,160
0
3,534
2,331
0
17,237
L
4,378
1,074
0
1,093
19,878
23,524
0
9,075
10,803
10,050
0
W
5,417
2,161
603
2,608
14,065
15,090
0
8,349
2,838
7,465
0
L
Baron Samedi
Unique_GamerMom
Baron Samedi
8,391
245
1,560
919
7,475
3,344
0
2,694
4,781
19,402
0
W
11,240
4,518
1,178
2,384
11,967
9,842
0
7,444
3,102
1,143
14,854
L
4,017
0
0
0
3,334
1,012
0
465
2,869
14,223
0
W
Bastet
vic_may43
Bastet
7,862
2,357
169
2,149
3,509
1,967
0
1,033
2,476
0
32,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,286
Gold Earned
48,750
136
Minions Killed
176
3
Camps Cleared
5
655,330
Distance Traveled
845,127
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,499
1,167
87
10
0
147,772
0
L
Athena
9,956
1,106
24
3
0
144,567
0
L
Hun Batz
9,001
1,000
56
6
0
156,340
0
W
Ratatoskr
9,689
1,077
16
2
5
182,686
0
L
Geb
9,584
1,065
6
1
1
157,257
0
W
Terra
9,413
1,046
8
1
0
163,110
4
L
Baron Samedi
8,469
941
27
3
1
110,901
0
W
Horus
9,403
1,045
5
1
0
154,171
0
L
Janus
8,276
920
23
3
1
86,265
0
W
Bastet
9,746
1,083
60
7
0
197,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role