Player Matchup

Sun Wukong
Sun Wukong
DivaaaaanCHIK
Sun Wukong
Level 141
God Stats
16W - 15L
1,476 SR
Queue Stats
894W - 910L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
HanzzWuurst
Hou Yi
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
98W - 102L
1,411 Elo+
Solo
Sol
Sol
ShaRk071
Sol
Level 66
God Stats
1W - 2L
1,177 SR
Queue Stats
180W - 183L
1,440 Elo+
Party 1
Nike
Nike
WinterSF
Nike
Level 89
God Stats
9W - 2L
1,855 SR
Queue Stats
396W - 399L
1,462 Elo+
Party 1
Xbalanque
Xbalanque
timmbo190
Xbalanque
Level 125
God Stats
18W - 7L
1,694 SR
Queue Stats
881W - 846L
1,428 Elo+
Solo
Team Averages
Level 105
1,540 SR
1,438 Elo+

VS

Team Averages
Level 79
1,500 SR
1,374 Elo+
Fafnir
Fafnir
EttGlasVatten
Fafnir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
Kittsfuuu
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 2
Nemesis
Nemesis
KoryoSaram
Nemesis
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 88L
1,313 Elo+
Solo
Chernobog
Chernobog
SnowTiger363
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,396 Elo+
Solo
Jormungandr
Jormungandr
smajdah
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DivaaaaanCHIK
Sun Wukong
20
8 / 2 / 22
12,936
924
14,111
22,929
21,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
20
7 / 1 / 20
11,385
813
12,153
8,163
3,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
13 / 2 / 16
12,356
883
27,634
11,923
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
5 / 6 / 19
10,397
743
9,671
14,029
16,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
timmbo190
Xbalanque
16
4 / 3 / 13
10,592
757
17,698
11,165
4,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 9
8,069
576
6,030
17,583
28,984
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Kittsfuuu
Thoth
15
3 / 8 / 5
9,538
681
15,329
12,771
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
KoryoSaram
Nemesis
15
2 / 7 / 7
8,802
629
8,348
24,029
15,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
SnowTiger363
Chernobog
17
2 / 7 / 3
9,460
676
7,008
14,491
8,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
smajdah
Jormungandr
17
3 / 7 / 8
9,213
658
10,644
19,216
27,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
42
37
Kills
10
14
Deaths
37
90
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DivaaaaanCHIK
Sun Wukong
8
2
22
9.5
L
0
8
9
0.56
W
Hou Yi
7
1
20
17
L
Thoth
Kittsfuuu
Thoth
3
8
5
0.69
L
Nemesis
KoryoSaram
Nemesis
2
7
7
0.79
W
13
2
16
10.5
L
Chernobog
SnowTiger363
Chernobog
2
7
3
0.5
W
Nike
5
6
19
2.42
L
Jormungandr
smajdah
Jormungandr
3
7
8
1
W
Xbalanque
timmbo190
Xbalanque
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,267
Damage
47,359
68,209
Taken
88,090
50,982
Mitigated
87,111
29,868
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DivaaaaanCHIK
Sun Wukong
14,111
1,397
3,165
10,294
22,929
21,910
1,339
9,716
12,844
0
44,038
L
6,030
1,681
0
1,590
17,583
28,984
0
6,351
11,232
11,886
0
W
Hou Yi
12,153
6,610
634
2,249
8,163
3,647
3,479
4,103
3,855
0
26,461
L
Thoth
Kittsfuuu
Thoth
15,329
1,192
1,030
875
12,771
5,910
0
3,976
8,795
29,396
0
L
Nemesis
KoryoSaram
Nemesis
8,348
2,028
1,709
6,432
24,029
15,846
0
6,418
17,611
0
16,008
W
27,634
7,823
2,765
5,889
11,923
5,119
1,703
5,704
5,994
45,731
0
L
Chernobog
SnowTiger363
Chernobog
7,008
3,487
0
961
14,491
8,474
0
3,798
10,693
0
25,951
W
Nike
9,671
493
952
683
14,029
16,188
160
5,378
8,375
0
14,082
L
Jormungandr
smajdah
Jormungandr
10,644
1,483
631
1,514
19,216
27,897
0
7,091
12,125
23,446
0
W
Xbalanque
timmbo190
Xbalanque
17,698
6,396
807
2,430
11,165
4,118
654
5,893
5,138
0
30,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,666
Gold Earned
45,082
164
Minions Killed
114
0
Camps Cleared
0
1,360,181
Distance Traveled
1,151,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,936
924
73
5
0
272,128
0
L
Fafnir
8,069
576
12
1
0
222,472
0
W
Hou Yi
11,385
813
22
2
0
275,435
0
L
Thoth
9,538
681
35
3
0
241,513
0
L
Nemesis
8,802
629
15
1
0
259,675
0
W
Sol
12,356
883
36
3
0
263,538
0
L
Chernobog
9,460
676
33
2
0
204,266
0
W
Nike
10,397
743
5
0
0
263,820
0
L
Jormungandr
9,213
658
19
1
0
223,776
0
W
Xbalanque
10,592
757
28
2
0
285,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role