Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Arissalty
Heimdallr
Level 106
God Stats
2W - 1L
1,492 SR
Queue Stats
135W - 128L
1,486 Elo+
Solo
Chaac
Chaac
BibiKiwi
Chaac
Level 64
God Stats
8W - 9L
1,500 SR
Queue Stats
163W - 174L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
Micouick
Kukulkan
Level 69
God Stats
93W - 89L
1,466 SR
Queue Stats
337W - 361L
1,429 Elo+
Party 2
Discordia
Discordia
ricXDLOL13
Discordia
Level 121
God Stats
19W - 10L
1,584 SR
Queue Stats
150W - 150L
1,487 Elo+
Solo
Team Averages
Level 83
1,508 SR
1,465 Elo+

VS

Team Averages
Level 68
1,505 SR
1,448 Elo+
Athena
Athena
DFH v ExpertzZ
Athena
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 33L
1,451 Elo+
Party 1
Charybdis
Charybdis
LimpChrispin
Charybdis
Level 46
God Stats
2W - 2L
1,671 SR
Queue Stats
43W - 39L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
josevl1999
Tsukuyomi
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,412 Elo+
Solo
Bellona
Bellona
killa79365
Bellona
Level 129
God Stats
1W - 1L
1,493 SR
Queue Stats
36W - 41L
1,515 Elo+
Solo
Ix Chel
Ix Chel
xvaliKAT
Ix Chel
Level 47
God Stats
2W - 3L
1,362 SR
Queue Stats
66W - 54L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 0 / 7
6,511
1,085
3,529
5,884
2,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Arissalty
Heimdallr
12
1 / 1 / 6
6,703
1,117
6,447
4,550
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
BibiKiwi
Chaac
12
1 / 1 / 7
6,661
1,110
6,315
7,380
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Micouick
Kukulkan
12
2 / 1 / 5
6,907
1,151
9,232
3,225
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ricXDLOL13
Discordia
12
5 / 0 / 2
7,661
1,277
5,969
1,472
435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

369

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,800
1,133
3,177
8,120
6,275
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
LimpChrispin
Charybdis
11
0 / 3 / 3
6,238
1,040
6,524
7,656
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
josevl1999
Tsukuyomi
12
3 / 2 / 0
7,019
1,170
4,897
8,366
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
killa79365
Bellona
10
0 / 2 / 0
5,701
950
1,878
4,534
2,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
xvaliKAT
Ix Chel
11
0 / 2 / 3
6,150
1,025
4,524
5,693
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
9
Kills
3
3
Deaths
9
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
7
3.5
W
Heimdallr
Arissalty
Heimdallr
1
1
6
4
W
Chaac
BibiKiwi
Chaac
1
1
7
4.5
L
0
0
3
1.5
L
Charybdis
LimpChrispin
Charybdis
0
3
3
0.5
W
Kukulkan
Micouick
Kukulkan
2
1
5
4.5
L
Tsukuyomi
josevl1999
Tsukuyomi
3
2
0
1.5
L
Bellona
killa79365
Bellona
0
2
0
0
W
Discordia
ricXDLOL13
Discordia
5
0
2
6
L
Ix Chel
xvaliKAT
Ix Chel
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,492
Damage
21,000
22,511
Taken
34,369
13,186
Mitigated
18,667
2,301
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,529
1,177
0
393
5,884
2,087
0
1,428
4,456
0
9,397
W
Heimdallr
Arissalty
Heimdallr
6,447
2,323
0
191
4,550
1,915
0
1,886
2,664
0
17,757
W
Chaac
BibiKiwi
Chaac
6,315
167
0
1,462
7,380
7,426
0
2,994
4,386
0
10,126
L
3,177
383
1,213
844
8,120
6,275
0
4,468
3,616
7,330
0
L
Charybdis
LimpChrispin
Charybdis
6,524
2,305
0
719
7,656
3,037
0
2,849
4,627
0
24,071
W
Kukulkan
Micouick
Kukulkan
9,232
467
0
0
3,225
1,323
0
1,158
2,067
24,859
0
L
Tsukuyomi
josevl1999
Tsukuyomi
4,897
740
0
755
8,366
4,204
0
3,720
4,526
0
16,750
L
Bellona
killa79365
Bellona
1,878
572
0
48
4,534
2,729
0
1,554
2,862
0
5,720
W
Discordia
ricXDLOL13
Discordia
5,969
105
0
255
1,472
435
0
235
1,237
19,087
0
L
Ix Chel
xvaliKAT
Ix Chel
4,524
668
605
238
5,693
2,422
0
2,610
2,951
9,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
31,908
121
Minions Killed
114
5
Camps Cleared
3
613,507
Distance Traveled
556,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,511
1,085
9
2
0
131,000
0
W
Heimdallr
6,703
1,117
21
4
0
111,661
0
W
Chaac
6,661
1,110
10
2
1
115,069
0
L
Athena
6,800
1,133
11
2
0
121,099
0
L
Charybdis
6,238
1,040
54
9
1
153,387
0
W
Kukulkan
6,907
1,151
43
7
0
128,482
0
L
Tsukuyomi
7,019
1,170
23
4
0
117,074
0
L
Bellona
5,701
950
12
2
2
55,793
0
W
Discordia
7,661
1,277
38
6
4
127,295
0
L
Ix Chel
6,150
1,025
14
2
0
108,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role