Player Matchup

Kukulkan
Kukulkan
Bronze V
 
Kukulkan
Bronze V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver IV
Explosioon3339
Awilix
Silver IV
Level 146
God Stats
0W - 1L
1,445 SR
Queue Stats
9W - 14L
1,291 MMR
Solo
Geb
Geb
Bronze III
Kasius4434
Geb
Bronze III
Level 84
God Stats
1W - 2L
1,897 SR
Queue Stats
16W - 15L
1,413 MMR
Solo
Anubis
Anubis
Gold II
MonzaTh
Anubis
Gold II
Level 117
God Stats
0W - 5L
1,160 SR
Queue Stats
41W - 61L
1,455 MMR
Solo
Apollo
Apollo
Silver II
zJonis
Apollo
Silver II
Level 129
God Stats
1W - 1L
1,695 SR
Queue Stats
16W - 28L
1,288 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,539 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,538 SR
1,508 MMR
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver IV
 
Vamana
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Oultimo-sayajin
Sylvanus
Gold V
Level 125
God Stats
2W - 2L
1,414 SR
Queue Stats
308W - 325L
1,418 MMR
Solo
Mercury
Mercury
Gold III
Pepoash
Mercury
Gold III
Level 172
God Stats
1W - 1L
1,723 SR
Queue Stats
80W - 71L
1,580 MMR
Solo
Merlin
Merlin
Platinum V
zForerunnerx
Merlin
Platinum V
Level 154
God Stats
11W - 9L
1,553 SR
Queue Stats
283W - 295L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 4 / 2
9,139
508
4,954
10,462
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
1 / 4 / 2
6,188
344
1,024
5,615
3,457
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 4
8,754
486
6,299
16,378
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
MonzaTh
Anubis
18
5 / 7 / 1
11,006
611
11,128
19,406
10,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
zJonis
Apollo
6
1 / 3 / 1
6,269
348
1,929
5,112
1,397
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
He BoChaacSusano

VS

Bans
Ao KuangAphroditeMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
5 / 0 / 2
12,043
669
7,543
11,764
5,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
 
Vamana
17
3 / 2 / 2
12,023
668
7,947
13,137
7,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
16
2 / 2 / 10
10,030
557
7,225
19,017
20,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Pepoash
Mercury
18
4 / 3 / 7
12,203
678
7,900
17,623
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
18
7 / 2 / 4
12,288
683
13,340
8,495
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
21
21
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
Cupid
 
Cupid
5
0
2
6
W
Vamana
 
Vamana
3
2
2
2
L
1
4
2
0.5
L
1
3
4
1
L
Anubis
MonzaTh
Anubis
5
7
1
0.79
W
Sylvanus
2
2
10
3.5
W
Mercury
Pepoash
Mercury
4
3
7
2.5
W
Merlin
7
2
4
4.5
L
Apollo
zJonis
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,334
Damage
43,955
56,973
Taken
70,036
34,012
Mitigated
43,323
11,183
Healing
29,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,954
531
0
375
10,462
4,391
0
2,997
7,465
54,752
0
W
Cupid
 
Cupid
7,543
4,689
310
7,895
11,764
5,138
12,210
2,145
9,619
0
114,005
W
Vamana
 
Vamana
7,947
5,174
0
3,429
13,137
7,378
428
5,928
5,662
0
89,472
L
1,024
458
0
375
5,615
3,457
0
2,006
3,609
0
5,023
L
6,299
332
0
1,844
16,378
14,498
0
6,343
10,035
36,336
0
L
Anubis
MonzaTh
Anubis
11,128
0
0
7,166
19,406
10,269
0
7,314
12,092
98,678
0
W
Sylvanus
7,225
2,422
1,358
5,413
19,017
20,564
512
6,124
12,893
23,224
5,843
W
Mercury
Pepoash
Mercury
7,900
3,499
0
9,615
17,623
7,021
5,514
6,857
10,766
0
115,176
W
Merlin
13,340
569
0
1,841
8,495
3,222
1,182
6,267
2,228
92,843
0
L
Apollo
zJonis
Apollo
1,929
1,504
0
1,423
5,112
1,397
0
1,331
3,781
0
11,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,356
Gold Earned
58,587
380
Minions Killed
646
0
Camps Cleared
0
1,201,859
Distance Traveled
1,804,323
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,139
508
122
7
0
330,519
8
W
Cupid
12,043
669
150
8
0
338,900
7
W
Vamana
12,023
668
137
8
0
349,790
0
L
Awilix
6,188
344
6
0
0
86,104
0
L
Geb
8,754
486
46
3
0
350,328
0
L
Anubis
11,006
611
181
10
0
303,060
4
W
Sylvanus
10,030
557
39
2
0
309,585
6
W
Mercury
12,203
678
168
9
0
459,011
0
W
Merlin
12,288
683
152
8
0
347,037
3
L
Apollo
6,269
348
25
1
0
131,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role