Player Matchup

Hachiman
Hachiman
BipoIarExpresss
Hachiman
Level 145
God Stats
1W - 1L
1,584 SR
Queue Stats
137W - 156L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
Dirhael004
Ix Chel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 115L
1,454 Elo+
Party 3
Bastet
Bastet
Nico21-X
Bastet
Level 109
God Stats
3W - 4L
1,523 SR
Queue Stats
149W - 143L
1,444 Elo+
Party 3
Jormungandr
Jormungandr
Plimix
Jormungandr
Level 80
God Stats
0W - 1L
1,258 SR
Queue Stats
12W - 7L
1,719 Elo+
Party 1
Cerberus
Cerberus
Shinkick4free
Cerberus
Level 122
God Stats
2W - 3L
1,724 SR
Queue Stats
143W - 138L
1,462 Elo+
Party 3
Team Averages
Level 120
1,518 SR
1,522 Elo+

VS

Team Averages
Level 125
1,435 SR
1,489 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
IllucidDreams
Cerberus
Level 157
God Stats
1W - 0L
1,332 SR
Queue Stats
92W - 90L
1,541 Elo+
Party 2
Ishtar
Ishtar
Spyrell
Ishtar
Level 108
God Stats
3W - 3L
1,587 SR
Queue Stats
314W - 259L
1,507 Elo+
Party 2
Khepri
Khepri
Xx pkingking xX
Khepri
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,410 Elo+
Solo
Discordia
Discordia
sydnellia
Discordia
Level 98
God Stats
11W - 3L
1,258 SR
Queue Stats
257W - 274L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 1 / 1
6,500
591
2,773
2,424
723
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ix Chel
Dirhael004
Ix Chel
16
3 / 6 / 1
8,466
770
8,736
11,017
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Nico21-X
Bastet
16
1 / 4 / 6
7,904
719
4,672
11,265
5,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Plimix
Jormungandr
8
1 / 0 / 0
6,576
598
1,500
675
296
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Shinkick4free
Cerberus
14
1 / 8 / 4
7,617
692
7,358
19,070
20,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 2 / 11
8,630
785
7,863
7,731
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
IllucidDreams
Cerberus
16
4 / 1 / 13
9,181
835
11,169
12,440
14,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Spyrell
Ishtar
16
9 / 2 / 7
10,015
910
11,737
7,579
4,596
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
1 / 1 / 15
9,781
889
3,804
11,281
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
sydnellia
Discordia
15
3 / 1 / 12
9,276
843
6,885
4,766
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
6
Kills
19
19
Deaths
7
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
11
3.75
L
Hachiman
0
1
1
0.5
L
Ix Chel
Dirhael004
Ix Chel
3
6
1
0.58
W
Cerberus
IllucidDreams
Cerberus
4
1
13
10.5
L
Bastet
Nico21-X
Bastet
1
4
6
1
L
Jormungandr
Plimix
Jormungandr
1
0
0
1
L
Cerberus
Shinkick4free
Cerberus
1
8
4
0.38
W
Ishtar
Spyrell
Ishtar
9
2
7
6.25
W
1
1
15
8.5
W
Discordia
sydnellia
Discordia
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
41,458
44,451
Taken
43,797
32,568
Mitigated
41,942
8,706
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,863
445
3,941
1,482
7,731
5,782
1,384
4,188
3,543
14,546
0
L
Hachiman
2,773
1,187
0
520
2,424
723
0
2,036
388
0
8,404
L
Ix Chel
Dirhael004
Ix Chel
8,736
672
1,072
1,676
11,017
5,283
0
8,492
2,525
26,803
0
W
Cerberus
IllucidDreams
Cerberus
11,169
562
552
3,281
12,440
14,103
704
2,621
9,819
21,849
0
L
Bastet
Nico21-X
Bastet
4,672
612
201
2,620
11,265
5,635
0
7,990
3,275
0
8,057
L
Jormungandr
Plimix
Jormungandr
1,500
96
0
192
675
296
0
360
315
4,354
0
L
Cerberus
Shinkick4free
Cerberus
7,358
52
0
2,425
19,070
20,631
0
10,843
8,227
14,214
0
W
Ishtar
Spyrell
Ishtar
11,737
7,636
780
1,129
7,579
4,596
3,272
4,496
3,083
0
29,655
W
3,804
208
250
2,300
11,281
14,663
879
4,146
7,135
13,928
0
W
Discordia
sydnellia
Discordia
6,885
381
0
0
4,766
2,798
1,452
2,143
2,623
23,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,063
Gold Earned
46,883
83
Minions Killed
158
0
Camps Cleared
0
760,804
Distance Traveled
1,044,523
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,630
785
20
2
0
186,497
0
L
Hachiman
6,500
591
10
1
0
117,638
0
L
Ix Chel
8,466
770
38
3
0
174,048
0
W
Cerberus
9,181
835
38
3
0
230,422
1
L
Bastet
7,904
719
3
0
0
206,604
0
L
Jormungandr
6,576
598
8
1
0
78,286
0
L
Cerberus
7,617
692
24
2
0
184,228
0
W
Ishtar
10,015
910
31
3
0
194,720
0
W
Khepri
9,781
889
16
1
0
221,594
0
W
Discordia
9,276
843
53
5
0
211,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role