Player Matchup

Hercules
Hercules
Buddurs
Hercules
Level 134
God Stats
7W - 3L
1,491 SR
Queue Stats
107W - 114L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CH33KSS
Ah Muzen Cab
Level 136
God Stats
3W - 0L
1,285 SR
Queue Stats
44W - 44L
1,467 Elo+
Party 1
Chang'e
Chang'e
DRiFTWOOD x
Chang'e
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,383 Elo+
Party 1
The Morrigan
The Morrigan
Daddy44Th
The Morrigan
Level 46
God Stats
6W - 5L
1,291 SR
Queue Stats
476W - 464L
1,565 Elo+
Solo
He Bo
He Bo
MarzEclipze
He Bo
Level 100
God Stats
9W - 6L
1,643 SR
Queue Stats
184W - 172L
1,586 Elo+
Solo
Team Averages
Level 107
1,442 SR
1,492 Elo+

VS

Team Averages
Level 107
1,557 SR
1,512 Elo+
Apollo
Apollo
EZ125
Apollo
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
225W - 239L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
FallenAngel0005
Ao Kuang
Level 114
God Stats
19W - 10L
1,607 SR
Queue Stats
268W - 244L
1,518 Elo+
Solo
Guan Yu
Guan Yu
RichNanadaime
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,535 Elo+
Solo
Danzaburou
Danzaburou
Theboolinator_
Danzaburou
Level 108
God Stats
7W - 5L
1,303 SR
Queue Stats
271W - 278L
1,485 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hookahsmoker
Cu Chulainn
Level 123
God Stats
3W - 3L
1,874 SR
Queue Stats
278W - 241L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Buddurs
Hercules
17
5 / 2 / 10
10,107
722
9,838
29,514
27,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
CH33KSS
Ah Muzen Cab
18
4 / 1 / 9
10,606
758
16,613
11,445
6,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DRiFTWOOD x
Chang'e
16
0 / 1 / 15
9,574
684
3,475
11,171
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

The Morrigan
Daddy44Th
The Morrigan
14
1 / 2 / 11
9,269
662
10,804
6,969
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 3 / 9
10,815
773
18,617
10,341
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EZ125
Apollo
11
0 / 3 / 3
7,324
523
5,566
7,992
3,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
18
5 / 4 / 1
10,032
717
8,644
13,005
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
14
0 / 2 / 3
8,576
613
3,364
12,695
12,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
Theboolinator_
Danzaburou
14
1 / 3 / 5
8,198
586
5,769
10,711
5,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
hookahsmoker
Cu Chulainn
19
1 / 4 / 4
10,425
745
12,465
22,654
16,810
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
16
Kills
7
9
Deaths
16
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Buddurs
Hercules
5
2
10
5
W
Ah Muzen Cab
CH33KSS
Ah Muzen Cab
4
1
9
8.5
W
Chang'e
DRiFTWOOD x
Chang'e
0
1
15
7.5
W
The Morrigan
Daddy44Th
The Morrigan
1
2
11
3.25
L
Apollo
EZ125
Apollo
0
3
3
0.5
L
Ao Kuang
5
4
1
1.38
W
6
3
9
3.5
L
Guan Yu
0
2
3
0.75
L
Danzaburou
Theboolinator_
Danzaburou
1
3
5
1.17
L
Cu Chulainn
hookahsmoker
Cu Chulainn
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,347
Damage
35,808
69,440
Taken
67,057
45,595
Mitigated
45,657
43,213
Healing
26,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Buddurs
Hercules
9,838
2,687
245
13,464
29,514
27,908
840
3,396
24,663
0
14,837
W
Ah Muzen Cab
CH33KSS
Ah Muzen Cab
16,613
5,173
757
805
11,445
6,105
3,877
320
11,125
0
53,330
W
Chang'e
DRiFTWOOD x
Chang'e
3,475
54
17,980
7,539
11,171
5,004
0
2,381
8,790
5,877
0
W
The Morrigan
Daddy44Th
The Morrigan
10,804
1,347
210
1,260
6,969
2,769
450
191
5,359
18,909
3,678
L
Apollo
EZ125
Apollo
5,566
2,578
174
514
7,992
3,622
0
4,713
3,279
0
9,619
L
Ao Kuang
8,644
2,214
409
3,051
13,005
7,146
0
8,119
4,886
16,666
0
W
18,617
442
731
222
10,341
3,809
2,105
2,356
7,985
36,487
0
L
Guan Yu
3,364
261
4,813
5,459
12,695
12,788
0
4,176
8,519
0
13,520
L
Danzaburou
Theboolinator_
Danzaburou
5,769
1,921
936
2,220
10,711
5,291
0
4,218
6,493
0
20,871
L
Cu Chulainn
hookahsmoker
Cu Chulainn
12,465
1,094
1,995
6,669
22,654
16,810
0
9,366
13,288
0
46,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
44,555
144
Minions Killed
144
0
Camps Cleared
0
1,240,318
Distance Traveled
1,131,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,107
722
7
1
0
272,105
0
W
Ah Muzen Cab
10,606
758
63
5
0
243,533
0
W
Chang'e
9,574
684
7
1
0
255,562
0
W
The Morrigan
9,269
662
19
1
0
193,228
0
L
Apollo
7,324
523
14
1
0
211,902
0
L
Ao Kuang
10,032
717
23
2
0
205,443
0
W
He Bo
10,815
773
48
3
0
275,890
0
L
Guan Yu
8,576
613
27
2
0
229,791
0
L
Danzaburou
8,198
586
19
1
0
243,537
0
L
Cu Chulainn
10,425
745
61
4
0
240,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role