Player Matchup

Cernunnos
Cernunnos
Avandator
Cernunnos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,396 Elo+
Party 2
Ix Chel
Ix Chel
CelticSoothsayer
Ix Chel
Level 156
God Stats
14W - 12L
1,212 SR
Queue Stats
454W - 441L
1,486 Elo+
Solo
Bacchus
Bacchus
LuckySlayer11
Bacchus
Level 69
God Stats
2W - 1L
1,515 SR
Queue Stats
19W - 25L
1,357 Elo+
Party 2
Hades
Hades
chainspark
Hades
Level 123
God Stats
31W - 21L
1,784 SR
Queue Stats
560W - 550L
1,519 Elo+
Solo
Mercury
Mercury
skinder2000
Mercury
Level 159
God Stats
9W - 7L
1,636 SR
Queue Stats
93W - 74L
1,656 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,483 Elo+

VS

Team Averages
Level 119
1,537 SR
1,491 Elo+
Thor
Thor
Danof313
Thor
Level 129
God Stats
12W - 8L
1,569 SR
Queue Stats
531W - 500L
1,491 Elo+
Solo
Ix Chel
Ix Chel
Evil Banana02
Ix Chel
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 88L
1,450 Elo+
Party 1
Sol
Sol
Nunnos
Sol
Level 142
God Stats
0W - 1L
1,511 SR
Queue Stats
72W - 60L
1,542 Elo+
Solo
Tyr
Tyr
itsGub
Tyr
Level 120
God Stats
3W - 3L
1,387 SR
Queue Stats
295W - 243L
1,484 Elo+
Party 1
Skadi
Skadi
sNovax10
Skadi
Level 83
God Stats
4W - 4L
1,715 SR
Queue Stats
88W - 90L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Avandator
Cernunnos
9
0 / 2 / 3
5,254
525
2,740
5,410
1,927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 1
6,509
651
5,096
7,504
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
9
2 / 0 / 1
5,769
577
2,115
5,961
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
10
1 / 1 / 2
5,940
594
2,783
7,790
5,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
skinder2000
Mercury
12
5 / 0 / 2
6,900
690
4,852
8,043
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 2 / 0
5,454
545
2,336
6,262
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
10
0 / 4 / 0
5,723
572
4,200
7,191
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Nunnos
Sol
10
1 / 2 / 1
6,157
616
5,222
4,566
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
itsGub
Tyr
9
1 / 1 / 0
5,756
576
2,401
5,856
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
sNovax10
Skadi
10
1 / 3 / 0
6,041
604
7,052
7,300
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
5
5
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Avandator
Cernunnos
0
2
3
0.75
W
4
2
1
2.25
L
Thor
2
2
0
1
L
Ix Chel
0
4
0
0
W
Bacchus
2
0
1
2.5
L
Sol
Nunnos
Sol
1
2
1
0.75
W
Hades
1
1
2
2
L
Tyr
itsGub
Tyr
1
1
0
1
L
Skadi
sNovax10
Skadi
1
3
0
0.33
W
Mercury
skinder2000
Mercury
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
21,211
34,708
Taken
31,175
17,660
Mitigated
12,585
12,592
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Avandator
Cernunnos
2,740
1,532
0
2,561
5,410
1,927
889
2,994
2,416
0
32,976
W
5,096
599
305
3,479
7,504
2,531
0
3,413
4,091
45,416
0
L
Thor
2,336
780
0
978
6,262
2,240
0
1,596
4,666
0
32,741
L
Ix Chel
4,200
228
85
925
7,191
2,473
0
3,368
3,823
44,977
0
W
Bacchus
2,115
457
67
2,751
5,961
5,028
221
1,741
4,220
14,981
0
L
Sol
Nunnos
Sol
5,222
2,734
0
1,417
4,566
1,417
1,032
788
3,778
50,864
0
W
Hades
2,783
549
135
2,669
7,790
5,215
0
0
7,790
34,769
0
L
Tyr
itsGub
Tyr
2,401
530
0
2,899
5,856
4,142
0
1,459
4,397
0
15,960
L
Skadi
sNovax10
Skadi
7,052
3,695
0
1,642
7,300
2,313
0
2,783
4,517
0
50,913
W
Mercury
skinder2000
Mercury
4,852
3,305
0
625
8,043
2,959
0
1,274
6,769
0
54,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
29,131
306
Minions Killed
329
0
Camps Cleared
0
1,047,529
Distance Traveled
981,490
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,254
525
56
6
0
171,777
0
W
Ix Chel
6,509
651
73
7
0
189,403
0
L
Thor
5,454
545
55
6
0
185,242
2
L
Ix Chel
5,723
572
68
7
0
206,401
1
W
Bacchus
5,769
577
26
3
0
233,584
0
L
Sol
6,157
616
99
10
0
196,587
5
W
Hades
5,940
594
69
7
0
184,487
0
L
Tyr
5,756
576
27
3
0
214,959
0
L
Skadi
6,041
604
80
8
0
178,301
2
W
Mercury
6,900
690
82
8
0
268,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role