Player Matchup

Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Clutchinstincts
Ne Zha
Level 147
God Stats
4W - 2L
1,737 SR
Queue Stats
161W - 157L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
MarvelousZac
Kukulkan
Level 58
God Stats
3W - 3L
1,307 SR
Queue Stats
16W - 16L
1,409 Elo+
Solo
Charybdis
Charybdis
Megged You
Charybdis
Level 89
God Stats
24W - 13L
1,555 SR
Queue Stats
58W - 61L
1,481 Elo+
Party 1
Bacchus
Bacchus
TEASPO0N
Bacchus
Level 41
God Stats
3W - 2L
1,443 SR
Queue Stats
115W - 101L
1,318 Elo+
Party 1
Team Averages
Level 92
1,508 SR
1,448 Elo+

VS

Team Averages
Level 85
1,462 SR
1,465 Elo+
Hel
Hel
AnotherMenace2u
Hel
Level 42
God Stats
17W - 12L
1,453 SR
Queue Stats
42W - 32L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Gabriel2731
Danzaburou
Level 108
God Stats
6W - 7L
1,379 SR
Queue Stats
74W - 67L
1,486 Elo+
Party 2
Susano
Susano
GuitarSlash21
Susano
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 40L
1,507 Elo+
Party 2
Ra
Ra
ODDBREAKER94059
Ra
Level 125
God Stats
1W - 1L
1,435 SR
Queue Stats
178W - 164L
1,484 Elo+
Solo
Surtr
Surtr
West Virginian9
Surtr
Level 80
God Stats
3W - 3L
1,545 SR
Queue Stats
23W - 21L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 0 / 0
7,035
586
5,409
4,405
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

14
4 / 1 / 1
7,954
663
6,903
9,112
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MarvelousZac
Kukulkan
10
0 / 5 / 2
6,315
526
3,378
5,789
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Megged You
Charybdis
10
0 / 2 / 1
5,808
484
3,977
8,228
2,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TEASPO0N
Bacchus
9
0 / 2 / 1
5,830
486
3,938
7,721
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
5,867
489
2,550
5,010
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Gabriel2731
Danzaburou
11
1 / 1 / 3
6,387
532
4,518
9,953
3,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 2 / 4
6,738
562
2,819
7,707
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 2
7,308
609
4,311
7,666
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 1 / 0
6,574
548
1,819
8,959
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
10
10
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
0
1
L
2
0
2
3
W
4
1
1
4.5
L
Danzaburou
Gabriel2731
Danzaburou
1
1
3
2.5
L
5
2
4
3.5
W
Kukulkan
MarvelousZac
Kukulkan
0
5
2
0.2
W
Charybdis
Megged You
Charybdis
0
2
1
0.25
L
2
1
2
3
W
Bacchus
TEASPO0N
Bacchus
0
2
1
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,605
Damage
16,017
35,255
Taken
39,295
17,356
Mitigated
17,127
7,272
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,409
381
0
480
4,405
1,918
0
449
3,895
54,233
0
L
2,550
162
4,060
3,858
5,010
2,301
0
1,437
3,573
16,257
0
W
6,903
2,159
0
1,317
9,112
3,582
0
670
8,442
0
75,935
L
Danzaburou
Gabriel2731
Danzaburou
4,518
1,553
0
3,002
9,953
3,904
0
2,481
7,472
0
52,265
L
2,819
605
0
254
7,707
2,796
0
513
7,194
0
43,715
W
Kukulkan
MarvelousZac
Kukulkan
3,378
397
0
527
5,789
2,185
120
3,367
2,422
42,318
0
W
Charybdis
Megged You
Charybdis
3,977
2,231
0
3,138
8,228
2,905
62
913
7,315
0
50,493
L
4,311
473
96
2,862
7,666
2,823
0
2,885
4,781
57,786
0
W
Bacchus
TEASPO0N
Bacchus
3,938
198
0
1,810
7,721
6,766
45
1,401
6,320
17,545
0
L
1,819
386
0
2,966
8,959
5,303
0
5,409
3,550
887
43,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,942
Gold Earned
32,874
424
Minions Killed
389
0
Camps Cleared
0
1,221,507
Distance Traveled
1,220,385
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,035
586
117
10
0
203,492
2
L
Hel
5,867
489
27
2
0
217,562
2
W
Ne Zha
7,954
663
110
9
0
314,650
0
L
Danzaburou
6,387
532
85
7
0
230,799
1
L
Susano
6,738
562
70
6
0
287,171
0
W
Kukulkan
6,315
526
76
6
0
199,450
1
W
Charybdis
5,808
484
107
9
0
222,236
2
L
Ra
7,308
609
115
10
0
228,404
0
W
Bacchus
5,830
486
14
1
0
281,679
0
L
Surtr
6,574
548
92
8
0
256,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role