Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Lilia
Anhur
Level 144
God Stats
2W - 4L
1,493 SR
Queue Stats
278W - 255L
1,518 Elo+
Solo
Discordia
Discordia
RetiredReptile
Discordia
Level 115
God Stats
4W - 3L
1,659 SR
Queue Stats
467W - 484L
1,542 Elo+
Solo
Danzaburou
Danzaburou
RichNanadaime
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,523 Elo+
Solo
Team Averages
Level 128
1,530 SR
1,517 Elo+

VS

Team Averages
Level 106
1,504 SR
1,544 Elo+
Xbalanque
Xbalanque
ItzAniki
Xbalanque
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,455 Elo+
Solo
Aphrodite
Aphrodite
KaiserGemini0TTV
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,707 Elo+
Solo
Ne Zha
Ne Zha
V ILL N
Ne Zha
Level 200
God Stats
1W - 4L
1,379 SR
Queue Stats
194W - 190L
1,510 Elo+
Solo
Sol
Sol
pxxpshnxxd
Sol
Level 128
God Stats
4W - 1L
1,859 SR
Queue Stats
200W - 196L
1,531 Elo+
Solo
Hou Yi
Hou Yi
xmoreau67x
Hou Yi
Level 123
God Stats
1W - 3L
1,284 SR
Queue Stats
266W - 260L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
5 / 0 / 6
8,584
858
8,187
9,128
10,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hel
 
Hel
14
3 / 1 / 8
8,043
804
8,967
9,714
6,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
Lilia
Anhur
15
3 / 1 / 8
8,258
826
4,632
11,510
7,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
RetiredReptile
Discordia
16
2 / 0 / 8
8,476
848
12,335
7,356
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
RichNanadaime
Danzaburou
12
0 / 2 / 5
7,595
760
3,939
6,661
3,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItzAniki
Xbalanque
12
0 / 5 / 3
6,766
677
6,770
10,596
4,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
12
0 / 2 / 1
6,456
646
982
7,170
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
V ILL N
Ne Zha
14
0 / 3 / 3
6,839
684
13,040
8,203
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 1
7,575
758
8,603
7,796
3,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
xmoreau67x
Hou Yi
13
1 / 2 / 1
6,908
691
4,708
5,875
2,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
13
Kills
3
4
Deaths
13
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
6
8
W
Hel
 
Hel
3
1
8
7
L
Xbalanque
ItzAniki
Xbalanque
0
5
3
0.3
L
Aphrodite
0
2
1
0.25
W
Anhur
Lilia
Anhur
3
1
8
7
W
Discordia
RetiredReptile
Discordia
2
0
8
6
W
Danzaburou
RichNanadaime
Danzaburou
0
2
5
1.25
L
Ne Zha
V ILL N
Ne Zha
0
3
3
0.5
L
2
1
1
2.5
L
Hou Yi
xmoreau67x
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,060
Damage
34,103
44,369
Taken
39,640
31,698
Mitigated
20,874
33,602
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,187
893
947
2,247
9,128
10,702
33
1,879
7,249
0
8,727
W
Hel
 
Hel
8,967
112
15,203
7,067
9,714
6,389
20
1,697
8,017
16,197
0
L
Xbalanque
ItzAniki
Xbalanque
6,770
1,416
180
1,137
10,596
4,732
0
5,989
4,292
0
13,109
L
Aphrodite
982
146
2,839
2,324
7,170
5,102
0
3,751
3,269
5,343
0
W
Anhur
Lilia
Anhur
4,632
1,251
267
1,594
11,510
7,124
562
2,701
8,809
0
18,276
W
Discordia
RetiredReptile
Discordia
12,335
233
2,011
1,186
7,356
4,232
450
2,142
5,214
29,961
0
W
Danzaburou
RichNanadaime
Danzaburou
3,939
172
1,568
1,512
6,661
3,251
764
1,139
5,522
0
13,049
L
Ne Zha
V ILL N
Ne Zha
13,040
796
476
378
8,203
4,528
0
3,907
4,015
0
26,716
L
8,603
1,035
1,403
3,130
7,796
3,838
0
3,761
3,696
22,642
102
L
Hou Yi
xmoreau67x
Hou Yi
4,708
2,061
112
602
5,875
2,674
0
3,894
1,844
0
10,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,956
Gold Earned
34,544
119
Minions Killed
95
0
Camps Cleared
0
971,313
Distance Traveled
878,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,584
858
6
1
0
224,105
0
W
Hel
8,043
804
15
2
0
209,581
0
L
Xbalanque
6,766
677
21
2
0
155,508
0
L
Aphrodite
6,456
646
13
1
0
174,107
0
W
Anhur
8,258
826
38
4
0
170,934
0
W
Discordia
8,476
848
39
4
0
195,059
0
W
Danzaburou
7,595
760
21
2
0
171,634
0
L
Ne Zha
6,839
684
13
1
0
186,288
0
L
Sol
7,575
758
33
3
0
214,565
0
L
Hou Yi
6,908
691
15
2
0
147,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role