Player Matchup

Ix Chel
Ix Chel
FSBshinobi425
Ix Chel
Level 128
God Stats
3W - 4L
1,586 SR
Queue Stats
169W - 190L
1,510 Elo+
Solo
Awilix
Awilix
LuffySolosGoku
Awilix
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 153L
1,526 Elo+
Solo
Artemis
Artemis
Minizmy
Artemis
Level 43
God Stats
44W - 51L
1,447 SR
Queue Stats
468W - 507L
1,458 Elo+
Solo
Ymir
Ymir
ZigFaded
Ymir
Level 83
God Stats
4W - 6L
1,283 SR
Queue Stats
860W - 879L
1,549 Elo+
Solo
Scylla
Scylla
mfanmedusa
Scylla
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,330 Elo+
Solo
Team Averages
Level 100
1,463 SR
1,474 Elo+

VS

Team Averages
Level 122
1,615 SR
1,489 Elo+
Poseidon
Poseidon
Dark_Pentium507
Poseidon
Level 145
God Stats
26W - 15L
1,562 SR
Queue Stats
237W - 263L
1,484 Elo+
Solo
Horus
Horus
PT Guardian1831
Horus
Level 44
God Stats
9W - 3L
1,839 SR
Queue Stats
372W - 339L
1,478 Elo+
Solo
Martichoras
Martichoras
Pildoritakey
Martichoras
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 104L
1,434 Elo+
Solo
Ix Chel
Ix Chel
o-MUSHROOM-o
Ix Chel
Level 152
God Stats
8W - 4L
1,526 SR
Queue Stats
32W - 35L
1,502 Elo+
Solo
King Arthur
King Arthur
oscar117
King Arthur
Level 129
God Stats
27W - 18L
1,648 SR
Queue Stats
27W - 24L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
0 / 6 / 3
9,010
901
7,567
16,936
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 1
10,154
1,015
11,736
15,540
6,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Minizmy
Artemis
15
0 / 5 / 2
8,886
889
10,980
13,698
5,505
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
15
1 / 5 / 3
9,418
942
8,663
16,642
9,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Scylla
mfanmedusa
Scylla
15
0 / 5 / 3
9,295
930
11,034
11,892
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

156

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
10 / 1 / 13
11,318
1,132
20,454
9,308
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 2 / 21
10,814
1,081
11,376
13,635
17,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
Pildoritakey
Martichoras
17
4 / 0 / 18
10,983
1,098
13,718
9,208
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
o-MUSHROOM-o
Ix Chel
17
5 / 0 / 12
11,040
1,104
11,634
5,571
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
oscar117
King Arthur
17
5 / 1 / 16
10,775
1,078
14,678
16,343
23,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
107
4
Kills
27
27
Deaths
4
12
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Poseidon
10
1
13
16.5
L
Ix Chel
0
6
3
0.25
L
3
6
1
0.58
L
Artemis
Minizmy
Artemis
0
5
2
0.2
W
3
2
21
6.75
W
Martichoras
Pildoritakey
Martichoras
4
0
18
13
L
Ymir
1
5
3
0.5
L
Scylla
mfanmedusa
Scylla
0
5
3
0.3
W
Ix Chel
o-MUSHROOM-o
Ix Chel
5
0
12
11
W
King Arthur
oscar117
King Arthur
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,980
Damage
71,860
74,708
Taken
54,065
33,070
Mitigated
52,373
2,585
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
20,454
3,245
0
726
9,308
3,928
0
3,802
5,506
30,663
0
L
Ix Chel
7,567
655
638
730
16,936
7,018
0
8,687
8,024
16,996
0
L
11,736
4,061
0
375
15,540
6,315
0
5,316
9,985
0
29,651
L
Artemis
Minizmy
Artemis
10,980
4,784
0
231
13,698
5,505
0
7,721
5,815
0
26,107
W
11,376
3,062
2,236
3,724
13,635
17,703
0
6,733
6,902
0
15,995
W
Martichoras
Pildoritakey
Martichoras
13,718
3,813
0
649
9,208
4,737
0
4,211
4,997
0
26,510
L
Ymir
8,663
1,132
0
611
16,642
9,215
0
6,115
10,360
18,792
0
L
Scylla
mfanmedusa
Scylla
11,034
550
0
0
11,892
5,017
0
4,185
7,425
42,349
0
W
Ix Chel
o-MUSHROOM-o
Ix Chel
11,634
224
1,922
394
5,571
2,331
0
3,742
1,829
45,813
0
W
King Arthur
oscar117
King Arthur
14,678
1,841
0
0
16,343
23,674
0
8,776
7,567
0
21,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
54,930
181
Minions Killed
176
11
Camps Cleared
4
849,600
Distance Traveled
971,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,318
1,132
32
3
1
188,080
0
L
Ix Chel
9,010
901
24
2
1
165,867
0
L
Awilix
10,154
1,015
26
3
8
183,332
0
L
Artemis
8,886
889
34
3
1
140,939
0
W
Horus
10,814
1,081
5
1
1
194,110
0
W
Martichoras
10,983
1,098
35
4
1
184,255
0
L
Ymir
9,418
942
19
2
1
175,183
0
L
Scylla
9,295
930
78
8
0
184,279
0
W
Ix Chel
11,040
1,104
97
10
1
193,856
0
W
King Arthur
10,775
1,078
7
1
0
211,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role