Player Matchup

Yu Huang
Yu Huang
ComedorDeNoob
Yu Huang
Level 87
God Stats
3W - 6L
1,465 SR
Queue Stats
208W - 209L
1,517 Elo+
Party 1
Thanatos
Thanatos
DarKngRayleigh
Thanatos
Level 157
God Stats
2W - 9L
1,177 SR
Queue Stats
314W - 267L
1,583 Elo+
Party 3
Chiron
Chiron
KAPER5
Chiron
Level 46
God Stats
1W - 3L
1,534 SR
Queue Stats
142W - 153L
1,517 Elo+
Party 1
Yemoja
Yemoja
SlayerTSM
Yemoja
Level 138
God Stats
8W - 4L
1,957 SR
Queue Stats
314W - 273L
1,583 Elo+
Party 3
Izanami
Izanami
coloqueiOshape
Izanami
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 29L
1,216 Elo+
Solo
Team Averages
Level 104
1,527 SR
1,483 Elo+

VS

Team Averages
Level 134
1,538 SR
1,500 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Leveer
Izanami
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,397 Elo+
Solo
Cernunnos
Cernunnos
capetãojubileu
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,542 Elo+
Party 2
Yemoja
Yemoja
jebusm
Yemoja
Level 82
God Stats
2W - 0L
1,690 SR
Queue Stats
174W - 178L
1,541 Elo+
Solo
Ravana
Ravana
morceu
Ravana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 113L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ComedorDeNoob
Yu Huang
16
3 / 2 / 8
8,794
799
21,844
8,072
3,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
16
5 / 6 / 8
9,631
876
17,231
17,725
14,461
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
KAPER5
Chiron
16
5 / 2 / 7
9,356
851
10,110
12,668
6,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
SlayerTSM
Yemoja
14
0 / 3 / 9
7,914
719
2,541
13,603
11,512
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
2 / 5 / 5
9,158
833
8,402
13,328
6,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
7 / 3 / 11
10,395
945
23,877
13,184
6,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Leveer
Izanami
15
3 / 4 / 8
9,435
858
10,415
12,576
5,166
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
capetãojubileu
Cernunnos
16
5 / 3 / 12
9,835
894
13,164
12,957
5,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
jebusm
Yemoja
15
0 / 2 / 13
9,468
861
2,902
18,621
19,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
morceu
Ravana
15
3 / 3 / 8
9,291
845
9,026
11,594
6,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
15
Kills
18
18
Deaths
15
37
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
3
11
4.17
L
Yu Huang
ComedorDeNoob
Yu Huang
3
2
8
3.5
L
Thanatos
5
6
8
1.5
L
Chiron
KAPER5
Chiron
5
2
7
4.25
W
Izanami
Leveer
Izanami
3
4
8
1.75
L
Yemoja
SlayerTSM
Yemoja
0
3
9
1.5
W
Cernunnos
capetãojubileu
Cernunnos
5
3
12
3.67
L
2
5
5
0.9
W
Yemoja
jebusm
Yemoja
0
2
13
3.25
W
Ravana
morceu
Ravana
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,128
Damage
59,384
65,396
Taken
68,932
41,385
Mitigated
41,999
31,432
Healing
34,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
23,877
2,023
4,371
3,359
13,184
6,034
1,879
6,264
6,920
42,796
0
L
Yu Huang
ComedorDeNoob
Yu Huang
21,844
910
373
822
8,072
3,256
528
2,542
5,530
33,991
0
L
Thanatos
17,231
3,574
849
6,310
17,725
14,461
212
6,930
10,795
3,046
19,825
L
Chiron
KAPER5
Chiron
10,110
3,802
1,734
1,978
12,668
6,079
417
4,886
7,782
0
18,619
W
Izanami
Leveer
Izanami
10,415
7,598
255
2,274
12,576
5,166
3,162
5,357
7,219
0
24,599
L
Yemoja
SlayerTSM
Yemoja
2,541
848
14,411
3,763
13,603
11,512
376
6,629
6,974
3,760
0
W
Cernunnos
capetãojubileu
Cernunnos
13,164
6,807
681
2,324
12,957
5,013
1,404
5,402
7,555
0
26,048
L
8,402
6,647
50
1,142
13,328
6,077
1,302
5,792
7,536
0
31,313
W
Yemoja
jebusm
Yemoja
2,902
999
11,102
6,658
18,621
19,764
671
5,595
13,026
4,593
0
W
Ravana
morceu
Ravana
9,026
1,952
1,298
2,478
11,594
6,022
366
3,809
7,785
0
16,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
48,424
119
Minions Killed
123
0
Camps Cleared
0
1,001,435
Distance Traveled
1,075,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,395
945
46
4
0
225,205
0
L
Yu Huang
8,794
799
32
3
0
223,641
0
L
Thanatos
9,631
876
10
1
0
212,030
0
L
Chiron
9,356
851
14
1
0
205,784
0
W
Izanami
9,435
858
27
2
0
183,583
0
L
Yemoja
7,914
719
4
0
0
179,376
0
W
Cernunnos
9,835
894
25
2
0
213,521
0
L
Izanami
9,158
833
59
5
0
180,604
0
W
Yemoja
9,468
861
10
1
0
214,980
0
W
Ravana
9,291
845
15
1
0
237,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role